Hotfix 1.15.3
The last hotfix introduced a bug that made it impossible to renegotiate the duration of your contract as a coach. Here comes the fix for that problem.
An old-school football manager in the style of the management games of the 90s. Lead your team through the seasons, shaped by dynamic story events. Develop your club and yourself to gain reputation and conquer your league and the world.
| App ID | 3523140 |
|---|---|
| App type | Game |
| Developer | Bitbeast Games |
| Publisher | Bitbeast Games |
| Homepage | http://bitbeast-games.com/en/ |
| Release date | 2025-03-28 12:42 UTC |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/3523140 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | FootballManager.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:04 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24957058 | 2026-08-26 20:14 UTC | ||
| current-beta | 21337646 | beta for the next update | 2025-12-29 16:19 UTC | |
| workshop-beta | 20154661 | Test of the Workshop integration | 2025-09-27 13:02 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3523141 | 170.66 MB | 50.15 MB | 3181065991205915236 | branches: current-beta, workshop-beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24957058 | public | 2026-08-26 20:14 UTC | 3 hours ago |
| 21337646 | current-beta | 2025-12-29 16:19 UTC | 3 hours ago |
| 20154661 | workshop-beta | 2025-09-27 13:02 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The last hotfix introduced a bug that made it impossible to renegotiate the duration of your contract as a coach. Here comes the fix for that problem.
This hotfix gets rid of a bug that would occur if you played in a league that was not part of the Europe Cup (e.g. Norway). Also, an exploit was fixed where you could increase your salary by just opening and closing the renegotiation screen. :)
Hi everyone,Until now, I tried my best to add all changes in a manner that older savegames will continue to work. Having the foreign leagues in the game has now caused a problem that could possibly lead to problematic savefiles. The issue is fixed now, and this hotfix also contains a workaround that should keep the savefiles working.To be precise, clubs from Norway, Denmark, and the Czech Republic could not be loaded properly, so that some matches in the Master League did not have opponents. This is fixed on loading a savefile so that the missing opponents are filled with the current champion
Hello everyone,Once again, a few weeks have passed since the last update. I hope the new additions will enhance your experience with the game.First, I managed to integrate the foreign leagues - 19 to be precise - so every country has at least its complete first league. These will be simulated as well as the cup in that country. That way, the Master League and Europe Cup participants can now be taken from real league results. The new clubs can be inspected at several spots in the game: in the league table, the transfer market, player search, league and cup results, and the history of each club
Hello everyone,I have spent quite some time writing a making of Boeckham's Football Manager. The development journey starts in my youth, when I discovered my love for programming, and spans over some years until the final release last year.The article has now been released on GamersGlobal:https://www.gamersglobal.de/user-artikel/boeckhams-football-manager-post-mortemRight now, it is only available in German (sorry!), but you can make good use of the translation functionality of your browser. So if you are interested in how such a game is made and why such a seemingly simple project can take te
Hi everyone,It has been a long time since the last update - my apologies for that! The past few weeks were full of turmoil, but I don't want to mention this as an excuse, but to assure you: Boeckham is still in my focus and is still in active development.But now to something completely more interesting. What is new in this update? The main feature is the board goals that the higher-ups will present to you at the start of each season.You can negotiate those, offer to do more, or manage expectations. Making a goal easier will need some skill and will not be rewarded as much, of course. Your curr
Hi everyone,This update brings some small and big enhancements (at least I hope it does).From now on, the game supports loading custom translations. I would love to offer more translations on my end, because there are football management lovers all around the world, but for such a small game, it is economically not possible to provide. Community translations are a cool thing, but those could not be used in the game so far. But from version 1.13 on, there is a new "..." button in the language menu for loading language files from your hard disk.More user-friendly is the possibility to upload tho
Hi everyone,With this update, the youth player system has been reworked. Previously, a new youth player would magically appear in your team after a few weeks. From now on, there will be several review events for youth players who are currently living in the academy.For each player, you can decide whether to continue training them in the academy, extract them early to the main team, or release them if they are not good enough and your resources are better spent on the other players. A player’s strength and talent are initially uncertain and can be assessed more accurately with each review round
Hello everyone,No 90s management game could live without local multiplayer. That is why this update mainly focuses on enhancements for the multiplayer mode. Previously, some features were not properly supported, or calculations were incorrect, for example, all users were assigned the same main sponsors. In a game, only the first user could make substitutions or determine the playing style. This has now been expanded. By clicking on the substitution button, the bench can now be switched for all clubs that currently have an active match: Another new feature is the option for multiple users to su
Hi everyone,Boeckham's Football Manager has hit the magical milestone of 1001 downloads. I am very grateful and give my wholehearted thanks to everyone who gave this little indie game a chance. My expectations for the release were nowhere near that number. I would have been happy with 100 downloads. 500 was already a fantasy. And now you multiplied the number I hoped for by ten. Thank you for your trust, the numerous ideas for improving the game, and your respectful treatment of bugs. Small indie games are not perfect at release, and I am glad you were not trigger-happy with bad reviews, becau
Hi all,The last update to a newer version of Unity introduced the bug for some players that the screen is zoomed in and the settings can't be accessed. This hotfix adds a shortcut so you can use the TAB key to open the settings and adjust the screen size.This should work in Windows and the Steam Deck.
Hey everyone,After the last update to the new Unity version, the launcher just disappeared. There you could set the screen resolution of the game.Because of that, I added those setting directly into the game in the settings menu:You can now also chose between exclusive fullscreen and fullscreen window.Have fun with it :)
Hi everybody,Maybe you already heard: Unity - the game engine behind many games - suffered from a recently discovered security issue that existed since 2017. Until now, there do not appear to have been any problems, and Unity and Steam have taken countermeasures. But as a recommendation, every game should make an update to close this security issue. This update 1.10.2 does exactly that.The only problem is that the engine version I was using for Boeckham's football manager so far, did not get a security update. So I had to update to a whole new version. Such an update ALWAYS brings trouble alon
Hi all,This hotfix corrects a bug in the Steam-Workshop upload. Also, the rendering of the money chart in the statistics screen for money values above 2B was corrected.
Hey everyone,The main highlight of this update is the integration of the Steam Workshop! That means club files and logos can now be shared directly through Steam — no more manual copying needed. Nothing’s standing in the way of using the original clubs and logos anymore.Here’s how it works: once you’ve loaded, edited, and saved a club file in the editor, the Upload to Steam button becomes active. In the window that pops up, you can select any of your previously created items from the dropdown. If you haven’t created one yet, just enter a title and click “Create new…”.At the bottom, you’ll see
Full appinfo as delivered by Steam PICS, changenumber 38358612. Also at /api/app/3523140/raw.
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