Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-23 08:29 UTC · Community Announcements · Eragone
Updated the Discord API Added an intro music track when launching the game Fixed the English translation of "Ferme" to "Farm" I would also like to thank you. Even though the game is approaching its second anniversary, I can see that dozens of you are still playing it every day. I honestly didn't expect that, especially for my first game.
2025-12-08 08:56 UTC · Community Announcements · Eragone
I noticed something missing : the Escape key didn’t open the settings menu, this has now been fixed.In solo mode, all building menus must be closed. Basically, if a menu is open, the first press will close the menus and the second press will open the settings menu.In multiplayer, there’s no need to close all the building menus since the Escape key is a shortcut reserved for solo mode to close building menus.
2025-10-16 09:54 UTC · Community Announcements · Eragone
I just added Discord activity to the game. Now your friends can see what you are doing !
2025-10-10 15:01 UTC · Community Announcements · Eragone
Hey Idle Together fans ! 💚 My brand-new game Idle Tycoon Manufacturing is now live in Early Access ! A fresh idle experience where you run factories, automate production, and build your own manufacturing empire at your own pace.👉 Available now on Steam! If you enjoyed Idle Together, you’ll love this one too.
2025-09-20 08:02 UTC · Community Announcements · Eragone
Special announcement : Idle Together is now part of its very first bundle alongside another developer’s game.This bundle includes 2 games :Idle TogetherIdleZombTwo idle games in a charming Pixel Art style.I’m really happy to take part in this bundle. I also love the consistency between the two games — you can easily see IdleZomb as the spiritual successor to the first one. In other words, if you enjoyed Idle Together, you’re going to love IdleZomb !Please note that IdleZomb is not managed by me, but by a fellow developer with whom we decided to combine our games in a single bundle.This bundle
2025-08-24 16:11 UTC · Community Announcements · Eragone
You reported a bug where the menus had trouble closing, this has now been fixed. The menu will always open/close unless you press a button at the same time. This prevents closing or upgrading a building while opening/closing another menu.
2025-08-16 19:36 UTC · Community Announcements · Eragone
🌍 Since the game is translated into French, I originally set English as the default language. Now, the game can automatically detect your computer’s language. ➡️ If your system is French, the game will directly start in French ! ➡️ If not, it will default to English. I had unfortunately seen too many videos of French players who didn’t take the time to switch the language, and once the tutorial was over, they couldn’t understand how to play. It was frustrating to see players quit the game just because of this. 😢 ✅ Now this is no longer possible !
2025-08-16 18:55 UTC · Community Announcements · Eragone
🐞 I fixed a display bug: when exiting the upgrade menu, the camera used to zoom out and then zoom back in right before returning to the menu. This behavior will no longer happen.
2025-08-16 18:33 UTC · Community Announcements · Eragone
Thanks to your numerous feedback, I’ve been able to greatly improve the game’s quality of life. Controls will now feel even more comfortable than before ! ✨ From now on, it will no longer be possible to click on a building to open its menu while you are already in another one (for example, the settings menu). Likewise, upgrading a building with the button will no longer open another building menu or collect a resource if something happens to be underneath the button. This means it is no longer possible to collect resources with an open menu. The only exception is the professions menu, which st
2025-07-26 12:34 UTC · Community Announcements · Eragone
The Discord server has been updated and replaced by the Eragone Games community server. The invitation link has therefore been changed in the game.
2025-07-23 08:00 UTC · Community Announcements · Eragone
I decided to change the saving system because many players complained about it, and I understand why. From now on, it is no longer necessary to have the magic save upgrade to keep villager jobs: they will always be saved. Now, the upgrade only unlocks automatic saving. Also, saving no longer uses mana.
2025-07-21 06:52 UTC · Community Announcements · Eragone
I'm currently working on a brand new project, and it's the perfect opportunity to start from scratch on all systems, including those already present in Idle Together. This allows me to improve and optimize various aspects of the game at the same time, and that's exactly what has been done today. Before/After comparison : Zoom in/out is smoother Camera movement in all directions feels more fluid, with a slight sliding effect The goal is to make exploring your world smoother and more enjoyable. You're going to love it !
2025-07-11 19:51 UTC · Community Announcements · Eragone
I identified a minor sound bug in multiplayer: when a player who isn’t the host builds a structure, the crafting sound played didn’t match the correct building.
2025-07-11 09:38 UTC · Community Announcements · Eragone
After nearly 9 months of development, Idle Together is finally complete with its version 1.0 : a stable, multiplayer-playable version with all the planned content. Of course, that doesn’t mean there won’t be any more updates, let alone bug fixes, but it does mark a true milestone in the game’s development. 🚀To give you some numbers, Idle Together currently means :🧠 432 974 lines of code🎨 791 unique assets🕹️ 1 684 wishlists👥 1 356 unique players🕒 8h40 average playtime per player⭐ 83 % positive rating💬 176 community hub followers🗨️ 90 players on Discord🏆 28 achievements🛠️ 165 updates r
2025-07-10 20:11 UTC · Community Announcements · Eragone
For today, I’ve fixed two bugs I had identified : The villager's diagonal movement did not trigger any movement animation, this is now fixed. The event information panel has been fixed to correctly display the end button text in the menu. If you identify any other bugs, please let me know.
Full appinfo as delivered by Steam PICS, changenumber 38445113. Also at /api/app/3468430/raw.
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