Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
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2025-06-23 22:51 UTC · Community Announcements · Callibel
⚔️ Kill the Skeletons — Major Update Patch Notes ⚔️Greetings Bone Collectors!As development continues, we're temporarily pausing feature expansion to focus on improving and stabilizing the current game systems. Our priority during this phase is to enhance existing features, rebalance the mechanics, fix lingering UI issues, and apply much-needed performance optimizations. This includes refining visual effects and ensuring core systems are more logical, stable, and enjoyable to play with.With that in mind, here’s everything included in this update:🧙 Wizard Reworks & Balance ChangesClick the Wiz
2025-06-07 20:44 UTC · Community Announcements · Callibel
Patch Notes: Fixed: Weapons and upgrades not appearing in the Research Menu after being gained. Adjusted: Chaos Crystal cost for Click the Wizard has been significantly reduced. Improved: After a timeline reset, weapons no longer need to be unlocked one by one.
2025-06-07 00:01 UTC · Community Announcements · Callibel
Kill the Skeletons - Alpha 11.10 Update UI & UX ImprovementsPurchase Amount Buttons: Buttons that change the quantity of item purchases now visually indicate the selected amount through color changes.Menu Navigation: All menus, including the Escape menu, can now be closed using the Esc key for improved accessibility.Item Star Ratings: Star level indicators for items have been replaced with more informative tooltip boxes for clarity.Upgrade Buttons: Upgrade buttons now display the expected damage increase after leveling up an item. A full redesign of this system is planned for a future update.I
2025-05-26 00:27 UTC · Community Announcements · Callibel
{STEAM_CLAN_IMAGE}/45551765/cb66120c1646be4903ea8b112a77730d4102656c.png {STEAM_CLAN_IMAGE}/45551765/1e6ceea31fb02f7db5ea9f7dd0862715b8a8bc3e.png 🛠 Update Notes - Visual & Gameplay Improvements, UI Overhaul Hello everyone! We've just released a new update focused on improving both the visual experience and core mechanics of the game. Here's what's new: ⚔ Weapons & Combat General Weapon Improvements: All weapons received visual and structural updates for a more polished look and feel. Sword Behavior Changed: Swords no longer teleport — they now smoothly glide toward skeletons. Spears Enhanced:
2025-05-21 21:11 UTC · Community Announcements · Alastair
{STEAM_CLAN_IMAGE}/45551765/f5f6b4992b6d16361aa4a1c94c46072c5bcd9959.png {STEAM_CLAN_IMAGE}/45551765/1e6ceea31fb02f7db5ea9f7dd0862715b8a8bc3e.png Patch Notes – Release Date: 21.05.2025 This update introduces new features, improvements, and several important bug fixes. New Features: 2D Mode Added Players can now experience the game from a 2D perspective for a fresh gameplay experience. (This is actually a power efficiency mode :d) Gameplay and System Changes: Weapon Star Upgrade System Reworked The star-based weapon upgrade system has been redesigned for better balance and clarity. Golden Skele
Full appinfo as delivered by Steam PICS, changenumber 36726305. Also at /api/app/3548990/raw.
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