2026-07-31 02:43 UTC · Community Announcements · ed.scio68
CAP2 v0.930.0 Release NotesWe're delighted to have v0.930.0 ready for you.This update introduces one of the biggest additions to CAP2 so far: fully player-controllable ground vehicles. Combined with a host of audio improvements, VR fixes and gameplay refinements, it's another important step on the road to version 1.0.Check out what's new below.Controllable Ground VehiclesTake the fight to the ground by commanding a range of military vehicles, each with their own roles, weapon systems, and handling characteristics.Available VehiclesM1 AbramsM2 BradleyM109 PaladinMRAPWhether you prefer heavy arm
2026-05-01 05:14 UTC · Community Announcements · LoveBoatGopher
CAP2 v0.920.0 Release NotesWe're delighted to have v0.920 released, it's taken a while and we thank you for your patience.There's a further five scheduled updates to reach version 1.0 so you can expect Campaign Modes, Multiplayer and general updates / refinements.Check out the update features below:New AircraftMany new aircraft assets such as Iranian F14, F4, Su27, Il-76, Tu95, F-18, AF1Ground VehiclesNew and updated ground assets including M1A1, M2, M109, MRAP, T62, T72, SR & IR Ballistic Missile TELsRendering UpdatesUpdated PBR RenderingAdaptive exposureMicro vegetation New MissionsSingle Mi
2025-03-22 18:52 UTC · Community Announcements · ed.scio68
CAP2 Release Notes v0.910.2 Bug Fixes - Ground Vehicle Formations - Contrail lighting - Ballistic weapon barrel elevation - ATACMS ballistic path - 3D Audio crackling fix - Mission Display Timing Added Logitech X56 default controls v0.910.0 Added game/simulation mechanics in preparation for campaign mode such as: - missions to protect or interdict convoys of forces or re-arm/re-supply - Ground assault formations - Artillery Support - Airbases with Strike packages taxiing to take-off - Drone attacks Yuma Map Expanded (now South-West USA) - Includes Vegas, Nellis AFB, Area51, Tonopah Test Range,
2024-07-25 02:00 UTC · Community Announcements · ed.scio68
https://youtu.be/QK9P4h5vB-Y CAP2 Release Notes v0.900.04 New Pre-Defined Control Mapping Added Stick/Throttle/Controller pre-defined control mappings for a range of devices: ThrustMaster WartHog Stick, Throttle T.Flight HOTAS X T.1600M Stick USB Joystick Logitech X52 Professional X55 Stick, Throttle Game Pads XBox Controller PS4 DualShock Controller PS5 DualSense Controller Coming soon, Logitech X56 & Extreme 3D PRO Other Control improvements Added a 'Priority Controls' list of controls for creating your own device mapping Modified Radial View to allow option selection with 'Radial View Toggl
2024-07-07 02:27 UTC · Community Announcements · ed.scio68
v0.900.03 - Mission Objectives display mode is now On/Off/Auto Default is On - Modified Objectives Display - Illuminated cockpit controls when they are active mission objective i.e. when objective is 'Flaps to VSTOL', flaps switch pulses green - Fixed multiple issues with weapons training missions - Dampened yaw & pitch rates (reducing subtle A/C 'wobble' effect) - Radial Menu Added vehicle specific commands - i.e. KC767, deploy drogue, deploy boom, arm spoilers, deploy thrust reversers, open cargo door etc - Re-enabled missing drogues on KC767, fixed tanker behaviour - Added mouse pointer off
2024-06-21 16:54 UTC · Community Announcements · ed.scio68
v0.900.02 - VR Controllers ON/OFF now works correctly When off, hands will grip throttle & stick, input will be taken from your standard control inputs - Added In-Game Help section to lower part of UI First section added is VR, describing control modes and relevant input mappings Includes directions for how to setup controllers for use with Virtual Desktop avoids issue where hands appear in front of face - Re-enabled dark background in UI controls mapping screens to improve legibility v0.900.01 - Updated A/C Audio - Modified Pilot Pose v0.900 Start of Microprose series of updates - New UI incl
2024-06-20 10:01 UTC · Community Announcements · patgarret77
Greetings, Pilots! I’m delighted to announce that Combat Air Patrol 2 will now be published by the legendary company MicroProse! This partnership marks a significant milestone for my game, and we're both excited about the opportunities this collaboration will bring to enhance your flight simulation experience. New Content To celebrate the news we have a big patch for you! Here is all the content in a nifty infographic: {STEAM_CLAN_IMAGE}/12175535/b692f066eabe3426fbb6197b044590da446db61a.jpg If you prefer to watch me explain it all just watch the video! Below is a sneak-peek at one of the key u
2021-03-30 10:33 UTC · Community Announcements · ed.scio68
v0.821.0 - Added an In-Game Radial UI - Used to select actions while a mission is active such as radio commands, vehicle options - Radial Items include - Radio Comms - Vehicle Options - If an aircraft, vehicle or ship has any specific options they'll be included here - IE - the carrier has elevators, welldeck doors. It will get options to deploy A/C, Helicopters and landing craft - the air tanker will get drogue deployment options - Player Roles - For multi-role vehicles (ie a tank may have driver, gunner, commander) - will allow you to control different aspects of each vehicle - Strategic Vie
2020-09-26 13:28 UTC · Community Announcements · ed.scio68
It's good to be back! After a few months pause in development due to the UK COVID-19 lockdown we are delighted to share the first of two videos of major update v0.820! The focus of this update is ground attack and CAS (Close Air Support) missions. Preview Video #1 shows terrain rendering updates required for the low altitude environment of these missions. It also showcases updated airbases, roads, railways, lakes, rivers and environment objects. Preview Video #2 will show clips from the new missions. v0.820 will be released October '20
2020-03-14 18:26 UTC · Community Announcements · ed.scio68
v0.815.2 has been released today to all channels. This release addresses several CTD's present in v0.815.1 related to objectives and also updates weapon training missions. v0.815.2 Release Notes: - Fixed an objectives related CTD which occurred mostly in training missions - Updated weapons training missions - Updated AV-8B engine logic, RPM vs throttle, HUD VTOL RPM display - Fixed an issue with ingame marker toggling - Vertical flight aids improved - Gamepad vibrations are disabled when a menu is shown We recently updated the CAP2 title video, enjoy :) https://youtu.be/rPRA8p8eoU8
2020-02-13 23:51 UTC · Community Announcements · f.scio
{STEAM_CLAN_IMAGE}/12175535/f81709d64ee58397916b21864d2b65b51fa34f59.png One of the features of the soon to be released v0.815.1 is an overhaul of the ground radar displays including ground mapped radar modes. These modes will allow you to detect, select and attack ground targets day or night. Check out these screenshots showing Hawaii and Liverpool's river Mersey mapped within the display. {STEAM_CLAN_IMAGE}/12175535/2a2a23f377fd085d2780ba79d2f530d379234523.png {STEAM_CLAN_IMAGE}/12175535/ab30cf0d64404be19faaf0db2a17fa0d9ca5693e.png {STEAM_CLAN_IMAGE}/12175535/748eada8cbdbe553e4b0dfdbe03d8d17
2020-02-09 16:15 UTC · Community Announcements · f.scio
{STEAM_CLAN_IMAGE}/12175535/0d586f17d4e118a052c6f1d531025822bd9b2792.png {STEAM_CLAN_IMAGE}/12175535/6f6b59a543c80ef049b51a29935a099e0105ed62.png {STEAM_CLAN_IMAGE}/12175535/f959685940a5e5db2d1bed7923b45e2597de74de.png {STEAM_CLAN_IMAGE}/12175535/9645b4bf4e91279f67808fb38d4164fcf6c32e6f.png {STEAM_CLAN_IMAGE}/12175535/197c2fad40d716e61c3e8661901f1642e6f90396.png {STEAM_CLAN_IMAGE}/12175535/541a0e4c8346953358cd70278a2b747d97e41407.png {STEAM_CLAN_IMAGE}/12175535/490f7df3eb10bde803d2c5b66a99c44b51c44ddd.png {STEAM_CLAN_IMAGE}/12175535/6b97ebae934cfe708d603aa1d5d4ae49b0265d32.png {STEAM_CLAN_IMAG
2019-02-09 21:48 UTC · Community Announcements · f.scio
Hi All, Build v813.10 was recently posted to all channels. This should be the last in the v813.x series of updates provided there are no showstopping issues. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12175535/24e4cb386d9398a8c07e2d7a59852ba14da93519.png This update includes: Update to atmosphere rendering 'Multiple Scattering' and Ozone contribution added to atmospheric lookup tables This adds atmospheric haze, improves sunrise, sunset Mission weather options include 'Light Haze', 'Light Haze - High' & 'Strong Haze' AV8B skin updates Navigation lights Bug Fixes Several
2018-10-30 19:58 UTC · Community Announcements · f.scio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12175535/fbd7cd432a3d1ac91f8910e645539b3926b3b76d.png v813.4 & 5 were uploaded to the BETA and VR BETA channels recently. Work was focused on A/G weaponry. Updates included: AGM65 IR Maverick IRMAV MFD Display Target Lock Flight routine Launch FX STRS MFD Display HUD Displays IRMAV Cage/Uncage display A/G Guns & Rockets CCIP display Bombs CCIP offscreen indication, reflected cue Graphical 'tweaks' Cockpit mirror improvements Bug fixes included: VR Pilot view black screen when using OpenVR/SteamVR Glitching cockpit shadows Flick
2018-08-07 20:24 UTC · Community Announcements · f.scio
v813.0 has been published to the BETA channel. This update has the full day/night sequence implemented. This is needed for the upcoming campaign mode as that runs minute by minute throughout the full 24 hour day. You'll be flying missions at various TOD and through transitions from light to darkness. To model the day/night transition the atmospheric rendering has been massively improved. The pictures below show features such as: Accurate sky rendering due to atmosphere modelling Moon DisplayAccurate rendering Atmospheric fx during 'moon rise' & 'moon set' (red tinge) Moon phases Accurate orbit
Full appinfo as delivered by Steam PICS, changenumber 38768976. Also at /api/app/347170/raw.
{
"appid": "347170",
"common": {
"name": "Combat Air Patrol 2",
"type": "Game",
"oslist": "windows",
"logo": "b0d54b405158cb6d3a04346e203ccecfe449bde6",
"logo_small": "b0d54b405158cb6d3a04346e203ccecfe449bde6_thumb",
"icon": "6f6bc4c046f47f619ed801234b4a6774e115e343",
"clienticon": "ebb8a32115f6fdc92082de7b34ee6a318ba524f0",
"clienttga": "692dd5fb6c5afdc3b0886d73e001eee2e1c404d8",
"releasestate": "released",
"controllervr": {
"xinput": "1",
"kbm": "1",
"steamvr": "1",
"oculus": "1"
},
"playareavr": {
"seated": "1"
},
"openvrsupport": "1",
"othervrsupport": "1",
"othervrsupport_rift_13": "1",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1783987200",
"tested_build_id": "23041834",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-11.0-beta",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Combat Air Patrol 2",
"controller_support": "partial",
"small_capsule": {
"english": "2c87106e2a2a2f5a9685714da6c966073ab3a118/capsule_231x87.jpg"
},
"header_image": {
"english": "44a003f5fd1719a796e998cd1f7103a6383c4c64/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "54.55075845974329",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "0688dcbf5604553d9e08dedddb348f757a2a817c/library_hero.jpg"
},
"image2x": {
"english": "0688dcbf5604553d9e08dedddb348f757a2a817c/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "0688dcbf5604553d9e08dedddb348f757a2a817c/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "54.55075845974329",
"height_pct": "100"
},
"image2x": {
"english": "logo_2x.png"
}
},
"library_header": {
"image": {
"english": "44a003f5fd1719a796e998cd1f7103a6383c4c64/library_header.jpg"
},
"image2x": {
"english": "44a003f5fd1719a796e998cd1f7103a6383c4c64/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1788131107",
"associations": {
"0": {
"type": "developer",
"name": "Sim155 Limited"
},
"1": {
"type": "publisher",
"name": "MicroProse Software"
},
"2": {
"type": "franchise",
"name": "Combat Air Patrol"
}
},
"primary_genre": "28",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "28",
"4": "2",
"5": "70"
},
"category": {
"category_2": "1",
"category_18": "1",
"category_52": "1",
"category_53": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"steam_release_date": "1465233637",
"community_hub_visible": "1",
"gameid": "347170",
"store_tags": {
"0": "15045",
"1": "21978",
"2": "599",
"3": "4168",
"4": "9",
"5": "19",
"6": "1678",
"7": "4175",
"8": "1774",
"9": "1695",
"10": "3839",
"11": "9204",
"12": "11104",
"13": "1708",
"14": "4684",
"15": "6910",
"16": "3993",
"17": "13276",
"18": "8075",
"19": "4182"
},
"review_score": "5",
"review_percentage": "48"
},
"extended": {
"vrheadsetstreaming": "1",
"developer": "Sim155 Limited",
"publisher": "MicroProse Software",
"homepage": "http://sim155.com"
},
"config": {
"contenttype": "3",
"installdir": "Combat Air Patrol 2",
"launch": {
"0": {
"executable": "CAP2.exe",
"description": "Launch",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "CAP2.exe",
"arguments": "-OCULUS_VR",
"description": "Combat Air Patrol 2",
"type": "othervr",
"config": {
"oslist": "windows",
"betakey": "vrbeta"
}
},
"2": {
"executable": "CAP2.exe",
"arguments": "-OPEN_VR",
"description": "Combat Air Patrol 2",
"type": "vr",
"config": {
"oslist": "windows",
"betakey": "vrbeta"
}
},
"3": {
"executable": "CAP2.exe",
"arguments": "-OCULUS_VR",
"description": "Combat Air Patrol 2",
"type": "othervr",
"config": {
"oslist": "windows",
"betakey": "beta"
}
},
"4": {
"executable": "CAP2.exe",
"arguments": "-OPEN_VR",
"description": "Combat Air Patrol 2",
"type": "vr",
"config": {
"oslist": "windows",
"betakey": "beta"
}
},
"5": {
"executable": "CAP2.exe",
"arguments": "-OCULUS_VR",
"description": "Combat Air Patrol 2",
"type": "othervr",
"config": {
"oslist": "windows",
"osarch": "64"
}
},
"6": {
"executable": "CAP2.exe",
"arguments": "-OPEN_VR",
"description": "Combat Air Patrol 2",
"type": "vr",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"347171": {
"manifests": {
"public": {
"gid": "4634903985420689141",
"size": "22997646916",
"download": "16637565664"
},
"beta": {
"gid": "4634903985420689141",
"size": "22997646916",
"download": "16637565664"
},
"vrbeta": {
"gid": "4634903985420689141",
"size": "22997646916",
"download": "16637565664"
}
}
},
"branches": {
"public": {
"buildid": "24483965",
"timeupdated": "1785465465",
"timebuildupdated": "1785461857"
},
"beta": {
"buildid": "24483965",
"description": "Faster Release Branch",
"timeupdated": "1785465150",
"timebuildupdated": "1785461857"
},
"vrbeta": {
"buildid": "24483965",
"description": "VR focused releases",
"timeupdated": "1785465161",
"timebuildupdated": "1785461857"
}
},
"privatebranches": "1"
}
}