Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:40 UTC.
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2026-05-26 13:21 UTC · Community Announcements · DZEPTICON
Bugfixes:Fixed Birds Eye view regressionFixed more translationsChanged raft buoyancy forces to be less frame rate dependent. This should help with rafts sinking when there are a bunch of buildings on them.Fixed items not being crafted sometimes. Please let me know if there are any more issues regarding this.Improvements:Remove raft camera shake... hopefully no more motion sickness :).
2026-05-25 03:58 UTC · Community Announcements · DZEPTICON
Bugfixes:When fishing, you click the mouse to "reel in" the fish. Well that starts applying forces to the fish to get it to come in, but there are other forces already on that fish to keep it floating and to move it back and forth in the water to simulate fighting. All these forces cause along with the reeling force cause a "runaway forces solver" in unreal engine and crashes the game. I was able to replicate this by lowering my frame rate to 10 and it happens basically every time. Higher frame rates will be less likely to hit this bug, but it is still possible. To fix this, I factored in the
2026-05-24 01:35 UTC · Community Announcements · DZEPTICON
Fixes -Portuguese Translations A huge shoutout to my new friend Luiz who was kind enough to fix the Portuguese translations. Go check out his stream and channel: Thank you again.Please reach out to me if you language translations are also terrible and would like to help make UNPOC available to more people in your region! Also, thank you all for the support during Ocean Fest!
2026-04-08 02:16 UTC · Community Announcements · DZEPTICON
NewSunken Temple puzzle - Something ancient is stirring beneath the waves. Scattered across the world are cryptic stone pillars hiding the pieces you’ll need to craft a mysterious compass. Once assembled, it points toward a place long lost to time—a temple buried deep below the surface.Find the clues, build the compass, and follow where it leads… if you dare.Mushrooms now scattered around interior island rock formations.Mushrooms now give a hallucination effect after eating them.Let me know what you think of the new puzzle here or in the discord!
2026-03-14 01:35 UTC · Community Announcements · DZEPTICON
This month is the one‑year anniversary of UNPOC, and it still feels surreal. When I first launched the game, I hoped people would enjoy this different spin on the survival genre. Something a little calmer, a little more exploratory, a little more about building your own rhythm. What I didn’t expect was how many of you would jump in, share feedback, build incredible bases, and help shape the game into what it is now.As a first‑time solo dev, I’ve learned a ton this year, mostly from all of you. Every comment, bug report, suggestion, and “hey, my items are falling through the world” message push
2026-03-02 21:45 UTC · Community Announcements · DZEPTICON
NewI know a lot of you put many hours into building and creating amazing looking bases. I originally wanted it to mean something to take the treasure at the end by making the player wager what they had created in order to leave, but I realize this is just cruel to do to players who spend time with creative structures. So now, after you complete the game and get a score, you can reload that same save slot to return to your islands and continue building. If you took the treasure originally, you will not have free play mode granted but you can keep surviving just like before.If you already comple
2026-02-24 00:04 UTC · Community Announcements · DZEPTICON
NewNew buildingsChicken Trap - Used to trap chickens that are discovered lurking around X's on the islands.Chicken Coup - Can be loaded with chickens to receive eggs. Each chicken loaded into the coup produces 1 egg every 1/2 day.Guitar Stand - Decoration used to play a short song snippet written and played by Nick Lyon. Special thanks goes out to Nick for his collaboration!Recently Eaten Food DisplayNow all foods that will give degraded nutrition are shown under the Food survival stat bar. You no longer have to count veggies between fish. Any food shown in this list will not provide very good
2026-02-17 02:33 UTC · Community Announcements · DZEPTICON
NewNew buildingsChimney - Lets you decorate more with fires inside your housesBook shelf - Stores books that you collection on a shelf. Best placed on walls.Transport Barrels - Long time feature request, but you can now build transport barrels of any kind on your raft for transportation to different islands.ChickensMore to come with chickens but chicken traps (like monkeys) will guard X's on islands. This provides a little more variety while I continue to build more things to do with the chickens.Calling your DolphinYou can now summon your dolphin to the closest island using the red GPS buoys.
2026-01-22 02:18 UTC · Community Announcements · DZEPTICON
Bugfixes / ImprovementsWheelbarrows / Carts would become un-interactable when left near the surf. They would continue to roll to the bottom of the ocean. This is now fixed and carts will no longer roll away.Reduced rain probability. Feedback was indicating that it rains too much. Let me know if this needs to be reduced even further.Slightly increased the lever island timer so that it is easier to solve the lever puzzle.Please keep finding and sending me any issues or feature you'd like to see fixed or added.
2025-12-31 03:06 UTC · Community Announcements · DZEPTICON
NewThere is a new building that can be used to more compactly store stone, metal scraps, and metal bars. Bugfixes / ImprovementsCrab trap line is no longer getting stuck to your crab trap. This would happen if you pressed the deploy key while picking up the crab trap. Campfire collision no longer causes issues building cooking racks on rafts.Roofs will no longer prevent fish trophies to be placed on interior walls of a house. General NoteSorry for the delay in bugfixes and improvements recently. While taking a bit of a break from UNPOC and working on my next project, I started having some PC s
2025-09-18 01:31 UTC · Community Announcements · DZEPTICON
Removed Falling off of the raft due to high waves was annoying, so I removed this mechanic all together. Bugfix Fireplace hitbox no longer makes it hard to place cooking structures over it. Bugfix Wheelbarrow save location no longer makes it hover when loading back in. Bugfix Resources should no longer get stuck in flight to resource piles. This would cause resources to become non-interactable which was incredibly confusing and annoying. Bugfix Automatic doors fixed to no longer get stuck not opening. Bugfix Filling in dug holes now has additional protection to not close in the player which wo
2025-09-01 04:45 UTC · Community Announcements · DZEPTICON
More Dangers.... Fields of Jellyfish now have a chance to drift into your region as you are exploring the waters. Jellyfish have a potent sting that will reduce your hydration by 75% over 3 minutes. Eels now inhabit coral reefs. Be on the lookout while harvesting coral so that you don't get poisoned by one. If so, you will become 75% more exhausted over 3 minutes.A nasty squid also pops up surprisingly that if you aren't careful can ink you. This comes increases your hunger by 75% over 3 minutes.Sharks now lurk near shipwrecks. Keep an eye on them while you look for chests or you run the risk
2025-08-27 22:30 UTC · Community Announcements · DZEPTICON
Small bug fixes... that is all. Fix side barrels placement regression. Fixed Plain Stone Walls not costing any stone.
2025-08-24 04:31 UTC · Community Announcements · DZEPTICON
Localization UpdatesRussian localizations have been updated by Emer, a member of our community who graciously volunteered to correct my first draft of Russian translations. If you play 'U.N.P.O.C.' using Russian translations, please join me in thanking Emer! Amazing job!This is our second volunteer to help UNPOC to be more accessible in other languages. While I have given it a first pass, the translations are often incorrect. Please contact me on Steam or Discord if you would like to contribute translations for a language that you would enjoy playing UNPOC in.NewFree Look Camera Control - A po
2025-08-13 23:50 UTC · Community Announcements · DZEPTICON
Items falling through the ground - Now using Unreal Engine's substepping physics setting to allow physics collisions to run separate from the rendering frames. This should reduce the chance that items fall through the ground. I will continue to monitor for feedback regarding this issue.Resources overlapping other things that are interactable were difficult to pickup and interact with. The interaction system now uses prioritization system to resolve conflicts instead of just proximity. Resources are highest priority followed by resource piles, then tools and buildings. This should allow you to
Full appinfo as delivered by Steam PICS, changenumber 38650713. Also at /api/app/3528590/raw.
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