2017-05-10 20:04 UTC · Community Announcements · jotunngames
A small patch is ready. Some stuff here and there and one mission fix. Added a icon for hold fire button, It will now toggle to another icon when enabled. Red outline and yellow inside when holding fire. Yellow outline and and red inside when NOT holding fire. Updated : Ship UI hold fire button is now a toggle button. It now displays a different icon when a ship is holding fire. Fixed : Some weird formation configuration behavior. Fixed : Eels not showing up on hostile unit list. Fixed : Solar System mission log, missing scrollbar. Fixed : Using ESC to cancel look order not working properly. F
2017-05-10 20:04 UTC · Community Announcements · jotunngames
A small patch is ready. Some stuff here and there and one mission fix. Added a icon for hold fire button, It will now toggle to another icon when enabled. Red outline and yellow inside when holding fire. Yellow outline and and red inside when NOT holding fire. Updated : Ship UI hold fire button is now a toggle button. It now displays a different icon when a ship is holding fire. Fixed : Some weird formation configuration behavior. Fixed : Eels not showing up on hostile unit list. Fixed : Solar System mission log, missing scrollbar. Fixed : Using ESC to cancel look order not working properly. F
2017-03-06 22:12 UTC · Community Announcements · jotunngames
Another patch Yay! This has a number of things mention in the bug thread. Although some bugs weren't really bugs but rather bad U.I. Updated : Module price calculations updated. Updated : Fleet captain panel button functionally outlined. Updated : Repair module re-added to fleet inventory view. Updated : Added a small icon to show better if module is powered on or not in fleet view. Updated : Combat detection code. Updated : Hostile intention mission. Fixed :can't sell the last missile in player inventory. Fixed : Refit U.I Solaris text in wrong position. Fixed : Beacon showing up behind camer
2017-03-06 22:12 UTC · Community Announcements · jotunngames
Another patch Yay! This has a number of things mention in the bug thread. Although some bugs weren't really bugs but rather bad U.I. Updated : Module price calculations updated. Updated : Fleet captain panel button functionally outlined. Updated : Repair module re-added to fleet inventory view. Updated : Added a small icon to show better if module is powered on or not in fleet view. Updated : Combat detection code. Updated : Hostile intention mission. Fixed :can't sell the last missile in player inventory. Fixed : Refit U.I Solaris text in wrong position. Fixed : Beacon showing up behind camer
2017-01-28 23:20 UTC · Community Announcements · jotunngames
I'm just throwing them out here. I'm currently playing through the game myself and fixing various bugs I find. Mostly minor stuff here and there. but the occasional big ones comes along. Added : More treasure chests added with blueprints for new a weapon and 2 drones to construct. Placed in some scenes at odd places. Updated : Improved save game code. Decrease in save and loading time. Updated : Some performance enhancements. Updated : Ships now jump at the same speed. Fixed : Combat music not stopping yet again, bug... I think I've definitely got that one now. Fixed : Station not available, r
2017-01-28 23:20 UTC · Community Announcements · jotunngames
I'm just throwing them out here. I'm currently playing through the game myself and fixing various bugs I find. Mostly minor stuff here and there. but the occasional big ones comes along. Added : More treasure chests added with blueprints for new a weapon and 2 drones to construct. Placed in some scenes at odd places. Updated : Improved save game code. Decrease in save and loading time. Updated : Some performance enhancements. Updated : Ships now jump at the same speed. Fixed : Combat music not stopping yet again, bug... I think I've definitely got that one now. Fixed : Station not available, r
2017-01-23 22:08 UTC · Community Announcements · jotunngames
Another quick patch. I've been dedicating my spare time to fixing some annoying bugs in the game. Hopefully this will lead to a more pleasant gaming experience Updated : Group movement speed now uses lowest ship speed when determining fleet speed. Fixed : All to 100% button not working properly. Fixed : Scan tech cache twice. Fixed : Bottom repair menu not displaying modules repaired correctly. Fixed : Ship duplication on load after capturing certain ships. Fixed : Ship mini U.I. twitching. Fixed : Station not opening after combat. Fixed : Combat music not ending. Fixed : Scan Missions not dis
2017-01-23 22:08 UTC · Community Announcements · jotunngames
Another quick patch. I've been dedicating my spare time to fixing some annoying bugs in the game. Hopefully this will lead to a more pleasant gaming experience Updated : Group movement speed now uses lowest ship speed when determining fleet speed. Fixed : All to 100% button not working properly. Fixed : Scan tech cache twice. Fixed : Bottom repair menu not displaying modules repaired correctly. Fixed : Ship duplication on load after capturing certain ships. Fixed : Ship mini U.I. twitching. Fixed : Station not opening after combat. Fixed : Combat music not ending. Fixed : Scan Missions not dis
2017-01-14 14:44 UTC · Community Announcements · jotunngames
A new year and new patch. Updated : Formation setup, background texture doubled in size. Updated : Formation setup, Proximity distance warning increased. Updated : Formation movement, some improvement. Best to keep the slowest ship near the center and other faster ones near the edges. Updated : Power handling in UI. Updated : Scan time added to area scan points. Updated : Various interface tweaks. Updated : Save game not allowed even when you see the enemy but he does not. Fixed : Captains disappearing in fleet view. Fixed : Reentering an area causes your ship to appear elsewhere. Fixed : Reen
2017-01-14 14:44 UTC · Community Announcements · jotunngames
A new year and new patch. Updated : Formation setup, background texture doubled in size. Updated : Formation setup, Proximity distance warning increased. Updated : Formation movement, some improvement. Best to keep the slowest ship near the center and other faster ones near the edges. Updated : Power handling in UI. Updated : Scan time added to area scan points. Updated : Various interface tweaks. Updated : Save game not allowed even when you see the enemy but he does not. Fixed : Captains disappearing in fleet view. Fixed : Reentering an area causes your ship to appear elsewhere. Fixed : Reen
2016-12-17 22:49 UTC · Community Announcements · jotunngames
Here is yet another patch. Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game. Hope this improves the game play :) Here are the fixes and updates. Updated : Double click added to move ships from reserves to active roster. Updated : Active radar made a bit more transparent and green. Updated : Scroll speed increased at various places. Updated : Construction material text size reduced. Updated : A.I. distance to player in combat. Updated : Repairing ships with drone now shows repair amount. Fixed : ESC not closing fleet window correctly. F
2016-12-17 22:49 UTC · Community Announcements · jotunngames
Here is yet another patch. Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game. Hope this improves the game play :) Here are the fixes and updates. Updated : Double click added to move ships from reserves to active roster. Updated : Active radar made a bit more transparent and green. Updated : Scroll speed increased at various places. Updated : Construction material text size reduced. Updated : A.I. distance to player in combat. Updated : Repairing ships with drone now shows repair amount. Fixed : ESC not closing fleet window correctly. F
2016-11-10 20:44 UTC · Community Announcements · jotunngames
Another patch has been uploaded. Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones. Updated : Tactical menu time extended; Updated : Tactical U.I. Drones tool tips corrected. Updated : Gravity anomaly now show distance. Updated : Script updated for Cetus for a change mission. Updated : Module view in fleet view. Fixed : Ship command during text field input. Fixed : Some gravity holes not showing up in tactical view. Fixed : Some mine U.I. not going away properly. Fixed : Canvas not displaying minor objects. Fixed : Loot text stuck in corne
2016-11-10 20:44 UTC · Community Announcements · jotunngames
Another patch has been uploaded. Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones. Updated : Tactical menu time extended; Updated : Tactical U.I. Drones tool tips corrected. Updated : Gravity anomaly now show distance. Updated : Script updated for Cetus for a change mission. Updated : Module view in fleet view. Fixed : Ship command during text field input. Fixed : Some gravity holes not showing up in tactical view. Fixed : Some mine U.I. not going away properly. Fixed : Canvas not displaying minor objects. Fixed : Loot text stuck in corne
2016-10-11 20:52 UTC · Community Announcements · jotunngames
Here is yet another patch. Quite a lot in it. This should improve the game play experience. Fixed : Drone triggering safe zone exit message. Fixed : Ship Selection while tactical view is active not working properly. Fixed : Skill reduction button now working while leveling up. Fixed : Moving a hired captain to fleet and selling his ship to acquire him as a permanent captain. Fixed : Character portraits not saving properly. Fixed : Escape button now work correctly when exiting station. Fixed : FPS dropping after about an hour of playing. Hopefully. Fixed : Drones dancing around when told to ret
Full appinfo as delivered by Steam PICS, changenumber 38039837. Also at /api/app/351300/raw.
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