2026-09-10 16:40 UTC · Community Announcements · Andrew
Skipping to v1.1.6 as I made and tested several builds internally before rolling all the changes into this build. Fixed a crash caused by Chinese localisation - similar to the issue cuasing crashes when using Japanese localisation. Fixed several issues with localised text not showing properly for dialogue subtitles. Removed and replaced more Gen AI SFX. More updates to come! Just had to get these crucial crash fixes out of the way first but the next update will be a more general bug fixing and polish update following feedback.
2026-09-10 15:00 UTC · Community Announcements · Strakchy
Ask Me Anything!Hey there, Bound Souls! While I've almost always had the time to answer questions on Discord, particularly in the general chat channel, I've never had a public AMA.Now that Soul Chained is finally out, I'd love to answer more than just a few questions - on Reddit! Check out the details below:REDDIT AMA DETAILSSTARTS: NowENDS: When questions stop arriving, I guessWHERE: Post your questions here ~ Reddit AMA @ r/gaming SubredditIn the meantime, I'm running a side story event on the Discord server, giving away Steam Gift Cards per chapter. Don't miss out!Soul Chained @ DiscordBeco
2026-09-09 17:51 UTC · Community Announcements · Andrew
Fixed a bug with Japanese localisation causing crashes. Removed Generative AI-assisted 3D model for mummy enemy - replaced with a decent looking asset. Removed Generative AI-assisted 3D model for wendogo - replaced with a custom model repurposing zombie 3D model. Replaced several SFX that used Gen AI in their layering - used Freesound.org SFX credit to AdenoMuro.
2026-09-07 17:00 UTC · Community Announcements · Strakchy
Finally, it's here. Yes, Soul Chained is OUT!The moment I've been waiting for - the culmination of more than two years of sleepless nights, endless coffee cups, and dreams (and/or nightmares) about bugs and glitches - has finally arrived. I can't believe I'm writing these words...SOUL CHAINED IS OUT NOW ON STEAM!For a limited time, you can pick up Soul Chained at a 30% Discount! You can do so here:Of course - the celebrations don't end there! Check out our Launch Events below!Through Rot & Rust - A Soul Chained StoryThey were mortal enemies. Now, death has chained them together.Through Purgato
2026-09-01 14:59 UTC · Community Announcements · Strakchy
Great news does come in waves!Remember when I had to delay Soul Chained's release because of Grundle's pixelated grundle, which made it rather hard for Steam to finish reviewing the build? Well, things have finally turned around for the better.I'm happy to announce that Soul Chained is officially set to release next week - September 7th!Also, you may have noticed something else looking a little different around here.The artwork has been out in the wild for a few days now, so some of you may have already spotted it - but yes, that's the new game art and logo for Soul Chained! I really wanted th
2026-08-28 16:07 UTC · Community Announcements · Strakchy
Well… I wish I were making this up.A few days ago, I shared how Steam was having a HARD time reviewing Soul Chained. They couldn't reach Grundle the Defiler to confirm that his rather impressive pixelated equipment isn't - well, for lack of a better term - pornography.It turns out the situation has gone from anxiously funny to frustratingly funny. Steam needs more time to complete its review, which means the final build hasn't been approved yet.With that said, Soul Chained will no longer be launching on August 31st as planned.For now, the Steam release is delayed until the review is completed
2026-08-12 17:00 UTC · Community Announcements · Strakchy
Exciting times, Bound Souls!After the release date reveal a week ago, we hit some great strides in the wishlist department - now at 40,000! Two years ago, when I started the project, I never would have imagined I'd reach this number - but now we're here.To everyone who believed in me and my work, I'm eternally grateful.As part of the celebration, here's a little something coming from the recent Voice Chained event. Whether your voice made it to the game or not, I must declare every one of you a hero.Watch the "Voices of the Lost Souls" Trailer here:Two weeks. We're nearly there. See you soon!B
2026-07-15 17:00 UTC · Community Announcements · Strakchy
Hello again, Bound Souls!With Devlog #2 talking mostly about the Soul Chain, it's the perfect time to talk about a similarly important part of the game and something that separates it from its Chained very far cousin - Combat!While the basics are just trying to kill enemies without dying yourself, it may just be much more than that, considering that I've gotten inspiration from the Souls game (Soul Chained, get it?)Alright, enough of the intro. Let's get on with it.Purgatorial Arsenal!Let's go back to the basics - you're in Purgatory. There are enemies - demon-like, monsters. What do you need?
2026-07-10 16:59 UTC · Community Announcements · Strakchy
Test out the trials of Purgatory!With Soul Chained's release closing in, Purgatory must look its best when the first wave of Warlords arrives. To make sure of it, I've planned out a series of playtests.Make sure you're in the know. Check out the details below and register for the playtests now!Triple Trial - The Pre-Launch PlaytestAs the name implies, there will be three separate playtest groups, each focusing on different experiences. The goal for the playtest groups is to finish the game build specifically assigned to each group.Triple Trial - The Pre-Launch Playtest ScheduleSpecific EventDa
2026-07-07 16:59 UTC · Community Announcements · Strakchy
Steam Next Fest Is Over!Well... Steam Next Fest is officially behind us.First of all, thank you very much to every single person who downloaded the demo, played it, streamed it, speedran it or simply took the time to leave feedback. Reading through hundreds of comments, bug reports, surveys, and discussions has been both incredibly rewarding and mildly soul-crushing (intended), but in the best way possible.As release gets closer, I wanted to deep dive into what happened during the recent Next Fest, what went wrong, what went right, and what I've already changed because of it.The Bad NewsIronic
2026-06-19 14:10 UTC · Community Announcements · Strakchy
It's been decided, Bound Souls!We're neck deep in Steam Next Fest - but that doesn't mean news is stopping! Here I am again, telling you exactly what most of you've been asking for since I started sharing this passion project of mine with everyone.I've got a combo for you - a price and a release window reveal!Make sure you're in the know. Check out the details below!It's decided - $6.99After conducting extensive research involving numerology, zodiac signs and creepypastas, I've finally chosen one... $6.99.Why $6.99, you ask? It's not quite 6. It's not quite 7. So yeah, $6.99 it is.So, when wil
2026-06-17 17:00 UTC · Community Announcements · Strakchy
Celebrate Next Fest with me with some goodies!Together with the Bound By Time: Next Fest Demo Speedrun Challenge, I'm running a giveaway as another form of celebration for my game's participation in Steam Next Fest!Check out the details below!Bound by Fortune: Next Fest Giveaway!I made it super-easy to join the giveaway - just follow the tasks on the giveaway link below!Bound By Fortune: Next Fest Giveaway!PRO-TIP: Do a neat speedrun of the Soul Chained Demo and submit it for an extra 30 entries in the Next Fest Giveaway! More details about the speedrun challenge event below!Click Here to Visi
2026-06-15 17:09 UTC · Community Announcements · Strakchy
Are you fast enough, Bound Soul?As part of celebrating Soul Chained's participation during Steam Next Fest, I'm running a speedrunning competition to see who's the fastest to beat the Soul Chained Demo!Check out the details below!Bound by Time: Next Fest Speedrun Challenge!Soul Chained now has a speedrun.com page, which means I can officially track speedruns! For now, it'll just be the current Demo build.UPDATE: The event has been extended to June 24th!How to join Bound by Time: Next Fest Speedrun Challenge:Download the latest Demo version here.Decide which category you want to participate in
2026-06-15 17:00 UTC · Community Announcements · Strakchy
Next Fest is Chain-bound!After months of preparation, updates, bug fixes, and far more late nights than I'd like to admit, Soul Chained is officially participating in Steam Next Fest!To celebrate, the demo has received a major update, a speedrun challenge is on the way, and there's even a giveaway for everyone joining me during the week.Check the details below and don't miss out!The Demo is now in tip-top shape!If you've played the Soul Chained demo way, way before the latest update a few days ago - now's the perfect time to jump back in!The latest update (v1.0) brings a variety of improvement
2026-06-05 16:00 UTC · Community Announcements · Strakchy
Big news, Bound Souls!June 2026's Steam Next Fest is almost here, and months ago I made the ultimate decision to commit Soul Chained to it. Ever since, I've been working around the clock - not because I've gone mad, but because the alternative is admitting how much work I still have left.To celebrate this perfectly healthy development process, I've released a huge update for the demo alongside a brand-new trailer.Let's take a look at what's new.A Brand-new Trailer!Besides spending the last few weeks wrestling with the demo, I also decided to make a brand-new trailer.Have a look at the new trai
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