Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-03 16:00 UTC · Community Announcements · Tactical Lich
Hey everyone! A new Dev Blog to share the latest evolution progress of Primordial Empire! The sun has been especially brutal this summer, and with that inspiration, it’s actually quite fitting that I’ve been working on the Salt Barrens biome.The Salt BarrensThe Salt Barrens are Primordial Empire’s underwater equivalent of a desert, arid lands with very little fertile ground. The intense sunlight quickly bleaches any fertile detritus, making growing crops (Micro Agave) no longer viable under such conditions. Your colony will need to explore other options to sustain the Stem Cells. Like desert d
2026-07-31 16:00 UTC · Community Announcements · Tactical Lich
Hey everyone!Marc here! It’s been a while since the last dev log, and Primordial Empire has evolved a lot! I’ve been doing a lot of work on the strategic parts of the game, including a new strategic AI that will try to destroy your Collective and an Expedition feature that lets you expand across all the biomes of the world map. Let’s have a look!Strategic AIEnemy colonies (“nests”) would spread over time, searching for the player’s colony. Each nest will have a different behavioral "archetype" (e.g., balanced, stagnant, expansionist, aggressive, psychotic etc.) guiding its expansion, with a gl
2026-06-06 15:30 UTC · Community Announcements · Tactical Lich
Hi everyone!Summer is here, bringing sunshine and warmth to the primordial soup. Thanks to that, our microscopic world is teeming with life, and our growing Collective is gradually adding new microorganisms to the mix. Here’s a sneak peek at some of the new cells and plants I’ve designed over the last couple months:Elite combat unitThe Collective already has two different combat units: Lancet Cells as the staple melee fighter, and Medusae (or Jellies) for ranged support. Still, I always felt something was missing – the roster just didn’t feel right without an elite unit. Thus, the Abyssal Harp
2026-03-30 15:00 UTC · Community Announcements · Tactical Lich
Hey everyone!Spring has returned and life in the primordial soup blooms once more. It’s been a while since the last community post and this will be a good time to show some development progress of Primordial Empire so far this year. I'm currently working on a world map comprised of interconnected areas called biome islands. Each island will have different conditions and resource distributions. That means colonies on each island will need to overcome varying environmental challenges and adopt different specializations. Here's an early preview: Established colonies can be connected through trade
2026-01-23 19:28 UTC · Community Announcements · Tactical Lich
Hey everyone! I just published the v0.4_demo update, and it is a big one. First of all, I want to thank everybody again for your continued support - it really is a blast working on Primordial Empire with this community.With this update, the Demo will be feature-complete. This doesn't mean that there will be no new features - they will be released as Early Access is slated to arrive in Q4 2026. We still have a lot of exciting features to look forward to, like the upgrade and research system, the world map with multi-colony gameplay (incl. trade and conquest), a campaign, a freeplay-mode, and mo
2025-12-23 13:39 UTC · Community Announcements · Tactical Lich
You might remember in last week's Steam post I mentioned Primordial Empire was nominated in the SGDA Swiss Game Awards. Well, looks like we have another piece of good news!I'm thrilled to announce that Primordial Empire has received the Excellence Award in last Thursday's award ceremony! It's an honor for my microscopic colony builder to be recognised by the Swiss game industry, and I couldn't have asked for a better Christmas present. I would like to thank you, the passionate players of Primordial Empire, for helping me build it into the thriving empire it is today. Every piece of your sugges
2025-12-16 14:03 UTC · Community Announcements · Tactical Lich
Hey everyone! We are ending 2025 with some amazing news: Primordial Empire is nominated for the SGDA Swiss Game Awards Most Anticipated Game 2025! The ceremony will be held online on Dec 18 at 19:00 CET, and you can watch it at home on the Livestream! That’s going to be a great way to conclude 2025 for Primordial Empire, and I’d like to take this chance to do a quick recap of the year. Since the demo launch in April, the game has come a long way: Demo launchPrimordial Empire’s Demo debuted this April, with 2 hours of an open scenario gameplay where players can start building their microscopic
2025-11-10 15:20 UTC · Community Announcements · Tactical_Lich
Hey everyone!A new demo update just dropped, with new enemies, new units and buildings, and new harvestable resources! That’s why instead of the usual monthly blog, today we are jumping straight into all the cool new stuff coming to Primordial Empire in this patch.A Risky Harvest☣️ You can now find contaminated remains scattered across the map. This is a new type of resource that can be harvested for plenty of DNA. There’s one drawback though: you might uncover viruses lurking within the decayed biomatter!New Danger Revealed 🦠That brings us to the Virus, a new danger introduced in this update
2025-10-06 14:18 UTC · Community Announcements · Tactical_Lich
Hey everyone! Two big things just happened last month – first, the Wildlife Update, then Tokyo Game Show right after! Let us have a catch-up in this monthly blog post!Wildlife UpdateThis September update introduced a substantial amount of new content to Primordial Empire, adding a brand-new mechanic and several new creatures, each with their own habits and abilities. Now you can explore all the different biomes and either destroy or recruit the neutral flora and fauna for your own microscopic empire. Here are the full patch notes.Tokyo Game Show 2025The Wildlife Update came just in time for th
2025-09-17 13:06 UTC · Community Announcements · Tactical_Lich
Hey everyone! I'm thrilled to announce that Primordial Empire will be in Tokyo Game Show 2025!From September 25-28, the Primordial Empire demo will be on display with the new Wildlife Update at the Slug Disco booth, Hall 11-E32 in the indie games area of Makuhari Messe.I'll be there too so if you are also attending the event, come and say hi! 🙂
2025-09-12 19:16 UTC · Community Announcements · Tactical_Lich
Hi everyone!The Wildlife Update is here! Introducing neutral wildlife to Primordial Empire, this update features 9 new species of microbes and plants, and a brand new mechanic that allows more meaningful interactions than simply fighting them. Here are the update highlights:WildlifeYou can now find neutral wildlife scattered across the maps, sometimes forming a basic food chain or delicate ecosystems in various pockets. These new creatures possess their own unique abilities and habits:Cave Grass: Micro Agave in darkness have been replaced with Cave Grass (same mechanics but with a distinct loo
2025-09-12 11:07 UTC · Community Announcements · DanPos
Hello everyone! Slug Disco will be returning to Tokyo Game Show from September 25th to the 28th! The Ember Guardian will be available to play in the Select Indie 80 section of the venue, and we will have 6 more games to play over in the indie area of the show. The games on show will be: Adapt Green Again Horticular (with a surprise!) Strange Seed Ecosystem Primordial Empire If you're at the show please come say hello to me (Dan) and Hei Man :)
2025-09-01 14:10 UTC · Community Announcements · Tactical_Lich
Hey everyone! Time really does fly by when you’re trying to build an empire in the deep sea – we’re already in September! I’ve been working on an upcoming update aiming to introduce wildlife to Primordial Empire, and some of you might have seen some snippets in last month’s round-up. This monthly post will ressemble more of a dev log -- we'll go through some of the work-in-progress with a bit more detail and a few more screenshots. Wildlife IncomingYou might have already seen the above life forms last month, and here's a different shot of these “wildlife” components coming in the future. The
2025-07-31 11:38 UTC · Community Announcements · Tactical_Lich
Hey everyone! Welcome back to our monthly blog post! Last month’s combat update introduced two new scenarios to Primordial Empire, one of which a procedurally generated secret level that plays differently every time. It’s been great seeing everyone enjoying the new challenges so much, and I cannot thank you all enough for playing the demo and showing so much enthusiastic support for my game. Now I am more excited than ever to share you some of the new content that I've been making for the next update. What’s NextAfter introducing combat and warfare to this microscopic colony builder, my focus
2025-07-01 11:19 UTC · Community Announcements · Tactical_Lich
Greetings everyone! This month has seen some big changes to Primordial Empire’s demo, with our first bit of combat content finally arriving, and more updates followed to refine this microscopic warfare. Let us quickly go through what happened in June! Combat UpdateThanks to all of your support, the combat update has been met with enthusiastic response from the community! The new combat scenario has introduced ruthless enemies and brutal battles to Primordial Empire. See the patch notes for the full details!And there's even more to the update -- if you achieve 3 stars in both the economic and c
Full appinfo as delivered by Steam PICS, changenumber 38809126. Also at /api/app/3450780/raw.
{
"appid": "3450780",
"public_only": "1",
"common": {
"name": "Primordial Empire",
"type": "Game",
"icon": "68a22ba450d6e3c3a33b4bfbc2b605f30622cce4",
"clienticon": "2a19c52630e736056e2fd89ec8609f19da29c5b9",
"clienttga": "fd719ff136ec141ca258d57d12311a219c9195b6",
"releasestate": "prerelease",
"name_localized": {
"schinese": "原初帝国",
"tchinese": "原初帝國",
"koreana": "프리모디얼 엠파이어"
},
"aicontenttype": "1",
"controllertagwizard": "1",
"small_capsule": {
"english": "5ed9fdbd33f81073cfce4ec30692fad681fd7db1/capsule_231x87.jpg",
"schinese": "2a20ec2cf39e7e21ce7b6518705ca24178b0bc2f/capsule_231x87_schinese.jpg",
"tchinese": "241ecb4d5d3bbb900b7dfb10822dde3ae2482b02/capsule_231x87_tchinese.jpg"
},
"header_image": {
"english": "cbb0caa428de622aa2a0b15156eed5ecdfaa7d3f/header.jpg",
"schinese": "842ad0b449a9d22019a95e2981cb762422055976/header_schinese.jpg",
"tchinese": "1977e34f480b657eb4ee5d15ac294cae389ede60/header_tchinese.jpg"
},
"library_assets": {
"library_capsule": "en,zh-cn,zh-tw",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en,zh-cn,zh-tw",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "32.99015645380072",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "864cb6e6502acb19f8fa96b7f4c8b29a0d0eb1dc/library_capsule.jpg",
"schinese": "a43065ea8b18b52a7b5aaabbce746cba0736b5e5/library_600x900_schinese.jpg",
"tchinese": "ac4651dead282e0b615ad71937b7b25bf0801a26/library_600x900_tchinese.jpg"
},
"image2x": {
"english": "864cb6e6502acb19f8fa96b7f4c8b29a0d0eb1dc/library_capsule_2x.jpg",
"schinese": "a43065ea8b18b52a7b5aaabbce746cba0736b5e5/library_600x900_schinese_2x.jpg",
"tchinese": "ac4651dead282e0b615ad71937b7b25bf0801a26/library_600x900_tchinese_2x.jpg"
}
},
"library_hero": {
"image2x": {
"english": "07ba288dbebdd8d9de8f984bf6ffc920940a5932/library_hero_2x.jpg"
},
"image": {
"english": "07ba288dbebdd8d9de8f984bf6ffc920940a5932/library_hero.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "07ba288dbebdd8d9de8f984bf6ffc920940a5932/library_hero_blur.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "32.99015645380072",
"height_pct": "100"
},
"image": {
"english": "35faee9511f0fcf72f1cf1ef75372855286d1773/logo.png"
},
"image2x": {
"english": "35faee9511f0fcf72f1cf1ef75372855286d1773/logo_2x.png"
}
},
"library_header": {
"image": {
"english": "62106940777d59decdab89e0cc2f48b8a2c1a5bd/library_header.jpg",
"schinese": "842ad0b449a9d22019a95e2981cb762422055976/library_header_schinese.jpg",
"tchinese": "1977e34f480b657eb4ee5d15ac294cae389ede60/library_header_tchinese.jpg"
},
"image2x": {
"english": "62106940777d59decdab89e0cc2f48b8a2c1a5bd/library_header_2x.jpg",
"schinese": "842ad0b449a9d22019a95e2981cb762422055976/library_header_schinese_2x.jpg",
"tchinese": "1977e34f480b657eb4ee5d15ac294cae389ede60/library_header_tchinese_2x.jpg"
}
}
},
"store_asset_mtime": "1781045528",
"associations": {
"0": {
"type": "developer",
"name": "Marc A. Züst (Feisty Cyst)"
},
"1": {
"type": "publisher",
"name": "Slug Disco"
},
"2": {
"type": "franchise",
"name": "Slug Disco"
}
},
"primary_genre": "28",
"genres": {
"0": "23",
"1": "28",
"2": "2"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"subtitles": "true"
},
"koreana": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
}
},
"community_hub_visible": "1",
"gameid": "3450780",
"exfgls": "8",
"store_tags": {
"0": "220585",
"1": "9",
"2": "599",
"3": "12472",
"4": "4695",
"5": "4328",
"6": "5300",
"7": "5716",
"8": "30358",
"9": "3834",
"10": "3798",
"11": "3871",
"12": "4305",
"13": "4252",
"14": "4166",
"15": "1643",
"16": "5350",
"17": "1654",
"18": "1710",
"19": "10235"
}
}
}