Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
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2025-08-09 20:57 UTC · Community Announcements · Tzyoggah
Hello, we finally fixed the issue with the Wait - Original Soundtrack.It can now be downloaded and listened to properly.We're so sorry for the inconvenience, and we're very thankful for the interest in the separate soundtrack.Happy listening!
2025-03-11 08:59 UTC · Community Announcements · Tzyoggah
There was an issue in the French version that would stop players from being able to progress beyond the 3rd night. This is now fixed.
2025-01-25 11:53 UTC · Community Announcements · Tzyoggah
Hello tenants, Wait: The Patient is out NOW. If you enjoyed Wait - Extended, you now have the chance to experience the story of another previous tentant of Wait's apartment, who is also mentioned every now and then throughout the game. Wait: The Patient {STEAM_CLAN_IMAGE}/10539605/57463b75e9205b839f77c432d64a18dc98632b4e.png
2025-01-03 21:15 UTC · Community Announcements · Tzyoggah
Hey everyone, our semi-prequel to Wait is releasing in only 6 days. If you enjoyed Wait and want to find out more about what happened in the past, then maybe 'The Patient' will answer some of your open questions. Even if you didn't finish all playthroughs of Wait, you'll get something out of 'The Patient', we're sure. Here's the final trailer: If you're interested, be sure to wishlist and/or follow. Have a great weekend.
2024-10-31 14:22 UTC · Community Announcements · Tzyoggah
For its 9 year anniversary, and in preparation for the release of 'Wait: The Patient', we updated 'Wait' to version 2.0, with lots of changes and improvements. If you are currently in the middle of a playthrough, it is safer to start the playthrough from the beginning, but it's not a necessity. 2.0 Changelog: Presentation: Most ingame illustrations have been overhauled Title screen artworks have been overhauled Added voice for the audio logs you can find Added a day cycle animation Certain dialogue texts have been colored in for better character distinction Adjusted some SFX volumes Added atmo
2024-07-31 14:19 UTC · Community Announcements · Tzyoggah
Hello everyone, after much consideration, we've decided to separate The Patient from Wait - Extended, and turn it into its own game. There are multiple reasons for this decision. One being the technical issues that we briefly mentioned in a previous post, but also the fact that The Patient has become a much bigger project than we first anticipated, and we feel like it deserves to be its own game. So many people have put such wonderful work into the project, and we wouldn't want their work to be hidden within an 8 year old game. That way, it will also be possible for The Patient to have its own
2024-04-03 16:23 UTC · Community Announcements · Tzyoggah
Demo Release Today we released a playable demo of 'Wait - Extended' that let's you play through the first nights of the main story. The demo version is already in version 2.0 which features some new artwork and some quality of life improvements. That being said, the full game still remains in v1.8, just to clear up any confusion should you play the full game after having played the demo. So, if you were uncertain about purchasing the game up until now, we invite you to play the demo and see for yourself if it's something for you. You can find it on the store page of the full game. Development
2024-02-13 11:28 UTC · Community Announcements · Tzyoggah
Hello, here's a very late "first update of the year". RPG Maker Festival 2024 Before we dive into the current development, the RPG Maker Festival 2024 has started and we are participating with 'Wait - Extended'. So if you want to check out the game before the big update, you could get it now for a small discount. We also encourage you to check out the other great games participating in the festval. RPG Maker Festival 2024 Development As for the development of 'The Patient' and version 2.0, we have finished almost all of the illustrations for the cutscenes and will start voice recording for the
2023-12-22 18:48 UTC · Community Announcements · Tzyoggah
Hello everyone, as the holidays draw near, we are also preparing to spend a few days with the familiy. But not without letting you hear from us first. The Steam Winter Sale is upon us and if you feel the extra need for some holiday eeriness, you can grab Wait - Extended for a discount. {STEAM_CLAN_IMAGE}/10539605/f3ffb0b1dce1f24dbcdcfbce2b6dcad3579343f1.png Apart from a little setback due to sickness, we made good progress. Because of the different setting and the possibility to talk to a lot of people (which you seldom do in the base game), we were faced with a different kind of story writing
2023-12-01 15:04 UTC · Community Announcements · Tzyoggah
Hello everyone, we've been working a lot on the scarier parts of the new content, drawing inspiration from other incredible games (especially old ones), while trying to stay true to the way we convey horror in the base game (no jump scares, only atmosphere). By now, it is easier to evaluate when we'll be done and while we cannot give you a specific date yet, we can definitely say it is going to be some time in Q1 of 2024 (therefore soon-ish). To give you a bit of a taste of what you can expect from 'The Patient', we prepared this short teaser. We hope you enjoy and if you do, wishlist or purch
2023-10-15 09:02 UTC · Community Announcements · Tzyoggah
Hello everyone, we apologize for the long radio silence. We had many changes happening to the project, and a variety of plans were set into motion. Some things are still uncertain, which is why we can't talk about them yet. As for the things we can talk about: New artist: We have a new artist, who will not only provide the artwork for 'The Patient', but also overhaul the artwork of the base game. We're very excited and hope you enjoy her art as much as we do. {STEAM_CLAN_IMAGE}/10539605/d1cb852235702a6e76aa771a633e8074a59aba3a.png {STEAM_CLAN_IMAGE}/10539605/ed029ecef805d26f4668d5959d534c75907
2023-08-01 14:54 UTC · Community Announcements · Tzyoggah
Here's our weekly update. This time we want to talk about how The Patient is implemented mechanically. The main story of Wait has a single save slot, which you continue directly out of the title menu. The Patient will have its own save slot, which means you could technically have 2 active saves simultaneously. Therefore, we decided to add a separate title screen for The Patient, from which you can continue (or start) your playthrough for this side story. That way, your save game for the main story is not affected by your progress in The Patient. In light of this, the title screen for the main
2023-07-25 14:21 UTC · Community Announcements · Tzyoggah
Here's our weekly update. The story that we're currently bringing to life, may not fit directly into the main story, but it does fit into the timeline, which we are attempting to complete with this update. There have been a variety of events surrounding the apartment in which 'Wait' takes place, dating back all the way to the 70s. With the coming content update, we will place the last piece into the timeline puzzle and therefore cover all decades prior to the present events. Again, for questions or chats, feel free to join our Discord: https://discord.gg/Qp2DPsB {STEAM_CLAN_IMAGE}/10539605/d0b
2023-07-18 13:25 UTC · Community Announcements · Tzyoggah
Here's our weekly update. 'The Patient' gives you more options to explore, as you have access to (almost) the entire premises. This is another example of contrast we wanted to create, compared to the base game, in which you are confined to specific maps. To add the element of time to exploration, 'The Patient' is separated into time phases. Much like in the base game, time will move on after certain events, only this time slightly more granular. A day is split into several phases (for example morning, afternoon, evening) and once you take certain actions, you will move into the next phase. Tha
2023-07-11 13:23 UTC · Community Announcements · Tzyoggah
{STEAM_CLAN_IMAGE}/10539605/61f0a43d53c221ccdbb3901e95124fc099674664.png The new content for Wait can be started individually and we did that for a few reasons: One of them being that the events cannot be placed into (or attached to) the main story line like we did with the other sidestories. And secondly, this is the first story that is not actively witnessed by our main protagonist from the base game. Therefore, 'The Patient' introduces a new protagonist that will be able to see things from a different perspective. Alice Fincher is a psychologist in a mental clinic, that players who've advan
Full appinfo as delivered by Steam PICS, changenumber 35945513. Also at /api/app/347730/raw.
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