Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:54 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-04 17:01 UTC · Community Announcements · Dutch
Hello everyone! We've finally prepared a game update and released it online! You'll find:2 new race tracksA fully customizable phaetonA redesigned tech treeThe ability to customize cities and their impact on brand salesNew AI for rival racing carsNew factory models on the map with the ability to visually customize themStaff trust and new daily event questsFixed a number of bugs and crashesNew interface elementsThis is just a small part of what we've included in version 0.8. We're currently working on finalizing this version, so please bear with us. The new patch will be out in the coming days.
2026-08-04 08:01 UTC · Community Announcements · Dutch
Hello everyone! We have good news! We've almost finished the latest version of the game and will be uploading a patch soon! It will include many new features: city development, a new tech tree, customization for one of the cars, two new race tracks, new AI bots on the track, and new models for the global map. In this news, we wanted to show you the building models we've created for the map. While they'll be implemented on the old map, they're being created with the new global map in mind, which we plan to introduce this year. They'll be built with more modern graphics and better optimized, and
2026-06-14 15:48 UTC · Community Announcements · Dutch
Good day, friends! We're keeping you updated on the current state of affairs in our kitchen!We've been working hard over the past few weeks to release a patch that will include a huge number of changes to game mechanics and internal features. This patch is one of seven major updates we've planned for this year. Briefly, it will include a new city development system and its direct connection to factory operations, a new player car, new desert and winter maps, a new car control system in races, and many other small changes.Unfortunately, the patch's release is being delayed because we've decided
2026-05-04 07:02 UTC · Community Announcements · Dutch
Good day everyone! We haven't published any game news or updates in a while, but we had good reasons. We'd like to update you on the current status of the new patch...As of May 4, 2026, we are working on the largest game update since our Early Access launch. We've consciously decided to move away from smaller weekly patches in favor of larger updates and significant changes for players. Implementing these changes will take longer, so we haven't released any updates for the past month and a half. However, we can assure you that the wait is worth it! We've taken into account a huge number of you
2026-03-17 20:05 UTC · Community Announcements · Dutch
Hello everyone! Mini patch, this includes:Fixed a bug with the progress bar decreasing when assembling cars.Removed four positions where your managers would get stuck.Changed marketing and advertising prices in the administration.Reworked rewards for advertising and brand image development competitions through the administration.The game now takes your car's assembly line rating into account when determining your results for participating in exhibitions and races. Now, poor-quality and low-quality models have a lower chance of success, while good cars have the opposite. In short, the higher th
2026-03-10 14:15 UTC · Community Announcements · Dutch
Hello everyone! We're releasing a major game update, which includes:French language support has been added (beta version - if you see any typos, please let us know).We've added a new factory atmosphere mechanic, which brings strikes and euphoria to the game. Now, good or bad factory management will impact factory staff and the speed of assembly line production!We've added a leveling system for your managers. Capturing cities, participating in races, and moving around the map will earn them experience. You can use this experience to upgrade your manager with useful skills from the list.A new 3D
2026-02-19 16:39 UTC · Community Announcements · Dutch
Hello everyone! We're releasing a new patch, which includes your requests collected over the past month:Added a button to open and close full-screen mode in the settingsUnlocked sandbox game mode: endless play without win or loss conditionsAdded stop/start blockers for the assembly line (the buttons are now inactive if a process is already running)The spare part conversion mechanics have been changed; you now have a slider where you can choose the required quantity (instead of clicking, where each click added one spare part)Added tooltips informing you that a particular building needs to be up
2026-02-15 18:10 UTC · Community Announcements · Dutch
Good day! We're releasing the next game update, which includes:Conveyor logic has been changed - assembly speed-increasing technologies now have a significant impact on vehicle production speed.Fixed a bug where the production complex was fully developed and three assembly lines refused to assemble vehicles due to their low cost.Fixed a bug where the supervisor engineer wouldn't add assembly points until the conveyor restarted.Added an automatic conveyor start blocking system - the button is inactive until fuel or components are available.With your help, we've identified and resolved issues wh
2026-02-06 15:16 UTC · Community Announcements · Dutch
Hello everyone! We are pleased to announce the game update to version 0.7.71. The main change is that we've migrated the game to the new Unreal Engine 5.7. This is a very complex process that often introduces bugs, but in the long run, it will provide:Increased frame rateGraphics and texture improvementsMore accurate lightingSpeed up level loading timesIncreased terrain draw distanceAdd dynamic shadows to the gameAll of this should be included in the update to version 0.7.71. The visual changes to the world are a result of engine improvements, not graphical changes. The graphics will continu
2026-01-25 12:44 UTC · Community Announcements · Dutch
Hi all! We're releasing another update in this patch:Reduced the prices for worker and supervisor upgrades in the assembly shopAdjusted the camera's reach, tilt, and heightFixed a bug where supervisors weren't awarding production bonusesFixed a bug where the conveyor continued to run during a pauseChanged the defect rate system on the line; changes in assembly speed now affect the defect rateStaff upgrades now affect the defect rate instantly (instead of after a certain period of time)Improved the bot AI on the test track; it now better adapts to player behavior and has similar characteristics
2026-01-14 15:33 UTC · Community Announcements · Dutch
Hello everyone! We're releasing the first patch of the new year! It includes:A game speed-up button has been added and is now functional (the game now speeds up all processes to 2x the base speed).We've adjusted the tutorial based on your feedback and added new text and descriptions to game objects.We've added a department in the administration building responsible for tracking all company assets outside of your base. The game now tracks all the factories you own and displays the expected resource inflow.We've also increased the duration of immunity from enemy capture and added a visual indica
2026-01-01 06:01 UTC · Community Announcements · Dutch
Hello everyone! As promised, we're releasing a tutorial for the game! This patch includes only one change: the tutorial button. Now, any building or game object has a dedicated button that launches a script with a full explanation of its functionality. We'll be slightly changing the visual presentation of these messages in the future, but right now you can fully explore the game using these tips boards that function like toggle slides!
2025-12-25 12:04 UTC · Community Announcements · Dutch
Hello everyone! Happy holidays to everyone! We wish you all the best in the new year! May your wishes come true and many happy moments come true! Thank you for being with us! As a token of our gratitude, we've prepared a major game update, which includes:Added support for 21:9 screens and resolutions of 3440x1440 and 2560x1080 (please provide feedback on how this works if you have such a monitor)New brand emblems (now in 3D and will be available for application to your vehicles in the future)Redesigned the guide in the main menu and pause menuReworked the torque for all engines, making acceler
2025-12-18 18:55 UTC · Community Announcements · Dutch
Hello everyone! We've prepared a new patch for you! It included:Fully added German and Spanish languages to the interfaceAdded voiceover for the Chinese versionFixed saves: the game now accurately plays quick saves (press F5)Added an auto save before a raceImproved handling for some car bodies and fuel consumption for a number of enginesChanged the meeting window with the inspector and made it more difficult to calculate the results of this meeting (the system now takes your market prestige into account)Reworked the exchange, changed the logic for sales and purchases, and created a more user
2025-12-09 15:50 UTC · Community Announcements · Dutch
Hello everyone! We're releasing the long-awaited update! A huge amount of work has been completed, including:Created and divided save slots (the game now auto-saves before a race, and you can also quicksave with F5)Redesigned and styled loading screensPartially redesigned the interface in the main menu and tutorial (but not 100% verified yet)Added partial localization in Spanish and German!Redesigned the advisor; its advice is now divided into smaller sections to help you navigate the game faster!Voice training via the advisor has been added for Chinese localization.Fixed texture collisions be
Full appinfo as delivered by Steam PICS, changenumber 38807749. Also at /api/app/3431680/raw.
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