Update 8.8: Text fixes and map detail adjustments
1. Fix some text display errors 2. Adjust some visual details of the map
"DEADDAYLIGHT" is a side-scrolling platform action-adventure game.Developed independently by a single person. It tells the dark story of a protagonist who wakes up from a nightmare about the plague during a plague after the gods abandoned the earth, and then return to the Cathedral of Holy Light.
| App ID | 3453670 |
|---|---|
| App type | Game |
| Developer | KARMIU |
| Publisher | KARMIU |
| Release date | 2025-02-10 01:49 UTC |
| Release state | released |
| Controller support | partial |
| Localized names | schinese 死昼 DEADDAYLIGHT english DEAD DAYLIGHT |
| Store page | store.steampowered.com/app/3453670 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | START.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:04 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19525945 | 2025-08-08 09:45 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3453671 | 721.97 MB | 712.28 MB | 930095448419048578 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19525945 | public | 2025-08-08 09:45 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1. Fix some text display errors 2. Adjust some visual details of the map
1. The ultimate move enhances the power of shadow killing 2. Fix some text display bugs
1. Added transmission function, now each storage point can initiate transmission, with a fixed destination of 8 transmission points 2. Added 3 spells, obtained by defeating three bosses in the main storyline 3. The church gate has added a new BOSS, with adjusted attack methods and a more handsome wielding of knives 4. Defeating the Demon Swordsman BOSS in the later stages of the main storyline can increase basic attack power by 5 points 5. Now,When saving , both health and mana levels will be restored to full 6. The operation teaching in the opening scene can be automatically adapted, and keyb
1、Added a new boss at the church gate, along with adjustments to save points. 2、Adjusted attack speeds for multiple bosses and added attack wind-up animations to enhance the tactical feel of boss battles.
4.2 Update 1. Reduced the intensity of the Worship Top BOSS, providing a more concrete combat experience 2. Adjusted the attack distance of the new monster and adapted to the distance from the protagonist 3. Fix some minor bugs in certain scenarios 3.26 update, new modes, new maps, new bosses, new features 1. Further optimized the feel, making it more suitable for joystick operation 2. Added a small map function that allows you to see the explored area and the location of the text of items that have not yet been obtained. Press the keyboard M/joystick R2 to start 3. Added a new enemy with new
1. Further optimized the feel, making it more suitable for joystick operation 2. Added a small map function that allows you to see the explored area and the location of the text of items that have not yet been obtained. Press the keyboard M/joystick R2 to start 3. Added a new enemy with new attack methods 4. New maps have been added, using a completely new drawing method, and other maps may be used in the future 5. Added new bosses, new items and skills that can be obtained after defeating, very practical 6. Added a brand new mode, Blood Path Mode, which has twice the attack but loses 1% of he
1. Further optimized the feel, making it more suitable for joystick operation 2. Added a small map function that allows you to see the explored area and the location of the text of items that have not yet been obtained. Press the keyboard M/joystick R2 to start 3. Added a new enemy with new attack methods 4. New maps have been added, using a completely new drawing method, and other maps may be used in the future 5. Added new bosses, new items and skills that can be obtained after defeating, very practical 6. Added a brand new mode, Blood Path Mode, which has twice the attack but loses 1% of he
1、The tactile feel has been further optimized, making it more suitable for controller operation. 2、The mini-map function has been added. You can see the explored areas and the locations of item texts that haven't been obtained yet. Press "M" on the keyboard or "R2" on the controller to activate it. 3、A new type of enemy has been added, which has a new attack method. 4、A new map has been added. The new map adopts a brand-new drawing method, and this method may be applied to other maps in the future. 5、A new boss has been added. After defeating it, you can obtain new items and new skills, which
1、The tactile feel has been further optimized, making it more suitable for controller operation. 2、The mini-map function has been added. You can see the explored areas and the locations of item texts that haven't been obtained yet. Press "M" on the keyboard or "R2" on the controller to activate it. 3、A new type of enemy has been added, which has a new attack method. 4、A new map has been added. The new map adopts a brand-new drawing method, and this 5、method may be applied to other maps in the future. 5、A new boss has been added. After defeating it, you can obtain new items and new skills, whic
The dedicated adjustment has improved the feel of attacks, increased the attack speed, and enhanced the animation performance and response rhythm. PS: You need to restart the game.
Initially introduce gamepad control. Fix some minor bugs.
1、Reduce the attack speed of enemies, decrease the number of enemies, re - configure the positions of enemies, enhance the gaming experience, and slow down the game rhythm. 2、Add save points. Now there are save points both before and after each boss fight. 3、Increase the hit - protection time to provide more room for operation. 4、Added some individual maps and adjusted the feedback and movement patterns of some enemy. Overall, the adjusted rhythm is more relaxed, making it more suitable for playing and exploration. Meanwhile, the playability of the actions has also been enhanced.
1、Modified a small amount of plot text. 2、Adjusted the text display on the death interface. 3、Fixed some minor bugs.
Full appinfo as delivered by Steam PICS, changenumber 34958638. Also at /api/app/3453670/raw.
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