Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-02-09 13:10 UTC · Community Announcements · FOAM
We recently migrated our database from the now defunct Parse service. Some players have experiences crashes on Windows 10. This should now be fixed. General bug fixes. Thanks to our community for the ongoing support!
2017-02-09 13:10 UTC · Community Announcements · FOAM
We recently migrated our database from the now defunct Parse service. Some players have experiences crashes on Windows 10. This should now be fixed. General bug fixes. Thanks to our community for the ongoing support!
2016-06-27 10:02 UTC · Community Announcements · FOAM
Hi all - another small batch of updates Added menu music mute button to UI Fixed problem with menu music mute button and navigating with controller Fixed problem navigating garage with controller Fixed problem with drift meter scaling Miscellaneous minor fixes Cheers, FOAM Devs :)
2016-06-27 10:02 UTC · Community Announcements · FOAM
Hi all - another small batch of updates Added menu music mute button to UI Fixed problem with menu music mute button and navigating with controller Fixed problem navigating garage with controller Fixed problem with drift meter scaling Miscellaneous minor fixes Cheers, FOAM Devs :)
2016-06-01 09:30 UTC · Community Announcements · FOAM
Another small batch of updates Fixes for handling unicode in paths, file names and ID3 tags Fix for display of Russian characters Window title bar now reads Riff Racer New progress bar in-game and during track analysis Graphical fixes to other progress meters (XP etc.) Cleaned up icon graphics and menu scaling Misc minor other graphic fixes and tidy-ups Cheers, FOAM Devs
2016-06-01 09:30 UTC · Community Announcements · FOAM
Another small batch of updates Fixes for handling unicode in paths, file names and ID3 tags Fix for display of Russian characters Window title bar now reads Riff Racer New progress bar in-game and during track analysis Graphical fixes to other progress meters (XP etc.) Cleaned up icon graphics and menu scaling Misc minor other graphic fixes and tidy-ups Cheers, FOAM Devs
2016-05-17 16:37 UTC · Community Announcements · la5tn1nja
A few small fixes in this update: Max volume reduced by 15%. Volume can be adjusted in game: Users with volume up and down buttons on their keyboard can use those. Otherwise: ctrl+alt+' ' increases volume. The volume configuration screen now snaps to the 10 different volume levels. The issue applying purchased car packs which required funds to be available (but not used) is fixed. The unlock all car packs achievement check has been fixed. Cheers, FOAM Devs
2016-05-17 16:37 UTC · Community Announcements · la5tn1nja
A few small fixes in this update: Max volume reduced by 15%. Volume can be adjusted in game: Users with volume up and down buttons on their keyboard can use those. Otherwise: ctrl+alt+' ' increases volume. The volume configuration screen now snaps to the 10 different volume levels. The issue applying purchased car packs which required funds to be available (but not used) is fixed. The unlock all car packs achievement check has been fixed. Cheers, FOAM Devs
2016-05-12 09:51 UTC · Community Announcements · FOAM
It's time for Riff Racer to boost through the sync line and into full release! Launch features include Brand new genre colour schemes for pop, jazz / funk / soul and classical. Updated genre colour schemes for rock, dance & hip-hop / urban. 25 bundled tracks. 15 cars and a total of 108 styling packs from Bubblegum & Bluenote, Candy Apple and Carmine to Samurai and Shadow. Overhauled vehicle / styling pack prices & earn rate for Coins. Increased the maximum user level to 40 with exponentially more experience required for the higher levels. Changed the user level background bar on the profile pa
2016-05-12 09:51 UTC · Community Announcements · FOAM
It's time for Riff Racer to boost through the sync line and into full release! Launch features include Brand new genre colour schemes for pop, jazz / funk / soul and classical. Updated genre colour schemes for rock, dance & hip-hop / urban. 25 bundled tracks. 15 cars and a total of 108 styling packs from Bubblegum & Bluenote, Candy Apple and Carmine to Samurai and Shadow. Overhauled vehicle / styling pack prices & earn rate for Coins. Increased the maximum user level to 40 with exponentially more experience required for the higher levels. Changed the user level background bar on the profile pa
2016-04-04 10:07 UTC · Community Announcements · Icabod
Hi All You may notice a new build of the game today which includes some more bug fixes including a boost to the in-game music volume. Because we felt that the change to the volume control adds to the game experience we are releasing it straight away. We hope you enjoy it! The FOAM Team
2016-04-04 10:07 UTC · Community Announcements · Icabod
Hi All You may notice a new build of the game today which includes some more bug fixes including a boost to the in-game music volume. Because we felt that the change to the volume control adds to the game experience we are releasing it straight away. We hope you enjoy it! The FOAM Team
2016-03-31 15:54 UTC · Community Announcements · Icabod
Hi All We've just released another update to Drive Any Track (0.5.4) We've been busy beavering away behind the scenes, fixing bugs, tidying up the look and adding new features. Among the new features are: A 'Next Track' option at the end of races which will take you straight to a race of the next audio track in the same directory as the track you have just raced - handy for racing albums. A new separate menu for the music tracks that come bundled with DAT. The build includes a first look at some of the changes we've been making to the front end user interface. New front end sounds and music. T
2016-03-31 15:54 UTC · Community Announcements · Icabod
Hi All We've just released another update to Drive Any Track (0.5.4) We've been busy beavering away behind the scenes, fixing bugs, tidying up the look and adding new features. Among the new features are: A 'Next Track' option at the end of races which will take you straight to a race of the next audio track in the same directory as the track you have just raced - handy for racing albums. A new separate menu for the music tracks that come bundled with DAT. The build includes a first look at some of the changes we've been making to the front end user interface. New front end sounds and music. T
2015-12-21 13:52 UTC · Community Announcements · Icabod
We've just released another update to Drive Any Track. Added: Drift Meter HUD element (can be toggled on / off) Manual accelerate / brake controls (can be toggled on / off) Customisable key controls Miscellaneous minor bug fixes The drift meter, speed mode and keyboard controls can be configured via a new options screen at Settings > Controls. In manual speed mode using a gamepad the right trigger is accelerate and the left is brake. Thanks again to our Early Access players for your support, we really appreciate it!
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/351990/raw.
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