Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2018-08-07 22:50 UTC · Community Announcements · Deaths Crowbar
We are happy to announce that we have a video series to talk about the development of Grave. We will be announcing a giveaway after the last video is released so stay tuned!! https://www.youtube.com/watch?v=tMDnlTpN3yk https://youtu.be/Aqm4za1Shhs
2018-07-12 20:14 UTC · Community Announcements · Deaths Crowbar
Hi guys, I’m Josh Turner aka Deaths Crowbar and I am the new Community Manager at Broken Window Studios. I was hired to help care for and inform our community. I know there hasn’t been a lot of management lately. We would like to apologize for this. We know many of you purchased the game and we did not support it properly. Unfortunately, as a small team on a budget, it has been hard for us to take care of everything and thus have had to focus on certain areas of development, thankfully though now that I have been hired I can help with the community. I hope I can help with this and alleviate so
2017-05-16 20:50 UTC · Community Announcements · A_Kode87
Hi Guys! We know it's been a while since we posted an update for this game, but we've been hard at work developing various systems to enhance the experience.. The characters now animate and have voices! We've finally implemented this feature, after a lot of working and reworking, trying to work out a good balance. Here's a video of the content we've been working on SPOILERS: Don't watch if you haven't played and don't want any of the content spoilt! https://www.youtube.com/watch?v=a_HoWUW648Q When can you play Reflections with this new content? We're working out a bug with the main menu right
2017-05-16 20:50 UTC · Community Announcements · A_Kode87
Hi Guys! We know it's been a while since we posted an update for this game, but we've been hard at work developing various systems to enhance the experience.. The characters now animate and have voices! We've finally implemented this feature, after a lot of working and reworking, trying to work out a good balance. Here's a video of the content we've been working on SPOILERS: Don't watch if you haven't played and don't want any of the content spoilt! https://www.youtube.com/watch?v=a_HoWUW648Q When can you play Reflections with this new content? We're working out a bug with the main menu right
2016-08-02 13:14 UTC · Community Announcements · Tristan Parrish
Hey everyone, we ran into a serious issue with the build and a number of users reported being unable to play. We have since reverted the build to it's previous state and are investigating the issue. We hope to have the issue resolved very soon and will take steps to make sure that this type of error will not occur again. THE GAME IS FULLY PLAYABLE AS OF RIGHT NOW. We sincerely appreciate your patience. Currently the team is very small and restricted on availability so we aren't as quick to respond in some cases as we like. Tristan, or lead developer, was in Shanghai presenting Reflections as p
2016-08-02 13:14 UTC · Community Announcements · Tristan Parrish
Hey everyone, we ran into a serious issue with the build and a number of users reported being unable to play. We have since reverted the build to it's previous state and are investigating the issue. We hope to have the issue resolved very soon and will take steps to make sure that this type of error will not occur again. THE GAME IS FULLY PLAYABLE AS OF RIGHT NOW. We sincerely appreciate your patience. Currently the team is very small and restricted on availability so we aren't as quick to respond in some cases as we like. Tristan, or lead developer, was in Shanghai presenting Reflections as p
2016-07-25 00:18 UTC · Community Announcements · Tristan Parrish
CHANGELIST: -Lots of small VR updates -Improved VR head tracking in main gameplay -Menu items no longer follow your head in VR. Selection is done by looking to the item you want -Pressing Crouch (C or the B button by default) will recenter your VR headset to fix any position errors when in VR KNOWN ISSUES: -Current head height is not configurable (will be in an upcoming version We are currently showing the game in Shanghai as part of the Global VR Challenge, so you can look for more non-VR updates in the coming weeks!
2016-07-25 00:18 UTC · Community Announcements · Tristan Parrish
CHANGELIST: -Lots of small VR updates -Improved VR head tracking in main gameplay -Menu items no longer follow your head in VR. Selection is done by looking to the item you want -Pressing Crouch (C or the B button by default) will recenter your VR headset to fix any position errors when in VR KNOWN ISSUES: -Current head height is not configurable (will be in an upcoming version We are currently showing the game in Shanghai as part of the Global VR Challenge, so you can look for more non-VR updates in the coming weeks!
2016-06-13 22:14 UTC · Community Announcements · Tristan Parrish
Hey guys, this is the last of minor updates before the 0.6.0 version, which is going to feature a ton of new content. Here's what we have in version 0.5.9 CHANGELIST -ongoing improvements to grab and interaction mechanics -improved collision with drawers and moving interactive objects -improved the responsiveness of tobii eye tracking controls and reduced jitter -various big fixes and improvements KNOWN ISSUES -office workers don't give the correct name of the employees that are blocking them. -crush storyline is not fully implemented -some collision trigger issues in act 2 Home renovation sce
2016-06-13 22:14 UTC · Community Announcements · Tristan Parrish
Hey guys, this is the last of minor updates before the 0.6.0 version, which is going to feature a ton of new content. Here's what we have in version 0.5.9 CHANGELIST -ongoing improvements to grab and interaction mechanics -improved collision with drawers and moving interactive objects -improved the responsiveness of tobii eye tracking controls and reduced jitter -various big fixes and improvements KNOWN ISSUES -office workers don't give the correct name of the employees that are blocking them. -crush storyline is not fully implemented -some collision trigger issues in act 2 Home renovation sce
2016-05-26 11:25 UTC · Community Announcements · Tristan Parrish
CHANGES: -Fixed an issue where items could be frozen in place while being removed from the Stash -Improved performance for post processes and corrections to quality presets. -Various small tweaks and bugfixes (bigger updates coming in version 0.6.0) KNOWN ISSUES: -Some Xbox 360 Controller support issues on Linux (will be fixed soon) -Office workers sometimes don't correctly name the employee that is blocking them (also due in our next update)
2016-05-26 11:25 UTC · Community Announcements · Tristan Parrish
CHANGES: -Fixed an issue where items could be frozen in place while being removed from the Stash -Improved performance for post processes and corrections to quality presets. -Various small tweaks and bugfixes (bigger updates coming in version 0.6.0) KNOWN ISSUES: -Some Xbox 360 Controller support issues on Linux (will be fixed soon) -Office workers sometimes don't correctly name the employee that is blocking them (also due in our next update)
2016-05-19 10:06 UTC · Community Announcements · Tristan Parrish
CHANGELIST: -Fixed a save game issue where save games were being lost after restarting the game -Updated Oculus compatibility for CV1 users (should function correctly now but let us know if you have issues) -Corrected issue where characters weren't responding when you weren't paying attention -Fixed some object trigger issues -Fixed a bug where Xbox controller input would be interrupted after pausing KNOWN ISSUES: -Male crush not fully integrated yet. -Progress map is out of date and doesn't not fully reflect current progression (will be updated soon).
2016-05-19 10:06 UTC · Community Announcements · Tristan Parrish
CHANGELIST: -Fixed a save game issue where save games were being lost after restarting the game -Updated Oculus compatibility for CV1 users (should function correctly now but let us know if you have issues) -Corrected issue where characters weren't responding when you weren't paying attention -Fixed some object trigger issues -Fixed a bug where Xbox controller input would be interrupted after pausing KNOWN ISSUES: -Male crush not fully integrated yet. -Progress map is out of date and doesn't not fully reflect current progression (will be updated soon).
2016-05-13 06:27 UTC · Community Announcements · Tristan Parrish
Hey everyone, we have a small update that is taking care of a few technical issues with the game, specifically that we have fixed a few crash bugs and massively improved the VR experience! CHANGELIST: -Greatly improved Oculus VR experience (now more stable, with better movement controls and UI display). -New highlight system for selecting objects. -Rearranged puzzle objectives in act 1 and introduction of a few new keys and locked doors. -Attempted fix for crashes some users experienced at start of game. -Fix for an infrequent issue where the game crashed when placing objects into the mail sho
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/352360/raw.
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