Update December 14
We just pushed an update live that fixes a couple of minor issues. Most notably, this fixes a problem with launching the game in offline mode. It also adds more verbose feedback when downloading workshop items at startup.
Draw a line. A single line. How complex can that be?
| App ID | 357600 |
|---|---|
| App type | Game |
| Developer | Kittehface Software |
| Publisher | Kittehface Software |
| Homepage | http://www.kittehface.com/p/unium.html |
| Release date | 2015-03-27 18:37 UTC |
| Original release | 2015-02-03 08:00 UTC |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/357600 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | unium.exe | windows | Launch | |
| 1 | Unium.x86 | linux | Launch | |
| 2 | Unium.app | macos | Launch | |
| 3 | Unium.x86_64 | linux | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:30 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 745086 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 357601 | windows | 46.92 MB | 16.49 MB | 7665087215015614776 | ||
| 357602 | linux | 74.47 MB | 24.73 MB | 279969015418898701 | ||
| 357603 | macos | 79.26 MB | 24.11 MB | 3040399387970324182 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 745086 | public | 2026-09-11 21:30 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:30 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
We just pushed an update live that fixes a couple of minor issues. Most notably, this fixes a problem with launching the game in offline mode. It also adds more verbose feedback when downloading workshop items at startup.
We just pushed an update live that fixes a couple of minor issues. Most notably, this fixes a problem with launching the game in offline mode. It also adds more verbose feedback when downloading workshop items at startup.
We just pushed an update that allows users to select the language themselves if they don't like the automatically detected one. It's easy to do: simply right-click on Unium in your Steam library, go to properties, and look for the language tab. Enjoy!
We just pushed an update that allows users to select the language themselves if they don't like the automatically detected one. It's easy to do: simply right-click on Unium in your Steam library, go to properties, and look for the language tab. Enjoy!
Unium now features an integrated level editor! Simply click "Level Editor" in the main menu and you'll be able to create new levels and upload them to the Steam Community Workshop! Visit the workshop page to subscribe to any you'd like to try, and re-run the game to download them all. We've made a handy dandy guide discussing the process, which hopefully everybody finds easy to use. The big catch is that you'll need to prove you can solve a puzzle before uploading, so everything that finds its way onto the workshop should be solvable.
Unium now features an integrated level editor! Simply click "Level Editor" in the main menu and you'll be able to create new levels and upload them to the Steam Community Workshop! Visit the workshop page to subscribe to any you'd like to try, and re-run the game to download them all. We've made a handy dandy guide discussing the process, which hopefully everybody finds easy to use. The big catch is that you'll need to prove you can solve a puzzle before uploading, so everything that finds its way onto the workshop should be solvable.
We're still doing some testing on this, but in the next few days we're hoping to push an update adding an in-game level editor and the ability to upload your creations to Workshop. This works pretty well currently, allowing you to set your level size and design and place tiles appropriately. You'll need to prove you can solve it before you can upload it, be warned!
We're still doing some testing on this, but in the next few days we're hoping to push an update adding an in-game level editor and the ability to upload your creations to Workshop. This works pretty well currently, allowing you to set your level size and design and place tiles appropriately. You'll need to prove you can solve it before you can upload it, be warned!
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/357600/raw.
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