[Ver 1.4.19160] Update Info
The following items have been updated. (Machine translation) Fixed a bug where the story would become unplayable if you exited the game after saving at the ending but before the screen faded back in.
Turn monster girls into your "Friends" and embark on an adventure together! This is a rogue-like game inspired by "Mystery Dungeon," where the terrain changes every time you challenge it.
| App ID | 3491230 |
|---|---|
| App type | Game |
| Developer | NEKOTOKAGE GAMES |
| Publisher | NEKOTOKAGE GAMES |
| Homepage | https://nekotokage.com/ |
| Release date | 2025-03-14 09:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Some Nudity or Sexual Content, General Mature Content |
| Localized names | japanese 魔物娘と不思議な冒険~力の宝珠と帰還の塔~ Remastered Edition |
| Store page | store.steampowered.com/app/3491230 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | MGMA_RE.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:04 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24241846 | 2026-07-16 15:07 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3491231 | 1.45 GB | 828.10 MB | 3959689269289615544 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24241846 | public | 2026-07-16 15:07 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The following items have been updated. (Machine translation) Fixed a bug where the story would become unplayable if you exited the game after saving at the ending but before the screen faded back in.
The following items have been updated. (Machine translation) Fixed typos in the descriptions of some Marks. Fixed typos in the dialogue of some Monsters. Added a warning when a monster who had been working part-time is present while Kotanu is running the shop. Fixed an issue where items on the ground could not be given as presents when the player had no items in their inventory Updated the text for some Achievements. Changed the Fresh Rate display input from Q to Shift + Q. Improved rendering performance through optimization.
The following items have been updated. (Machine translation) Fixed an issue where playtime was not recorded correctly.
The following items have been updated. (Machine translation) Adjusted the damage calculation upward for the protagonist and allied monsters in casual mode. Adjusted the natural HP recovery rate upward for the protagonist and allied monsters in casual mode. Increased the amount of experience points acquired. Reduced the levels and stats of enemies in some dungeons. Removed some dungeon mechanics. Modified the effect of the Suction Grimoire. Fixed an issue where damage was received after eating garlic. Improved job details for the transformed two-tailed fox. Relaxed the conditions required to un
The following items have been updated. (Machine translation) Modified some dialogue lines for certain monsters. Fixed an issue where the "Favorites" setting was unintentionally removed under specific operations.
The following items have been updated. (Machine translation) Directed certain monsters to appear with consideration of time and location. Updated the inventory of the traveling wolf merchant. Expanded the regions covered by the black market. Adjusted the generation conditions of certain items. Fixed the behavior of certain skills. Fixed the behavior of certain titles. Resolved item model-related bugs. Fixed issues with obtaining certain achievements. Corrected the dialogue of certain monsters. Added new types of companion whispers.
The following items have been updated. (Machine translation) Fixed screen misalignment in Steam Deck. Adjusted warehouse items to be organized. Instructed not to make strange faces when in a stuck state. Asked to hold back blinking when in a stuck state.
The following items have been updated. (Machine translation) Adjustment of certain dungeon layouts. Fixing bugs in dungeon generation. Correction of skill description text.
The following items have been updated. (Machine translation) Fixing issues with certain bracelets. Adjustment of behaviors for various attributes Adjustment of processes on the result screen Correction of display issues in the status details mode Revision of certain UI elements Revision of dialogue for some monsters Revision of tutorial text. Addition and layout modification of the English version text.
The following items have been updated. (Machine translation) Fixed a bug where items did not disappear when thrown under certain conditions. Fixed a bug where some pouches did not function properly. Fixed the damage calculation during status abnormalities. Adjusted the log displayed during level-ups. Corrected and added new voice lines for certain monsters. Started selling recovery spellbooks in the village (restocked after returning from the dungeon) Added a feature to display the information of previous and next monsters using the "Previous Tab" and "Next Tab" keys while viewing the "Strengt
The following items have been updated. (Machine translation) Fixed an issue where HP does not decrease under certain circumstances. Adjusted the game so that persuasion is possible even if the friendship level of the charmed opponent is low. Fixed the placement issue of monsters in some dungeons. Adjusted the protagonist's strength cap. Provided guidance to female NPC staff wielders to prevent excessive staff usage. Fixed an issue where a skill continues to be used under specific circumstances. Fixed an issue where NPCs tasked with removing marks would freeze instead of reacting appropriately,
The following items have been updated. (Machine translation) Mitigated the effects caused by dungeon gimmicks. Adjusted the visual effects when overcoming dungeon gimmicks. Revised the system for setting up shops within dungeons. Fixed an issue where recruitment conditions could not be met under specific circumstances. Fixed a bug where prohibited items could be picked up. Fixed bugs related to certain skills. Fixed a bug where 'fruits' could be registered to shortcut keys. Added new resting spots for companions within the base. Corrected and added new voice lines for certain monsters. Added n
The following items have been updated. (Machine translation) Fix of a bug in the conditions for monsters' skill usage. Increase in the consumption cost of certain skills. Correction of messages displayed in specific situations. Revision of the displayed details for skills. Fix of a bug involving items usable in specific situations. Fix of a bug in the status of monsters after being strengthened at specific facilities.
The following items have been updated. (Machine translation) Resolved the problem where vertical synchronization was inverted. Corrected overlapping items in the control settings menu. Corrected the target of charm status caused by items. Fixed the issue where the HP increase effect from meals was not applied correctly. Added the main character to the target effects of certain shield skills. Reduced the cooldown time for some shield skills. Adjusted to prevent items at the player’s feet from continuously burning. Added additional dialogue lines for some monsters. Added support for Steam Cloud
The following items have been updated. (Machine translation) Fixed a bug in save data display. Fixed a bug in item display. Fixed the behavior of certain monsters. Fixed a bug affecting skills that act on crystals. Enhanced the visual effects of certain skills. Buffed certain skills to improve their effects. Corrected errors in the English version text. Re-recorded English voice lines for monsters. Adjusted lighting in indoor dungeons (experimentally tweaking shadow rendering). Steam Cloud integration. Note: If you repeatedly start and stop the game in a short period, synchronization may fail,
Full appinfo as delivered by Steam PICS, changenumber 37468798. Also at /api/app/3491230/raw.
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