Difficulty balancing and bug fixes abound!
Gemmas Gauntlet is a tad more forgiving now, especially for the curious player who has the courage and skill to explore. Some bugs be squashed, improvements and updates are still inbound. :)
A Minimalist 2D Lite Action Platformer. You are Gemma, soldier of the Order of the GEM. Iron Will, Power Gauntlet in hand, you must shoot, punch, smash, deflect and fight through 52 levels of challenges against the soulless machines and their evil minions. Are you made of Flesh or Steel?
| App ID | 3497880 |
|---|---|
| App type | Game |
| Developer | Kenneth Andrew Bailey |
| Publisher | Kenneth Andrew Bailey |
| Release date | 2025-02-22 09:31 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/3497880 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Gemmas Gauntlet.exe | windows | Launch | |
| 1 | Gemmas Gauntlet.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:31 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22153322 | 2026-03-02 02:03 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3497881 | 2.50 GB | 689.87 MB | 7362726825573421345 | |||
| 3497882 | ||||||
| 3497883 | macos |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22153322 | public | 2026-03-02 02:03 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:30 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Gemmas Gauntlet is a tad more forgiving now, especially for the curious player who has the courage and skill to explore. Some bugs be squashed, improvements and updates are still inbound. :)
hud and perk store positioning and scaling issues fixed.
fixed a save file not found issue in 1.2k.
bug fixes on v1.2k
Some new surprises in GG, a new perk system to facilitate player progression has been added. Destroy the evil STEEL WALKERS and collect their power cells to use them as currency to buy new skills and perks! Some new enemies have been added, a bug fix here and there as well. New surprises and more are planned! Gemma will complete at version 1.3, which is still a little ways away.
Laser firing foes now cannot shoot at you(the player/Gemma) from offscreen, they have to be on screen in order to fire. Nearly all print() calls in all code files have been commented out, less overhead. Unity security fix on this build also. Some small edits that do not YET show up in game...big changes incoming still!
added some new foes and fixed some small bugs, small level edits here and there. Prepping for bigger polish edits and more additions!
beat the game twice maybe?
code edit for potential bug, regarding cheat code logic.
some small 'fixes'....
Major performance improvement made! Levels with a high number of 'brick' tiles now run much better. The game should overall run very smooth now. Some small edits to certain levels fix/tweak some minor issues.
The game should now pause when opening any Xbox or Steam overlay, either by selecting an app via the system overlay or alt tabbing out of the game, in general when the game looses main focus to another app or window it should pause the game and bring up the pause menu.
Players can now have up to 7 extra lives, it was only 3 previously. There is a small chance that upon death, foes will drop an extra life pickup. Now all brick type tiles have a one in thirty chance to spawn a white gem when destroyed(happens more often than you might think). These changes will help to ease player frustration and enable them to progress further into the game. PermaDeath is still active but now, with more extra lives available and more gem units available NOT DYING is more manageable. Found and fixed a huge oversight with the players charge shot at UP-RIGHT-DIAGONAL not doing a
Added additional end game content! Ultra Gemma awaits you! As well as more enemies added to most levels, for an extra challenge. Fixed a bug where the game locks up after viewing the controls screen(pressing i in game) Thanks MB! Additional smaller movement issues fixed. Ultra Gemma is an Ultra, nearly overpowered, overtly lewder version of Gemma, with a much higher max gem count(3 times as much as normal Gemma), faster gem recharge rate, better defence, much faster and longer punches and far superior fire power, with a low gem unit cost, as well as an extended defensive double jump, oh and sh
Full appinfo as delivered by Steam PICS, changenumber 34961136. Also at /api/app/3497880/raw.
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