Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-02 13:03 UTC · Community Announcements · Sugar Bread
Hello shop owners! We’ve just rolled out a new update to help your business thrive and keep your staff functioning properly. Here are the latest changes:Increased customer movement speed by 5%.Increased the chance of customers choosing to paint by 10%.Increased XP gain speed by 10%.Increased employee action speed by 10%.Reduced AI waiting time in front of the shop by 15%.Employee Behavior Fix: Resolved a AI issue where specific combinations of box labels and Super Legendary Packs would cause employees to behave unpredictably.Note: Make sure to restart your Steam client if the update does not d
2026-06-16 15:47 UTC · Community Announcements · French Brioche KFG
Hey Shop Owners,We've been keeping a close eye on your feedback since the big employee update. While the AI is much smarter now, we noticed they were taking a bit too much sweet time getting their chores done.Today’s mini-patch focuses on making your staff significantly faster and giving you even more control over their daily routines!Employee AI & Efficiency BuffsNew Cleaning Option: Added a brand-new cleaning management option for employees to give you finer control over shop upkeep.AI Refinements: Further polished and refined general employee AI behavior and decision-making.Workplace Effici
2026-06-11 13:36 UTC · Community Announcements · Sugar Bread
Hey Shop Owners,As promised, we have been working around the clock to improve the employee system and fix those freezing bugs. They are now smarter, more efficient, and way less likely to stand around staring into space.Alongside the massive employee AI rewrite, we’ve alsoadded a few community requests.Here is the full breakdown of everything live in today's patch:Employee Improvements & AI OverhaulSmarter Task ManagementStrict Assignments: Employees are now limited to their assigned tasks. (Note: Employees assigned to stocking will still help clean the shop if there are no products left to bu
2026-06-02 14:46 UTC · Community Announcements · Sugar Bread
Hey Shop Owners,First off, we want to sincerely apologize for the bumps you’ve experienced since the latest update. We know how frustrating it is when things don't work as intended in your shop, and we deeply appreciate your patience while we get things sorted out.Update on the Employees Issues: We hear you loud and clear on the ongoing problems with employees. We want to assure you that we are working on a fix for this as we speak. It is our absolute top priority right now, and we will push out another patch the second it is resolved.In the meantime, we have just deployed a hotfix to take car
2026-05-28 14:03 UTC · Community Announcements · Sugar Bread
Hello everyone,We are thrilled to announce that Tabletop Game Shop Simulator has officially reached Version 1.0!First and foremost, we want to extend a massive thank you to everyone who supported us throughout the Early Access phase. It has been quite a ride, and your feedback, suggestions, and enthusiasm have shaped the game into what it is today. Seeing the positive reviews and reading about your experiences building your dream hobby stores has been incredibly rewarding for our entire team.To celebrate this milestone, please check out our official 1.0 launch trailer:What's New in Version 1.0
2026-03-26 14:57 UTC · Community Announcements · Sugar Bread
Hey everyone! Small update to fix issues you've been encountering! Bug Fixes Decoration Limit: Fixed trash cans unintentionally counting toward the floor decoration limit. Client Behavior: Fixed instances of clients getting stuck at the end of the day. Fixed instances of clients getting stuck in front of shelves. Transactions: Fixed instances where transactions could not be completed. Thank you again for the continued support! Cheers, The Tabletop Game Shop Sim team
2026-03-19 16:18 UTC · Community Announcements · Sugar Bread
Hello everyone, We’ve just deployed a new update: Version 0.13.7 Gameplay You can now recycle products Bug Fixes & Polish Fixed “Best shop in town” achievement not triggering Fixed decoration score going down when employees were using the new trash cans Fixed some instances of crashes at the end of painting Various additional bug fixes and small improvements Please keep reporting anything you encounter, your feedback is extremely valuable to us. Thanks a lot for your support, and have a great day
2026-03-12 16:00 UTC · Community Announcements · Sugar Bread
Hello everyone! As planned, we are rolling out a massive update for Tabletop Game Shop Simulator! This patch introduces significant late-game features, raises the level cap, overhauls the scoring system, and brings highly requested quality-of-life improvements to make managing your store smoother than ever.Major Features: Leaderboards & SatisfactionGlobal Leaderboard: Compete against other stores in this new late-game feature, supported by a complete scoring overhaul to accurately reflect your management skills.Scoring System Split: Your previous Shop Score has been restructured into two disti
2026-03-09 17:43 UTC · Community Announcements · Sugar Bread
Heads up, Shop Owners!Just a quick reminder that the next update for Tabletop Game Shop Simulator will be released on Thursday, the 12th. Make sure your game is up to date on Thursday to jump right into the new content!See you in 3 days ! :) The Tabletop Game SHop Sim team
2026-01-06 17:15 UTC · Community Announcements · Sugar Bread
Hey everyone! Happy new year from the whole team! Thank you for all the support, feedback, bug reports, and cozy shop screenshots. In a couple of months, we’ll be kicking off the year with a new update focused on progression, competition, and a nice chunk of community-requested improvements.Below is an overview of what’s coming next:New Systems & ImprovementsLeaderboards: We’re adding leaderboards so you can compare your shop’s performance with other players — including things like overall shop ranking and customer satisfaction.More Progression (and faster leveling): We'll be extending the max
2025-12-05 16:53 UTC · Community Announcements · Sugar Bread
Hey shopkeepers!We’ve just pushed a new update focusing on quality-of-life improvements, performance, and a bunch of pesky bug fixes. Thanks again for all your feedback and reports!Controls & Quality of LifeAdded Numpad Enter support to:Complete card transactionsConfirm miniature pricesShop, Achievements & ProgressFixed an issue where shop score could randomly decrease.Fixed the “Enter your shop X days in a row” achievements and made them retroactive.Performance & StabilityImproved overall game performance.Fixed performance issues caused by using the storage bin repeatedly.Fixed a rare case wh
2025-11-21 16:30 UTC · Community Announcements · Sugar Bread
Hey shopkeepers! This update focuses on making your employees more reliable, smoothing out XP progression, improving wargame behavior, and fixing a bunch of annoying issues. Thanks again for all your reports and feedback 💛Progression & XPOverhauled XP progression to make leveling feel smoother and more consistent across the game.Added XP gain when painting miniatures.Employee ImprovementsFixed several situations where employees were not gaining XP correctly.Employees assigned to the cash register now exclusively handle this task.Employees no longer restock a product over a different one alrea
2025-11-14 16:18 UTC · Community Announcements · Sugar Bread
Patch Notes – Update 0.12.18First of all, a huge thank you to everyone who has played the game so far. We’re incredibly happy to see so many new shop owners enjoying their stores, painting minis, battling in wargames, and sharing their feedback with us. Your support has been amazing!Balancing & Quality of LifeImproved XP gain flow for a more natural progression.Accelerated the sequence of wargame phases for snappier battles.Adjusted customer flow to make it more regular and consistent throughout the day.Rebalanced wargame rewards.Increased customer cash-payment speed.Increased bonuses provided
2025-11-12 15:04 UTC · Community Announcements · Sugar Bread
Tabletop Game Shop Simulator is now available in Early Access!Hey everyone!First of all, a huge thank you to everyone who has wishlisted the game, joined our playtests, played the demo, or shared feedback with us. Your enthusiasm and support have been incredible, and we wouldn’t be here today without you. From the first prototypes to this Early Access launch, you’ve helped shape the game into what it is today. 💛New to Tabletop Game Shop Simulator?Welcome to your very own tabletop paradise! In Tabletop Game Shop Simulator, you’ll run your own board game store: stocking shelves, organizing disp
2025-10-15 13:49 UTC · Community Announcements · French Brioche KFG
Tabletop Game Shop Simulator opens its doors on November 12, 2025.Thank you for all the love on the demo and this during Next Fest, your feedback shaped this final stretch. What to expect more for launch:EMPLOYEES are coming!No more level capMore pack, more figs, any MANY more products!Everything more stable and polishedIf you’ve wishlisted us, you’re a hero. If not: now’s the time! 👉 Wishlist + Follow to get the launch reminder.See you on November 12! ❤️
Full appinfo as delivered by Steam PICS, changenumber 38678122. Also at /api/app/3524750/raw.
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