Fort/Marker Name Addition
- Added random Chinese fort/marker names - Added random South Asian fort/marker names - Added random Mesoamerican fort/marker names - Fixed loading saves made after a settle tribe card
Doodle Empires is an alternate history sandbox game all about drawing your own nations with your own histories and stories in a variety of maps. Watch your world take shape and evolve over time, and decide which nations will rise and which nations will fall.
| App ID | 3438800 |
|---|---|
| App type | Game |
| Developer | Turtle Stack Games |
| Publisher | Turtle Stack Games |
| Release date | 2025-05-30 19:51 UTC · Early Access |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/3438800 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Doodle Empires.exe | windows | ||
| 1 | Doodle Empires Mac.app | macos | ||
| 2 | Doodle Empires.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:04 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25169880 | 2026-09-07 15:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3438801 | windows · 64 | 1.98 GB | 449.04 MB | 8064113557591224275 | ||
| 3438802 | macos | 2.00 GB | 457.88 MB | 6432649585193334085 | ||
| 3438803 | linux · 64 | 1.97 GB | 446.66 MB | 4067492278504658238 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25169880 | public | 2026-09-07 15:35 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Added random Chinese fort/marker names - Added random South Asian fort/marker names - Added random Mesoamerican fort/marker names - Fixed loading saves made after a settle tribe card
- Added Leaderboard section to the notebook, which shows various stats in order of largest to smallest. The categories are land area for nations, faiths, origins, and groups, as well as number of members for faiths, origins, and groups. - Added limit to types of symbols that can be typed in a save file name - Slightly optimized loading custom maps when editing in the map maker - Added more info into the origin, faith, and group inspectors. You can now see which nation is the leader/largest in the selected category as well as how many members are in the category - Added a Nothing Happened card
- Added Leaderboard section to the notebook, which shows various stats in order of largest to smallest. The categories are land area for nations, faiths, origins, and groups, as well as number of members for faiths, origins, and groups. - Added limit to types of symbols that can be typed in a save file name - Slightly optimized loading custom maps when editing in the map maker - Added more info into the origin, faith, and group inspectors. You can now see which nation is the leader/largest in the selected category as well as how many members are in the category - Added a Nothing Happened card
- Added New North America Map - Updated the way Resolution Settings work (This may or may not fix the flashing screen bug for Linux users) - Added Random Slavic nation names - Added a Random Name button for Forts/Markers, which currently has Anglo-Saxon, Latin, Mesopotamian, and Historical options - Added an Enable Borders option in the settings
- Added borders to all nations, faiths, origins, and groups - Added random faith name button - Added text above color bar showing how much draw power is left - Redesigned game settings menu - Added hints when hovering over cards/mechanics in game settings menu - Added tutorial mode, which will enable helpful pop-ups throughout the game - Added some color to the different map mode buttons - Added Anglo American and Mesoamerican nation name options to the random nation name settings - Added random fun facts to the main menu below the community links, and if you click the blue "Fun Fact" button
I forgot to finish adding the tribal/settled nation switch button to half of the maps(Oops), but this patch fixes that lol :)
- Fixed drawing sound looping forever in free draw mode - Added an "Are You Sure?" pop up before nation/faith is deleted - Added button in nation inspector to switch nations between a settled nation and a tribe - Added South Asian nation names option to random names menu - Fixed bug where expanding into unclaimed territory caused lag
- Added a Free Draw mode where you can infinitely draw on the map - Added Random Nation Name button, which currently includes Anglo-Saxon, Latin, Mesopotamian, Chinese, and Historical name options (I did my best to make the names realistic, but still fictional. Apologies in advance if I butchered any culture's naming conventions though lol) - Added a Migration Chance slider to change how often tribes get a migration vs a regular expand - When editing a nation/faith/origin/group's color or during a split the color picker will now copy the previous color - Added Antarctica map - Added Dead Fait
- Added disable found religion button in nation inspector to make specific nation unable to draw the Found Religion card - Added Limit Founding setting in the game settings menu that will automatically disable the Found Religion card after a nation founds a religion - Added Tribal Start setting in the game settings menu that will make the player's original starting nation tribal. It will disappear when you first hit the confirm button, so make sure to set it on or off before you start - Replaced default scrollbar designs with scrollbars in the shape of crayons
- Added Tribal Yurt icon next to tribal nations' names in the nation inspector - Fixed migration expansion starting immediately after erasing territory. You now have to let go of left click, and then hold left click again to start drawing new territory - Added a couple more splash texts to the main menu
- Fixed notebook scroll bar - Fixed spread religion card not being affected by refresh button - Added Tribes, which are nomadic nations that can migrate You can spawn in a tribe with the New Tribe card, and when you draw an expand card it will have a chance to either be a regular expand or a migration card, which has the player erase part of the selected tribe's territory and then redrawing it in another location. Currently migrations are more common than expands for tribes, but I may adjust that later. Also when a tribe draws the New Nation card it will become a regular settled nation instea
- Added a Disaster card that will allow the player to erase a random amount of owned territory from the map (The min/max range of how much can be erased can be changed in the game settings) - Added Notebook that can be used to write notes about nations, origins, faiths, groups, forts, and markers - Redesigned game settings menu, so you can scroll through all of the card sliders - Added more random splash texts to the main menu
- Added search bars to scenario menu, custom map menu, load game menu, new game menu, dead nations list, and groups list - Added group states, which allows groups to be either an alliance, crisis, or neutral. Alliance can't expand into territory of fellow group members, crisis groups can only expand into territory of fellow group members, and neutral groups can expand anywhere. Alliance is the default - Fixed issue where groups and dead nations weren't being saved in scenarios
- Fixed bug where random nation was showing the previous selected nation's group in the inspector - Updated West Africa map's biomes, so that it's using the same biome map as the other maps - Redesigned the new game menu, so that it uses a vertical list of maps instead of a horizontal one
- Added Groups that nations can be added/removed from at any time - Members of the same group are not able to expand into each other's territory - Added Groups map mode - Added dead nations list, which allows for reviving old nations that are no longer on the map during a new nation card or split card - Fixed issue where nation tile counts were being counted multiple times every turn
Full appinfo as delivered by Steam PICS, changenumber 38671071. Also at /api/app/3438800/raw.
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