Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-07-27 08:15 UTC · Eurogamer
If you ever played Civilization 4 you'll know Baba Yetu, the theme song for the game. It's the work of composer Christopher Tin, who ended up winning a Grammy for the song and in the process, Civilization 4 became the first video game to win a Grammy. Now, it's another first for Baba Yetu, which has starred in America's Got Talent. Read more…
2015-08-22 00:56 UTC · PC Gamer
Image by cuttingthebullet PC games have produced some beloved music, but there's a tiny irony in the fact that the technological advantages that the PC held over other platforms in the 1990s have actually hindered a music scene from forming around that original work. We had CD-ROM, hard drives, and discrete soundcards years before anyone else, and those advances pushed many studios toward not only full-motion video but elaborate, orchestral music rather than the chiptunes possible on the NES, SNES, and other sound palettes—a sound that has become a beloved aesthetic and genre
2015-08-14 22:48 UTC · PC Gamer
survey fridays In this new column, we ask you to rank and reminisce about PC gaming's biggest series. Look for the survey link in our Twitter and Facebook feeds each week, and the results every Friday. Previously, we ranked the Mass Effect and Call of Duty series. I remember there being a lot of anger when Civilization V launched. It just wasn't Civ IV, the glorious, glorious Civ IV. But a few expansions (and a lot of mods) later, has public opinion changed? With the help of a thousand-plus survey respondents, I ventured to find out. First, some caveats. I left out Alp
2014-10-08 13:20 UTC · PC Gamer
Developers interviewing developers? This will not stand*! Actually this chat between Sid Meier and XCOM: Enemy Unknown designer Jake Solomon is funny and interesting, and a rare chance to see Sid Meier in the wild. Solomon initially tries to establish whether or not Meier is a Canadian spy, and moves on to quiz the Yoda of strategy design on his origins and inspirations. It's particularly charming to hear about the humble origins of Microprose. This anecdote reveals how much the games industry has exploded since the early days of the medium, though tools like Game Maker a
2014-04-22 17:00 UTC · Shacknews · Ozzie Mejia
With GameSpy's online services set to shut down on May 31, 2K Games has stepped forward and announced which of its online-enabled multiplayer games will survive the closure. Borderlands, Civilization III, and Civilization IV, and their respective expansions will all begin making the transition from GameSpy servers to Steamworks in the coming days, while several other games will see their multiplayer servers go down with the GameSpy ship.
2013-06-26 12:50 UTC · Shacknews · John Keefer
Sid Meier's name is well known in gaming circles for the addicting "just one more turn" mentality associated with his strategy games. Of course, there is never any mistaking what his games are because his name is usually in the game's title. It can't be because of ego, as colleagues say Meier is a very soft-spoken, unassuming man. "In the years and all the people I've worked with at Firaxis," said designer Jake Solomon, "there has never been anyone who's had a personality issue with Sid, 'cause it's not possible. He's such a wonderful person." So just how did it happen that the brilliant strat
2012-07-17 11:28 UTC · PC Gamer
James ‘Lycerius’ Moore played a single game of Civilization II off and on for ten years, extending far into a dystopian future that he described as “a hellish nightmare of suffering and devastation”. The story caught fire, spreading from reddit to the specialist games press and national media before returning to reddit as /r/theeternalwar, where fans trade fiction, music, and art. Last week, I spoke to James about his experience of the game, the rationale behind playing the same campaign for a decade, and what it’s like to have your cool gaming anecdote capture the imaginations of so many pe
2011-07-13 15:40 UTC · PC Gamer
The Massachusetts institute of technology have been experimenting with their computers' AI. Specifically the way they deal with the meaning of words. You might think that the best way to analyse this kind of thing would be with a human to PC conversation, like in Short Circuit. That's not the case. Instead, the boffins handed over PC classic, Civilization, and let the AI get on with it. They sucked - winning a mere 46 per cent of the time. The difficulty setting the machines were playing on has not been specified. Then the researchers handed over the instructions and taught the PCs a "machin
2011-02-18 16:04 UTC · PC Gamer
Steam are throwing a Civilization sale this weekend. Civilization 5 is available for £17.99/$29.99 and the Civilization 4 complete pack is available for £3.75/$7.50. The Complete Pack comes with Civ 4's three expansions, including Beyond the Sword, Warlords, and Colinization, which is a massive slice of top strategy gaming at an excellent price. If you've always wanted give Civ a go, now's as good a time as any. The games are on sale on Steam now. Recently, Civilization 4 became the first game to win Grammy with an award for its theme music. For more on Civilization, have a look at our pick
2011-02-14 09:50 UTC · Eurogamer
Civilisation IV has carved itself into the history books after becoming the first videogame to win a Grammy. Baba Yetu, a song written for the PC strategy game, won the Best Instrumental Arrangement Accompanying Vocalist(s) category of the prestigious awards. The song won following its release on composer Christopher Tin's 2009 album Calling All Dawns, but it was originally created for the Firaxis-developed game. It plays during the game's opening theme. Kieron Gillen reviewed Civilization IV for Eurogamer back in October 2005, awarding it a stonking 9/10. Video:
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/34470/raw.
{
"appid": "34470",
"common": {
"name": "Sid Meier's Civilization IV: Colonization",
"clienttga": "eb4509a119e5c3201fe9834f13357a0604b1e12b",
"icon": "321fb29a4c82b4ccc3587d9967a3b9f8e3933a5a",
"logo": "a9b8731923044504abc882ca76b67952579f01ad",
"logo_small": "f9d51f6b4a074feb8c1e98d7779bf2fb57e5ba36",
"clienticon": "643b541c4e9c79a62df90f0180381be4dedc1470",
"metacritic_url": "pc/sidmeierscivilization4colonization",
"oslist": "macos",
"type": "Config",
"eulas": {
"0": {
"id": "34470_eula_0",
"name": "Sid Meier's Civilization IV: Colonization EULA",
"url": "http://store.steampowered.com//eula/34470_eula_0"
}
},
"osarch": "",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en"
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
}
}
},
"store_asset_mtime": "1568746484",
"associations": {
"0": {
"type": "developer",
"name": "Firaxis Games"
},
"1": {
"type": "publisher",
"name": "2K Games"
}
},
"primary_genre": "2",
"genres": {
"0": "2"
},
"category": {
"category_62": "1"
},
"gameid": "34470"
},
"extended": {
"developer": "Firaxis Games",
"gamedir": "Civilization IV - Colonization",
"homepage": "http://store.steampowered.com/app/16810/",
"icon": "",
"installscriptosx": "Colonization.app/installscript_osx.vdf",
"installscript_macos": "Colonization.app/installscript_osx.vdf",
"noservers": "1",
"order": "1",
"serverbrowsername": "",
"state": "eStateUnAvailable",
"validoslist": "macos",
"visibleonlywhensubscribed": "1",
"publisher": "2K Games"
},
"config": {
"contenttype": "3",
"installdir": "Sid Meiers Civilization IV Colonization",
"launch": {
"0": {
"executable": "Colonization.app",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"16812": {
"config": {
"language": "english"
},
"manifests": {
"public": {
"gid": "8216847508664978347",
"size": "122299",
"download": "0"
}
}
},
"16813": {
"config": {
"language": "french"
},
"manifests": {
"public": {
"gid": "3205752415808184622",
"size": "149549",
"download": "0"
}
}
},
"16814": {
"config": {
"language": "german"
},
"manifests": {
"public": {
"gid": "2933854372902432126",
"size": "119195",
"download": "0"
}
}
},
"16815": {
"config": {
"language": "italian"
},
"manifests": {
"public": {
"gid": "2955027371324891156",
"size": "128277",
"download": "0"
}
}
},
"16816": {
"config": {
"language": "spanish"
},
"manifests": {
"public": {
"gid": "7965551106205470389",
"size": "137016",
"download": "0"
}
}
},
"34471": {
"config": {
"oslist": "macos"
},
"systemdefined": "1",
"manifests": {
"public": {
"gid": "812493725833215527",
"size": "871742858",
"download": "640677984"
}
}
},
"overridescddb": "1",
"branches": {
"public": {
"buildid": "502473",
"timebuildupdated": "1422044867"
}
},
"privatebranches": "1"
}
}