2026-08-25 16:44 UTC · Community Announcements · Hannah_RE
Today's hot fix addresses a legacy exploit, and a bug introduced that impacts the ability to complete the Soulstorm campaign. Exploit – fixed the root cause of a 12-year-old exploit that could allow one player to issue commands to another player’s buildings Soulstorm – fixed an error that caused Imperial Guard and Dark Eldar Commanders to not allow two leaders of the same type Please continue to send reports and feedback to help.relic.com so that we can prioritize issues in any subsequent updates.
2026-08-14 16:58 UTC · Community Announcements · Amy_RE
One year ago, the battle began... again! 💀We’re celebrating one year of Warhammer 40,000: Dawn of War – Definitive Edition. Thank you to everyone who has played, shared feedback, and supported the game over the past year. Your enthusiasm has given us the opportunity to keep making the Definitive Edition the best experience it can be and helped us hit the incredible milestone of 750,000 copies sold!It has been amazing to see new players discover Dawn of War for the first time and have longtime players there to welcome and support them by sharing strategies, tips, and advice.We want to give an
2026-08-13 16:42 UTC · Community Announcements · Amy_RE
Today's hot fix addresses the most common crash introduced in Patch 2.10.0. Texture Detail – fixed a crash that could occur when playing Dark Crusade, Soulstorm, and certain mods with Texture Detail set to any value below High Please continue to send reports and feedback to help.relic.com so that we can prioritize issues in any subsequent updates.
2026-08-11 16:46 UTC · Community Announcements · Amy_RE
Today's update marks a full year of support for Warhammer 40,000: Dawn of War – Definitive Edition. Thank you to all the fans, modders, tournament organizers, and balance testers that have kept the community active and engaged – you have given us the opportunity to keep supporting a game that means so much to all of us here at Relic. Going forward, after any required hot fixes or balance adjustments, the cadence of updates is likely going to slow and scale down as we allow the multiplayer meta to settle and generate more definitive data. Additionally, this will allow our team to spend time on
2026-07-07 18:35 UTC · Community Announcements · Hannah_RE
Localization Updated a small number of text strings that were appearing as “No Key” errors in the Gameplay Options menu and ability descriptions in languages other than EnglishThank you to those that reported these issues to help.relic.com to help us diagnose and fix them.
2026-06-25 16:53 UTC · Community Announcements · Hannah_RE
Gameplay Fixed a crash that could occur when a unit that used an ability that applies root (ex. Chaos Sorcerer using Chains of Torment) is killed while the victim unit is attempting to execute a moveFixed tuning changes that were errantly introduced in patch 2.9.0: Imperial Guard Plasma Gun: Decreased armor-piercing damage against light vehicles and medium vehicles, light and medium structures to restore previous balance Grenade Launcher(Kasrkin): Increased knockback and armor-piercing damage against light and medium structures to restore previous balance Orks Super 'Eavy Boy Armor Research: B
2026-06-23 17:07 UTC · Community Announcements · Hannah_RE
Today’s update aims to improve multiplayer balance in the latter stages of a match while continuing to refine the changes we made previously for the early and mid-game in update 2.8.0. As part of this, we’re moving the second global research for Requisition and Power for Eldar and Tau to Tier 3. These factions could previously research them at Tier 2.5, which allowed them to easily get further ahead in games if they were already winning. The team will continue to monitor the state of the multiplayer meta after this update, with a focus on additional adjustments for update 2.10.0 in the months
2026-04-27 17:02 UTC · Community Announcements · Hannah_RE
Today’s update is the first community driven patch focused on multiplayer balance in Warhammer 40,000: Dawn of War – Definitive Edition. This work was only made possible by your continued support, feedback, and passion for this game. We want to thank the community members that have been driving, testing, and validating this work to get it ready for all of you today. Balancing any RTS game, especially one with nine factions, is complicated and time-consuming work. As such, today’s update will not solve or address every single friction point in the multiplayer experience. Update 2.8.0 is only th
2026-03-11 16:36 UTC · Community Announcements · Hannah_RE
Gameplay Melee Combat – Re-applied a fix for revived units such as Necron Warriors and the Living Saints to prevent them from endlessly pursuing their last melee attacker AudioSpeech – Updated how intel speech priority is handled (for example, scripted character dialogue during a cutscene) to address cases where story dialogue could be skipped because all audio channels are full during heavy combat Please be sure to report any bugs or technical issues by submitting a new request at help.relic.com.
2026-02-17 17:46 UTC · Community Announcements · Hannah_RE
Today’s update for Warhammer 40,000: Dawn of War – Definitive Edition includes several quality-of-life and bug fixes to improve gameplay, the user interface, art & animation, and modding capabilities. Notably, this update should address frustrations with melee unit behavior and should also resolve an economy exploit. In the coming months, the team will continue working to resolve any high priority bugs or issues that arise, so please be sure to report those by submitting a new request at help.relic.com.One of our goals when we first began working on the Definitive Edition was to empower and su
2025-12-18 18:08 UTC · Community Announcements · Greta_RE
Today’s hot fix addresses a small number of issues raised by the community after Tuesday’s 2.6.0 update. Thank you to those that reported the errors, and helped us troubleshoot the root causes. Please continue to report any issues at help.relic.com. General Fixed crash in the FX Editor when attempting to save a new FX Fixed a crash when loading the Skirmish menu when modded map names or descriptions contained an unsupported number of characters Community Maps – renamed the version of Community Maps released in 2.6.0 to avoid conflicts between these maps and the legacy modded versions. The maps
2025-12-16 18:04 UTC · Community Announcements · Greta_RE
UPDATE - We have temporarily rolled back the changes to the Automatch map pool until we can resolve the conflicts between the Automatch maps and legacy mod maps. The new community maps will continue to be available in Skirmish and Multiplayer. You may still encounter issues playing the new maps in multiplayer if only some players have the legacy mod maps.We’re excited to reveal that today’s update will bring five community-made maps into the official map pool. Additionally, we have improved our translations for Japanese, Russian, and Polish. We have also done a tuning pass of flamer weapons af
2025-12-04 12:36 UTC · Wargamer.com · editor@wargamer.com
There's a new story trailer for Warhammer 40k Dawn of War 4, and you've got to watch it. Right now. Stop reading, scroll down, click on the play button. Why are you still here? The Dark Angels are going to be a playable faction, the primarch Lion El'Jonson is a playable hero, and our hype levels just went to the moon. Read the rest of the story... RELATED LINKS: Total War: Warhammer 40k revealed - and yes, you can Exterminatus planets Warhammer 40k's emotional new Christmas animation hits as hard as Astartes Just one new Warhammer 40k Dark Heresy screenshot has me screaming for next week's Alp
2025-11-25 17:46 UTC · Community Announcements · Hannah_RE
Today’s hot fix addresses a handful of issues leftover from last week’s 2.5.0 update, including a fix that inadvertently reverted an old balance change. We know that as we continue to support, update, and fix issues in Warhammer 40,000: Dawn of War – Definitive Edition, it may have knock-ons to the multiplayer meta, which has essentially been untouched for the last 10 years. Your love for this game and your continued support has gotten us this far, and we intend to go further. We remain dedicated to improving the game and making it the best way to play Dawn of War. Stay tuned for more in the c
2025-11-20 18:03 UTC · Community Announcements · John_RE
Today’s update includes our top-requested feature – Achievements for both Steam and GoG. You can find a full list of the Achievements and their descriptions below. Additionally, this patch improves the Mission Editor for modders and addresses several gameplay bugs and issues for our more competitively minded players. This includes fixes for jump movement, grenades, Necron generators, and several flame weapons and flame FX such as the Immolator. Many of the fixes included in today’s patch are thanks to your feedback, so please continue to report any issues to us at help.relic.com. Achievements
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