Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
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2025-11-17 02:39 UTC · Community Announcements · Shriggity Shrekt
We’ve been working hard to improve We Bowling, and we’re excited to share some fantastic updates with you:🎉 File Size Reduced Our game is now more lightweight — brought down from 9GB to just 5GB — making it easier for you to download and enjoy!🎮 New Game Modes Try out 4 brand-new modes that automatically calculate your speedrun times:All LevelsPage 1 LevelsPage 2 LevelsMazeless (all levels minus the 3 mazes)🌐 Official Speedrun.com Page You can now upload your runs and compete officially! Join the global speedrunning community and show off your skills.💬 Join Our Discord! Connect with other
2025-10-03 21:14 UTC · Community Announcements · Shriggity Shrekt
If you have my other game "Take a Walk" you've probably already heard my sob story... But my SSD Crashed and I lost a lot of my work.. Luckily for WE BOWLING?!?! i had transferred everything to a laptop to work on during vacation! So i have a fully up to date version! This update changes nothing Gameplay wise, I just fixed some main menu quirks While I love the idea of the camera moving around the bowling alley, that caused issues with some menus never populating and leaving the player stuck The root cause has yet to be determined though i noticed it would happened on some older gpus, 20 serie
2025-06-25 14:41 UTC · Community Announcements · Shriggity Shrekt
Wow!First of congrats to everyone who was able to complete this challenge without completely crashing out. Within 24 hours no less!Its definitely a hard switch from pure speed to a more consistent playstyleOur permanent HoF inductees are GlorpValGlorpceEstro!AergisThese players will be immortalized as the first to complete the challenge!Though many were lost along the way, I'm proud that we have these legends that were able to stick out and end up on top.All that's left now is.......Ascension
2025-06-24 02:27 UTC · Community Announcements · Shriggity Shrekt
lava fix
2025-06-24 01:20 UTC · Community Announcements · Shriggity Shrekt
First of all SHOUT OUT TO GLORPVAL FOR BEING THE FIRST PLAYER ON THE HALLF OF FAME!!!!!!!!!! Second, fixed some bugs that came with the last update -lava ending -precision ending -save states
2025-06-22 20:15 UTC · Community Announcements · Shriggity Shrekt
Changed the way time is calculated to avoid the .033 .066 .099 ties. Added a little something special in there for our Achievement hunters THE ULTIMATE ACHIEVEMENT; THE PERFECT GAME Head over to the Hall of Fame mode to test your worth... maybe you'll go beyond
2025-06-08 02:44 UTC · Community Announcements · Shriggity Shrekt
Some nerd forgot to attach a node on one of the hidden achievements. All good now :)
2025-06-06 23:47 UTC · Community Announcements · Shriggity Shrekt
We have so much in this update! New Maps! New Highscores! New Graphics!! New Achievements! New New New
2025-05-28 02:11 UTC · Community Announcements · Shriggity Shrekt
Hello All! Just wanted to give a quick update on the future of the game and whats to come. First of all, shout out to everyone who swung by the booth this weekend at Dreamhack! Was super cool meeting you all. Now for the future, I have a few things planned out: New levels ːsteammockingː Finishing out the multiplayer and finally the timer structure will be moving to the format as follows 00:00:000 PLEASE! if you have any suggestions or anything you can think to make the game smoother, or more fun LEAVE THEM IN THE COMMENTS!
2025-04-22 18:06 UTC · Community Announcements · Shriggity Shrekt
Hello! Now that easter is over there have been some changes to the game -- Pausing no longer stops your timer. There were ways to take advantage of that and spoof the scores --The level select screen has been spruced up a bit with some of my opinions on each levels difficulty --The Dreamhack level has been moved to the normal level select screen -- NEW MAP : 100 Pins has been added to the game. Its exactly what it sounds like. A lane with 100 pins --Various other changes that maybe I dont remember including times are now truncated to seconds in the leaderboards If we come to a time with scores
2025-04-20 02:02 UTC · Community Announcements · Shriggity Shrekt
Fixed the leaderboards time scale Used to say xxxxms as in 2700ms but as I've recently come to realize (Thanks Jo) thats 2.7 seconds lol Fixed the output to be in seconds rather than ms on the leaderboards
2025-04-16 17:09 UTC · Community Announcements · Shriggity Shrekt
So theres actually quite a bit packed into this update 1. There are now pause menus instead of Esc/Select just returning you to the main menu. The Pausemenus will have some quick settings for you to adjust as well 2.Hedgemaze has been rebuilt and as a result, all highscores have been reset. (If this doesnt fix that leaderboard issue then Im considering that rabbit hole cursed) 3.Multiplayer has received a bit more love in the form of a quick menu you can open with TAB. This menu gives you the ability to change the graphics settings as well as skins in the multiplayer game 4. THE DREAMHACK DALL
2025-04-07 18:10 UTC · Community Announcements · Shriggity Shrekt
Check out multiplayer, let me know how it goes Currently only 5 maps are available in MP but its a start! Remember, this is beta so expect *some* jankiness
2025-04-02 16:37 UTC · Community Announcements · Shriggity Shrekt
If you still experience the "less than 1 second completion" it would really help me out if you can post here with 1. When it happened (start of game, after completion, etc) 2. PC specs Thank you all so much
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/3564260/raw.
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