Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-07-30 11:55 UTC · Community Announcements · yo
After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle https://clan.akamai.steams
2025-07-03 09:22 UTC · Community Announcements · yo
I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
2025-04-25 17:25 UTC · Community Announcements · yo
Slime Squisher can now be played on both Android and IOS! Android: https://play.google.com/store/apps/details?id=com.EagleEyeGames.SlimeSquisher IOS: https://apps.apple.com/us/app/slime-squisher/id6744827710
2025-04-15 08:54 UTC · Community Announcements · yo
*One upgrade said “On slime kill:” while all other said “On slime death:” This has been corrected. *Fixed a bug where the arrows that point to the tutorial text would overlap the text if the Japanese or Russian language was chosen. *Fixed a bug where the size of the Spiky Shield would be really big. The size increase after upgrading the spiky shield would not reset, which means every time you upgrade it, the size would be saved from the last run.
2025-04-10 16:50 UTC · Community Announcements · yo
*Changes the trigger chance of a few “On slime click/death” upgrades. *Increased the Saw Blade start damage from 3 to 4. Also slightly increased the size. *Increased the Boulder start damage from 4 to 5. *Increased the Cursor Slash start damage from 1 to 1,4. *Increased the Stabby Knife start damage from 7 to 8. *Increased the Paper Shot start damage from 8 to 9. *Increased the Poison Dart poison increase when upgraded from 0.2 to 0.4 This means that the total poison damage will deal 1.6 damage more each time it is upgraded. *Increased the Spiky Shield damage from 3 to 4. *Decreased the Anvil
2025-04-09 12:25 UTC · Community Announcements · yo
Slime Squisher is now out and ready to be played! The game is 15% on sale for the first 14 days after release. Slime Squisher is also in 2 bundles with my other games, so if you own any of my games, you will get it even cheaper! Bundle with all of the best games from EagleEye Games Bundle with Slime Squisher + Just Click The Button https://store.steampowered.com/app/3449900/Slime_Squisher/ THANK YOU TO EVERYONE WHO END UP PLAYING IT, WISHLISTING IT, OR JUST TRYING OUT THE DEMO! Oh and yes, the demo will always be up! https://clan.fastly.steamstatic.com/images/43674917/ff7eace454494103bf9a39a23
2025-04-08 10:04 UTC · Community Announcements · yo
*Fixed a bug where both the lose and win screen would appear if you die on wave 25. *Made the fast slimes slightly bigger, now they are easier to click. *A few waves spawns a few less slimes.
2025-03-28 10:02 UTC · Community Announcements · yo
I am happy to announce that Slime Squisher will be fully released on April 9. The demo is still out and will be out after release for people who want to try out the game before purchasing it. https://store.steampowered.com/app/3449900/Slime_Squisher/ VIEW THE TRAILER! https://www.youtube.com/watch?v=fXZEmRhW_XU&ab_channel=SimonEftest%C3%B8l https://clan.fastly.steamstatic.com/images/43674917/ff7eace454494103bf9a39a23bdb27c8de3cc110.png
2025-03-01 16:27 UTC · Community Announcements · yo
*Fixed a bug where the stapler shoot time upgrade text would display 5+ decimal points. *Fixed a bug where the shadow of a projectile had a chance to not disappear after colliding with a slime. *Bug fix: When a stapler got stuck to a slime, it had a chance to weirdly blink and spawn super fast around the screen. *Bug fix: Slimes would sometimes spawn 2 slime goo after being squished. Slime goo also had a chance to be the wrong color. *BUG FIX: The laser flash would spawn in the wrong position. *Made a few adjustments on projectile colliders. *Balance: Removed a few slimes from each wave after
2025-02-23 11:43 UTC · Community Announcements · yo
*Increased the “DEATH TO SLIMES” kill count to 7 and wave recharge down to 3. *Made the click collider slightly bigger. *Made all waves from 7 and up slightly easier. *Slightly increased the size of the small fast slimes. Also slightly decreased the speed. *Slightly lowered the speed of all slime bullets. Also decreased how often they shoot. *Decreased the starting click cooldown time down from 0.81 sec to 0.75. Also made the click cooldown upgrade better. Bug fix: The wrong background was set when first playing the game. Bug fix: The challenge hover icon had a chance to mess up and constantly
Full appinfo as delivered by Steam PICS, changenumber 37468798. Also at /api/app/3449900/raw.
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