HOTFIX 2.4.b
* Fixed Render Scales looking REALLY BAD on anything lower than Native * Fixed Steam Avatars not showing up at the right spot in the pause menu
PEAK is a co-op climbing game where the slightest mistake can spell your doom. Either solo or as a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK?
| App ID | 3527290 |
|---|---|
| App type | Game |
| Developer | Team PEAK |
| Publisher | Aggro Crab, Evil Landfall? |
| Homepage | http://peakpeakpeak.com |
| Release date | 2025-06-16 17:01 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/3527290 |
| Last store refresh | 3 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | PEAK.exe | windows | PEAK using DX12 | |
| 1 | PEAK.exe | -force-d3d11 | windows | PEAK using DX11 |
| 2 | PEAK.exe | -force-vulkan | windows | PEAK using Vulkan |
| 3 | PEAK.exe | -force-vulkan | linux | Steam Deck Default |
| Playing now | 26,377 (13 minutes ago) |
|---|---|
| 24-hour peak | 34,311 |
| All-time peak (tracked) | 34,311 2026-09-11 20:50 UTC |
| Current rank | #58 on Steam charts |
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:00 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25090101 | 2026-09-02 22:31 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3527291 | windows · 64 | 4.91 GB | 1.45 GB | 269859723287817937 |
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25090101 | public | 2026-09-02 22:31 UTC | 23 minutes ago |
| When | Changelist | Key | Old | New |
|---|---|---|---|---|
| No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here, key by key. | ||||
| Changelist | Apps | Packages | Seen |
|---|---|---|---|
| No changelists recorded for this app yet. | |||
* Fixed Render Scales looking REALLY BAD on anything lower than Native * Fixed Steam Avatars not showing up at the right spot in the pause menu
PATCH 2.04.aThe CALDERA and THE KILNHave been re-added to the map rotation…with some extra goodies ːPEAKpointːCondors now fly around the CALDERA. Ever wonder why those big nests were around? Don’t get kidnapped!Petrifying rocks have been added to THE KILNHot rock bridges have been added to THE KILNAdded 2 more luggages in the spawner for THE KILN and removed 1 luggage from the statue area at the end of the CALDERA, but made it guaranteed to spawn better luggage. PREPARING FOR PORTSBelieve it or not, we’ve actually been putting in a lot of work behind the scenes to prepare the game for console
* Added a new batch of maps with Gloom/Citadel to the daily rotation. These are just here to keep the maps fresh until we fold Caldera and the Kiln back into the rotation next week!
HEY SCOUTS!Just dropping in to say that we're leaving GLOOM + THE CITADEL exclusively up for ONE MORE WEEK!This not only gives players a chance to try out the biome if they haven't yet already, BUT it also gives us a chance to fix some much needed bug fixes in CALDERA and THE KILN... and maybe a cool new addition...Thanks for the patience! You'll see all CALDERA and THE KILN biomes back in the rotation soon alongside GLOOM and THE CITADEL. Say hi to the frogs for me ːPEAKblushː~ Peak Team
Hey scouts! Apologies for the bugged amulet spawn location yesterday... This patch should prevent that from happening again! We also nerfed the frogs yet again, hopefully the last one?BALANCE CHANGESReduced number of Clown Luggages needed to complete the Jester Achievement from 3 -> 2. May rework this achievement entirely later.In the last patch we introduced a nerf to ropes by making it cost stamina to start grabbing them based on your distance from the rope. Since exploiting that lack of stamina cost is mostly a speedrunner technique and otherwise doesn’t affect gameplay much, we’ve reverted
PATCH NOTES 2.01.a ːPEAKbingbongːHello Scouts! Thank you all for your feedback and bug reports for The Final Ascent. We wanted to get this quick patch out before the weekend, and yes, we nerfed the Frogs a bit! Patch Notes: BALANCEFrogs now have a global cooldown where no other frog can grab you if you’ve recently been grabbed.Nerfed Infinite Stamina across the board (specifically to target Bugle of Friendship). Gaining an infinite stamina buff will no longer immediately set your stamina to max. It will still prevent stamina from reducing and allow it to begin to regenerate like normal even wh
One of the must-play online co-op games, PEAK from Team PEAK / Aggro Crab is officially finished now with the final free major update. Read the full article here: https://www.gamingonlinux.com/2026/08/funny-co-op-climbing-game-peak-has-a-final-major-update-out-now/
We have reached peak Peak. By that I mean, the final major update that was teased last week, The Final Ascent, is here and ready for you to try out. The big thing here is the two new variant biomes, Gloom and The Citadel. Gloom, unsurprisingly, is an incredibly foggy area filled with massive trees, mysterious bells and ominous spikes, whereas The Citadel is mostly just that; a castle-like structure with swinging spiky balls, secret arrow traps and those floors where a bunch of spears shoot upwards and you have to time walking across them just right. Read more
THE FINAL ASCENTHey Scouts! It’s finally time!! We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN!Alongside that, there are new items throughout the game, a variety of bug fixes and updated mechanics, and something SUPER SECRET, only for the most determined scouts…As always with biome updates, the next TWO WEEKS will exclusively feature maps containing the GLOOM and THE CITADEL. After that, like other biomes, it will be random whether t
Hey Scouts!It's almost here. The final ascent.We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN! See you in the gloom...Dropping August 11th!
Hey Scouts! The team is still cooking on the final biome BUT we've also been working on a bunch of bug fixes, try it out. Patch Notes 1.65.a Major Fixes: Fixed MOST REMAINING CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DOBonking into the wall during a failed Helping Hand will no longer rapidly drain all your staminaSignificantly reduced the number of cases where Helping Hand would fail to be helpful Minor Fixes: Fixed issue where voice chat would break after leaving and rejoi
Fixed EVEN MORE CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DOBonking into the wall during a failed Helping Hand will no longer rapidly drain all your staminaSignificantly reduced the number of cases where Helping Hand would fail to be helpfulFixed an issue where most or all of the luggage would fail to spawn in the Kiln (maps have been regenerated)
Fixed plastic not rendering on Airplane Food and Trail Mix,Fixed low-res meshes in Title screen,Restored broken Landcrab splash screen,Mesa campfire LODs reinstated,Pulled hidden spore shrooms back out of the ground in Roots,(Hopefully) Fixed all the invisible rocks in Mesa,Mesa Oasis/Mirage will now appropriately randomize their trees and bushes,Map count temporarily reduced to 14 to improve patch sizes until build stabilizes
BETA PATCH COME GET YA BETA PATCH NOTES!Reminder: the beta patch is for us to test updates before they reach the main game. If you'd like to contribute feedback, you can join the beta branch using the password playpeakbetaA second reminder: log all bugs and feedback for the beta branch to Beta Testing Reports or Our discord adjacent channel so we don't get mixed up! Otherwise I'll hunt you down.General Notes:- Decreased patch install size slightly- Improved randomization of map gen seeds- Autosaves will now self-destruct AFTER a player successfully resumes the run, rather than when they start
This is just another small patch with some minor changes to map generation! Although most of our work continues to be on the final biome update, we'll be making some other updates in the coming weeks, prior to the final update, to address some pressing community concerns around game balance, performance, and mod support. Don't worry, we see your bug reports on Discord and are still working on them! We have some relatively big under-the-hood changes to the engine on the way as well, so the next big patch will be on the beta branch first to ensure it's extra stable and give modders an opportunit
Full appinfo as delivered by Steam PICS, changenumber 38778397. Also at /api/app/3527290/raw.
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