INIT. will test your ability to see through illusion and discover innovative and cerebral challenges that can be solved as simply as changing the way you perceive them.
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Price history, US store (USD)
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Price
Regular
Discount
2026-09-11 21:51 UTC
$0.99
$0.99
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public
538781
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348981
windows · english
3.35 GB
1.85 GB
1947231867153446600
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
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Updated
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538781
public
2026-09-11 21:51 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2015-04-13 16:14 UTC · Community Announcements · NarrowMonolith
Hello all, March has been a crazy-hectic month, but here's the juice: INIT. is now fully implemented with Unity 5, bringing with it some truly tasty visual support, including 4K (looks stunning). The latest Oculus DK2 SDK was a total suprise to all, and brings with it a whole host of features to the hardware and how it performs. New development machines! There is not a program or game on this planet that can even TOUCH what we are now capable of running. This makes Light Baking and development woes a little easier to deal with ;) New office! We've moved in to somewhere that isn't a flat! Its a
2015-04-13 16:14 UTC · Community Announcements · NarrowMonolith
Hello all, March has been a crazy-hectic month, but here's the juice: INIT. is now fully implemented with Unity 5, bringing with it some truly tasty visual support, including 4K (looks stunning). The latest Oculus DK2 SDK was a total suprise to all, and brings with it a whole host of features to the hardware and how it performs. New development machines! There is not a program or game on this planet that can even TOUCH what we are now capable of running. This makes Light Baking and development woes a little easier to deal with ;) New office! We've moved in to somewhere that isn't a flat! Its a
2015-03-27 11:04 UTC · Community Announcements · NarrowMonolith
Hello all, The conversion to Unity 5 is taking a little longer than intended, with local machines not discovering our hidden construct 'Chunks' and other unlockables. This is basically due to values that the unlock system relies upon, not being included in standalone builds of INIT Beta. This is hopefully due to be rectified by Monday. In other news, the new Tutorial environment is underway and looks beautiful when viewed through the Oculus Rift. We've also created some new Achievements that will replace and update others as the remaster rolls out. Stay tuned. ːlovelypixelsː
2015-03-27 11:04 UTC · Community Announcements · NarrowMonolith
Hello all, The conversion to Unity 5 is taking a little longer than intended, with local machines not discovering our hidden construct 'Chunks' and other unlockables. This is basically due to values that the unlock system relies upon, not being included in standalone builds of INIT Beta. This is hopefully due to be rectified by Monday. In other news, the new Tutorial environment is underway and looks beautiful when viewed through the Oculus Rift. We've also created some new Achievements that will replace and update others as the remaster rolls out. Stay tuned. :lovelypixels:
2015-03-09 10:58 UTC · Community Announcements · NarrowMonolith
After the recent Unity announcements at GDC, INIT is currently being ported to Unity 5, which brings with it a whole host of delicious new features and performance increases! Directory 1, Construct 2 is now complete and in a few days, will be added to the Beta roster. ːreallolː
2015-03-09 10:58 UTC · Community Announcements · NarrowMonolith
After the recent Unity announcements at GDC, INIT is currently being ported to Unity 5, which brings with it a whole host of delicious new features and performance increases! Directory 1, Construct 2 is now complete and in a few days, will be added to the Beta roster. :reallol:
2015-02-26 18:30 UTC · Community Announcements · NarrowMonolith
Hello all, You should be seeing an update pushed through the Steam Client in a few minutes. Within, you'll find the first, completely remastered Construct from the game: Maern! You may also stumble across the first of a new set of features, depending on how observant you are. Each Construct now has a hidden 'Chunk' (a special collectable cube) which can be located either through exploration, or by solving certain puzzles. These Chunks, when gathered in groups of ten, allow access to the Secret Construct for that Directory. Where as previously the entrance to the Secret Construct itself was hid
2015-02-26 18:30 UTC · Community Announcements · NarrowMonolith
Hello all, You should be seeing an update pushed through the Steam Client in a few minutes. Within, you'll find the first, completely remastered Construct from the game: Maern! You may also stumble across the first of a new set of features, depending on how observant you are. Each Construct now has a hidden 'Chunk' (a special collectable cube) which can be located either through exploration, or by solving certain puzzles. These Chunks, when gathered in groups of ten, allow access to the Secret Construct for that Directory. Where as previously the entrance to the Secret Construct itself was hid
2015-02-23 17:02 UTC · Community Announcements · NarrowMonolith
Over the next few minutes, you'll be able to download an upgraded and slightly more fleshed out Beta update, that includes the starting elements of the remastered version of the first Construct in the game: Maern. You won't be able to complete this construct just yet, but please feel free to don on your DK2 headset (if you don't have access to a Rift, don't worry, you can still play) and compare the differences to the original version of Maern. Included within the Prompt inside the Construct, is a slightly lengthy Commentary track, detailing what will be changing to INIT.'s levels and systems,
2015-02-23 17:02 UTC · Community Announcements · NarrowMonolith
Over the next few minutes, you'll be able to download an upgraded and slightly more fleshed out Beta update, that includes the starting elements of the remastered version of the first Construct in the game: Maern. You won't be able to complete this construct just yet, but please feel free to don on your DK2 headset (if you don't have access to a Rift, don't worry, you can still play) and compare the differences to the original version of Maern. Included within the Prompt inside the Construct, is a slightly lengthy Commentary track, detailing what will be changing to INIT.'s levels and systems,
2015-02-23 10:11 UTC · Community Announcements · NarrowMonolith
Hello all, The INIT. Workshop has finally opened its doors for community submissions! We're looking for the best community modders and creative minds out there, to create items that will be used as the default, shipped model in the final release of INIT. next year! Also, if you're a content creator and wish to just generate fun things for CO-OP (like...let's say...hats? Voice packs?) then go right ahead! There more involvement from everyone, the richer the end experience. Don't forget to vote on your favourite community submissions. Your votes will help their efforts reach the dizzying heights
2015-02-23 10:11 UTC · Community Announcements · NarrowMonolith
Hello all, The INIT. Workshop has finally opened its doors for community submissions! We're looking for the best community modders and creative minds out there, to create items that will be used as the default, shipped model in the final release of INIT. next year! Also, if you're a content creator and wish to just generate fun things for CO-OP (like...let's say...hats? Voice packs?) then go right ahead! There more involvement from everyone, the richer the end experience. Don't forget to vote on your favourite community submissions. Your votes will help their efforts reach the dizzying heights
2015-02-20 20:01 UTC · Community Announcements · NarrowMonolith
Hello all, You may notice an update push through the Steam Client in the next few minutes. It introduces new elements to the Test Bed and new, fluid FPS controls to the Oculus Beta. The remastered version of Construct 1 will be linked into the new Directory 1 Hub screen soon.
2015-02-20 20:01 UTC · Community Announcements · NarrowMonolith
Hello all, You may notice an update push through the Steam Client in the next few minutes. It introduces new elements to the Test Bed and new, fluid FPS controls to the Oculus Beta. The remastered version of Construct 1 will be linked into the new Directory 1 Hub screen soon.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/348980/raw.