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2026-08-27 08:52 UTC · Community Announcements · Lavapotion
Hello Wielders,We were so caught up in the preparation for a new demo build and PC Gamer show that we completely forgot to post this news on Steam. Wielders of the Essence launches on Steam on November 5th, 2026! To make it official, we premiered a brand new trailer at the PC Gaming Show. Give it a watch, and let us know what you think!If you haven't played in a while, you'll be pleased to know that we released a big demo update in June. What was new? Tons of things, but in order of the top of my mind: Enemies now spawn in a way that gives you more room to maneuver around them. Slightly less g
2026-05-22 09:26 UTC · Community Announcements · Lavapotion
Hello Wielders, Last time, we promised a new trailer and a huge demo update. The trailer is now done, and we are thrilled to announce that it will premiere at the PC Gaming Show on the 7th of June! The demo update is still cooking, but you can expect it to be released on the 8th of June, at the start of Steam Bullet Fest. It feels great to be able to finally share a trailer as well as a demo with new and exciting gameplay! Patrik is working on making the menus for map objects a bit more impactful! The biggest piece of news about the game is the Superpowers! Your Wielder loadout is full of troo
2026-04-30 14:40 UTC · Community Announcements · Lavapotion
Hello Wielders,We've been meaning to write this devblog for a while. The honest reason it took so long is that every time someone sat down to summarise where the game was, somebody else would push a new feature into the build and the summary would be out of date. So we eventually gave up waiting for a quiet moment and decided to just write the dang thing.Working hard, or hardly working? There's a subtle difference!In the weeks after Next Fest, Patrik had been tweaking his own private set of game settings, originally just to make the game more optimal for him to test against. Slightly lower ene
2026-03-13 11:16 UTC · Community Announcements · Lavapotion
Hello Wielders,About two weeks ago we launched our demo during Steam Next Fest. The result was truly spectacular and we now have over 25,000 Wishlists for the game. A huge thank you to each and every one of you who have played, wishlisted and left feedback for us!Almost 1000 people have filled out the feedback form available through the game. On top of that we've read all Steam reviews, Discord messages and Tweets. It's a mountain of thoughts and suggestions, but we are happy to climb it! So today we want to talk about what we've learned from your feedback and what we're doing about it!Here's
2026-02-26 13:37 UTC · Community Announcements · Lavapotion
Hello Wielders! What’s this? Two patches in one week? I guess we are feeling weirdly productive during Next Fest! We've now added something we've been wanting to try for a while: Twitch chat integration. Plus a big expansion of trinkets and a bunch of fixes that we hope will make the game feel noticeably smoother. Streamers, this one's for you! When you level up, your Twitch chat can now vote on which upgrade they think you should pick. The vote is a suggestion, the streamer always makes the final call. But it's a fun way to get your community involved in the run. We're curious to see how peop
2026-02-24 14:38 UTC · Community Announcements · Lavapotion
Hello Wielders!The demo is live and we've been reading every comment, review, and piece of feedback rolling in. The response has been incredible. Thank you. Genuinely! Seeing players discover things we've spent months building. That's the stuff that makes all of this worth it. We want you to know that we are listening, and shipping! Based on all feedback during the last 12 hours we have now pushed an update for the demo. Here is the lowdown:Unlocked the Creation Spire and Caustic Exhale spell.Added DPS and total damage to the Summary screen.Fixe the Auto aim. It should work now, but tell us if
2026-02-23 17:53 UTC · Community Announcements · Lavapotion
It's our great pleasure to present you with the demo for Wielders of the Essence! It was tough getting the demo ready for Next Fest but we think you will like it!Please check it out, and feel free to join our Discord and/or leave feedback through the form accessible in the demo! The team is working hard to prepare an update for the demo later this week that will open up more content. Fingers crossed that we can make it happen. Enjoy! /Magnus and team Lavapotion
2026-02-18 17:00 UTC · Community Announcements · Lavapotion
Hello Wielders!We've got two things to share today. First: Wielders of the Essence isn't quite the game we first showed you. Second: A demo launches on February 23rd during Steam Next Fest.But let's back up a bit.When we announced the game, we described it as an intense survivors-like where "frustration and flow co-exist." The playtester feedback we got was encouraging. People thought it was good! But there was a recurring note: it felt like it needed something more to stand out. And honestly, we agreed. There are a lot of survivors-likes out there. We needed to find our own take on the genre.
2025-12-13 10:02 UTC · Community Announcements · Lavapotion
Hello Wielders,Much of our time right now is spent “dogfooding". (It’s a real term, I promise!) It basically means trying your own product out and improving as you discover what works and what doesn’t. So right now we are ferociously building features, trying them, noticing what feels off, making adjustments, and then repeating the loop. It is a steady rhythm of small discoveries and small corrections. It’s in this process that the true identity of Wielders takes form. Every test reveals a little more of what feels satisfying, what falls flat, and what surprises us in the best possible way.Thi
2025-12-05 12:31 UTC · Community Announcements · Lavapotion
Greetings Wielders,I’m Niklas, the CTO of Lavapotion, here today with a devblog about how we are working with the levels for Wielders. Well, since this is a game with a much shorter development time than compared to Songs of Conquest, we need to figure out two things related to the levels!First, there’s the question of “How important should exploration be in WotE?”. Many other games in the genre have various emphasis on this, so we needed to consider how it affects the gameplay and frankly - what audience it will attract! Secondly, we needed to find out how much time we could spend on creating
2025-11-28 11:12 UTC · Community Announcements · Lavapotion
Hello Wielders!It’s been one week since the game reveal, and we’re honestly buzzing about finally being able to talk openly about Wielders of the Essence. Starting something new is always a mix of joy, nerves, and a little bit of “oh no, people will actually see this”, but that’s part of the fun.When debugging enemy behaviour, it's nice to have development tools like this one that Niklas made. It helps both visualise movement patterns and makes for nice GIFs, so thanks, Niklas! We’re currently deep into finalising the core gameplay. Before we dive into the juicy effects and the dopamine spark,
2025-11-20 17:28 UTC · Community Announcements · Lavapotion
Hello dear reader, We’re Lavapotion, a small studio from Sweden, best known for our fantasy strategy game Songs of Conquest. Where Songs of Conquest is all about deliberate strategies and long game sessions, we wanted to explore something faster: a game built around split-second decisions and “just one more run”. Something that somehow lands right between oddly meditative and stressfully intense. After countless hours with bullet hell games, we found ourselves drawn to their rhythm and intensity. We couldn’t resist exploring what a Lavapotion version might look like and a bullet hell set in th
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