2026-09-10 16:25 UTC · Community Announcements · countlessnights
This is the last patch for a while (unless something critical comes up!). I'm going on vacation for a month! been working non stop for well over a year now, so I need some rest. thank you so much for the love on the update and everything I do, I feel super honored that I get to do this for a living :). see you again very soon! Changes:- Adding a Face Weight now costs 2 stars instead of 1 on the boss shop - Ruby and Good Job Sticker no longer affect mult equals or lesser than 1- Dice with special face descriptions now show their correct symbol on the faceweight display and their rolled display
2026-09-07 11:14 UTC · Community Announcements · countlessnights
Hey there! Since the launch of 1.1 I've been releasing a lot of little patches and hotfixes addressing little bugs and crashes, thank you for the patience!However, one of the biggest issues was performance for some people, some reported the game ran very poor since 1.1. This was a bug caused by GameMaker, the engine I use. After a bit of research and trying a few different things, seems like it's finally fixed! Let me know if you notice anything weird or if it works fine for you now :)I also included all of the previous fixes and changes from the various hotfixes in this changelog, just so the
2026-09-06 14:08 UTC · Community Announcements · countlessnights
Changes: - Dice hidden by Black Ring now appear pure white instead of black when fighting the final boss of the game, to make them more visible against the dark background - Now Solar Mini-Watch displays "Next Roll" instead of "This Roll" whenever it's about to trigger, to avoid confusion Bugfixes: - Fixed an issue where you could start getting negative handsize by clicking dice too fast - Fixed Ink Die effect not displaying properly - Fixed Player's Ring sometimes not being triggered by some cards - Fixed American Knuckle not being able to target dice locked onto the table - Fixed an error on
2026-09-05 13:04 UTC · Community Announcements · countlessnights
another day another patch! quick little balance change banning some unfair bosses on the hand, as well as fixing some other bugs and crashes Balance: - The Capricious and The Glutton bosses are now banned when playing as Cyan Hand Bugfixes: - Fixed extra value sometimes not properly updating on dice on the table - Fixed a crash on the function that gets the number of dice on the table - Fixed a crash regarding a new rocky ring - Fixed Russian alphabetical order in the collection being wrong - Fixed being able to spam ALT and select more dice than intended
2026-09-05 00:05 UTC · Community Announcements · countlessnights
another small hotfix before I log off for today. thanks so much for the patience, it's been one hell of a day! iOS is still in review by apple in case you were wondering, there's not much i can do sadly :( now that all the big bugs seem to be gone, tomorrow I'll work on tackling the performance issue some of you are having good night :) (for me lol) Bugfixes: - Fixed a crash regarding charges - Fixed a crash regarding Parity Interchanger - Fixed dice description sometimes not showing up when playing with controller - Fixed some formatting errors in the French translation - Fixed a missing stri
2026-09-04 16:17 UTC · Community Announcements · countlessnights
small patch fixing a bunch of issues :) working on getting the mac port done now! 1.1.0.1 Bugfixes: - FIxed a rare crash happening upon entering the first shop - Fixed the new hand not unlocking when going into The Vortex - Fixed a crash regarding The Frost boss - Fixed Solar Mini Watch not working properly - Added an absurdly niche interaction with gilded Friendship ring and another new ring
2026-09-04 13:00 UTC · Community Announcements · countlessnights
Welcome to Dice A Million 1.1: Uncommon Shapes, for the first time in consoles too!Managing all of these besides all the differernt ports (7 versions of the game!!!!) has been completely brutal for me, I can now see why this is usually done by a team of experts...However, we're finally here, and thanks to the GP users who got the update well over 12 hours ago, they helped iron out some of the last issues in the update, so this should be a very clean build! If you find any bugs or want to leave any feedback, the best thing is to leave a comment here or go join our discord server!The new update
2026-08-25 18:07 UTC · Community Announcements · countlessnights
Dice A Million 1.1 Uncommon Shapes is rolling into your house veeeeery soon!!You read it right!! 1.1 is just a few days away!! It's been a very long time but we're finally here. Turns out managing like 8 different platforms at the same time was a nightmare for a single person.Yeah, if you haven't got the memo, besides new content, this update also brings Dice A Million to every console and mobile platform!Dice A Million will be out on September 4th on Xbox One, Xbox Series X/S, PS5, Nintendo Switch, Android and iOS!Soo what's this update about?!Originally, I wanted the first DaM update to incl
2026-07-31 19:11 UTC · Community Announcements · countlessnights
It's that time of the month again, and I can't wait to share some news with you this time around... so let's get rolling already!!!!Before starting though, we just reached 1,000 reviews on steam!! This a crazy milestone for a solo developer like me, so I'd like to thank you so much from the bottom of my heart. If you haven't already and you've enjoyed the game (or have any critics to put down into words!) please go leave a review as it really helps a ton.1.1 VERY SOON™Yeppppp you're reading it correctly, Dice A Million's first free update, 1.1, is coming veeery soon. I talked about it briefly
2026-06-29 15:57 UTC · Community Announcements · countlessnights
So... four months of Dice A Million huh?!The time of the month has come... so gather all up my fellow dice rollers, and let's talk about the future of this little game we all love... and hate a little sometimes.MOBILE AND CONSOLE PROGRESSLast month there wasn't a Diceletter, mostly because I was still waiting on stuff I needed for the console/mobile ports. But I'm very happy to announce that I've been making a lot of progress recently!I initially wanted to release on mobile first, but since those versions had some unexpected challenges during testing, and console stuff was quicker than I thoug
2026-05-28 18:39 UTC · Community Announcements · 2 Left Thumbs
Today kicks off Strategems Vol. 2 hosted by Goblinz PublishingA digital event focused on strategy and highly replayable titles.Find your next hidden gem, jump into exclusive demos, and explore the best the genre has to offer!Something new?Looking for some new to try out? Allow me to recommend another sci-fi tower defense taking part in Strategems! 17.waves TD releases TOMORROW!! You can try the free demo now. Or pick it up for CHEAP on launch day, and play with up to 4 players online!
2026-05-25 22:36 UTC · Community Announcements · 2 Left Thumbs
Today kicks off the Game Effect Showcase 2026, hosted by Game Effect!Game Effect Showcase 2026 is a digital event focused on highlighting independent video games developed by Spanish-speaking studios. Throughout the week, players will discover promising titles, demos, upcoming releases, and featured projects through a special Steam event alongside a video showcase featuring announcements, trailers, and world premieres.We're very grateful to have Dice A Million included in this event! If you are interested in trying the game for yourself, there is a public demo available right here on Steam.Mor
2026-05-25 18:30 UTC · Community Announcements · countlessnights
Here's a smaller patch! Mostly addresing stuff from the latest update as well as a new bug-turned-to-feature ;) hope you enjoy! Changes: - Pocket TV's screen is now dimmer when hidden by a blackout effect (but still visible) (this was a bug but I like it so it's now a feature lol) Bugfixes: - Fixed Shirt Button not working properly - Fixed ghost dice getting added to your bag after using a transform card on them - Fixed final dice (if you know you know) getting added to your bag after using a transform card on them - Fixed Aquarium sometimes creating an infinite loop when rolled - Fixed Aquari
2026-05-18 20:22 UTC · Community Announcements · countlessnights
Hey there! Sorry for the wait on this update, I've been getting my life together and moving out, and I also wanted to fix a couple of big things on this one, so it took longer than expected. But I finally have my new set up done and working so I'm back at it! I basically fixed 2 of the most requested issues you were having for this update. No more stack overflow crashes and no more drawing dice beyond the screen ;). This patch also brings the boss reroll mechanic to the main branch! It's still subject to change, but I feel it's in a pretty sweet spot now, let me know what you think :) Checkout
2026-05-13 15:21 UTC · Community Announcements · countlessnights
hey there!! here's a very big update I've been working on. sorry for the wait, I was getting my life together and I wanted to fix some very important things, so it took more than I expected initially. I'm releasing this only on a beta branch for now (full version will come out tomorrow or the next day) because I changed a lot of code regarding save files and UI and I don't want to mess up releasing a broken patch to the public. still, it would help me a lot if you could try out and let me know what you think
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