Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-06-09 22:00 UTC · Community Announcements · Das-J
Hey all, We've received some feedback regarding the quality of our localization effort, particularly the German translations, and we wanted to do something about it. Our translation company agreed to completely redo their German localization and we've compiled that work into a small update that just went live. It also addresses the broken items in the Combat HUD (a bug was preventing their translation) and fixes several text overlap issues. Some small issues may still be present, but we addressed the most glaring problems. Update 1.21 Notes: Complete overhaul of German localization Addressed b
2016-06-09 22:00 UTC · Community Announcements · Das-J
Hey all, We've received some feedback regarding the quality of our localization effort, particularly the German translations, and we wanted to do something about it. Our translation company agreed to completely redo their German localization and we've compiled that work into a small update that just went live. It also addresses the broken items in the Combat HUD (a bug was preventing their translation) and fixes several text overlap issues. Some small issues may still be present, but we addressed the most glaring problems. Update 1.21 Notes: Complete overhaul of German localization Addressed b
2016-05-16 17:08 UTC · Community Announcements · Das-J
Hey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games. Here are the details: Tuning: Adjusted timing for Shield Deflection charge Increased Skorn tracking in early sectors (Raises chances of early combat) Reduced chance for module reward discovery Adjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange) Adjusted tuning for enemy weapon charging based on enemy ship count Slowed alien ship travel in each sector Increased chance for item drop post-Shuttle
2016-05-16 17:08 UTC · Community Announcements · Das-J
Hey all, We've just put a small update live with gameplay tuning based on your feedback and fixes for a few issues, mostly with Saved Games. Here are the details: Tuning: Adjusted timing for Shield Deflection charge Increased Skorn tracking in early sectors (Raises chances of early combat) Reduced chance for module reward discovery Adjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange) Adjusted tuning for enemy weapon charging based on enemy ship count Slowed alien ship travel in each sector Increased chance for item drop post-Shuttle
2016-04-29 00:18 UTC · Community Announcements · Fugitive Games
Hey everyone, Though the game was released nearly two months ago, we've been keeping busy and wanted to share a few updates with you all today. Next Patch: Update 1.2 We're a skeleton crew these days, but we're still plugging away with enhancements and fixes for Into the Stars. The next update, which we plan to release in May, will look to address localization quality (especially German) & Saved Game issues along with some tuning based on your feedback. PAX: East Our Community Manager Aaron and Audio Director Richard just returned from an awesome trip to Boston, where they showed off Into the
2016-04-29 00:18 UTC · Community Announcements · Fugitive Games
Hey everyone, Though the game was released nearly two months ago, we've been keeping busy and wanted to share a few updates with you all today. Next Patch: Update 1.2 We're a skeleton crew these days, but we're still plugging away with enhancements and fixes for Into the Stars. The next update, which we plan to release in May, will look to address localization quality (especially German) & Saved Game issues along with some tuning based on your feedback. PAX: East Our Community Manager Aaron and Audio Director Richard just returned from an awesome trip to Boston, where they showed off Into the
2016-03-23 16:58 UTC · Community Announcements · FG_RoyO
Hey all - We've finally caught our breath from Release/GDC and wanted to share a brief update. GDC 2016 We were selected to participate in two Indie showcases at GDC via the Media Indie Exchange. The first was on Monday at IGN followed by a Tuesday event at the amazing Patreon headquarters. It was a blast sharing the game with such a diverse group of developers, media and even a few backers! http://steamcommunity.com/sharedfiles/filedetails/?id=651109961 Technical Support Recently we created a new build with improved debug tracking and have uploaded it to Steam. If you're experiencing any cras
2016-03-23 16:58 UTC · Community Announcements · goodnews
Hey all - We've finally caught our breath from Release/GDC and wanted to share a brief update. GDC 2016 We were selected to participate in two Indie showcases at GDC via the Media Indie Exchange. The first was on Monday at IGN followed by a Tuesday event at the amazing Patreon headquarters. It was a blast sharing the game with such a diverse group of developers, media and even a few backers! http://steamcommunity.com/sharedfiles/filedetails/?id=651109961 Technical Support Recently we created a new build with improved debug tracking and have uploaded it to Steam. If you're experiencing any cras
2016-03-18 20:02 UTC · Community Announcements · Goodnews
Goodnews will be live on Twitch in 5 minutes! twitch.tv/fugitivegames
2016-03-12 00:03 UTC · Community Announcements · Fugitive Games
Hey all, We've made a big push this week to address a number of issues that came up at launch. We haven't yet been able to tackle everything but the update today should fix several of the more glaring problems. http://steamcommunity.com/sharedfiles/filedetails/?id=643283573 Changes in 1.1 Language change in game. In Options (Main Menu) you can now change to your desired language. General Localization fixes Numerous fixes for text overruns in Game and Main Menu Adjusted for missing Polish characters General performance improvements Fix for escape menu functionality where users got stuck on cert
2016-03-12 00:03 UTC · Community Announcements · Fugitive Games
Hey all, We've made a big push this week to address a number of issues that came up at launch. We haven't yet been able to tackle everything but the update today should fix several of the more glaring problems. http://steamcommunity.com/sharedfiles/filedetails/?id=643283573 Changes in 1.1 Language change in game. In Options (Main Menu) you can now change to your desired language. General Localization fixes Numerous fixes for text overruns in Game and Main Menu Adjusted for missing Polish characters General performance improvements Fix for escape menu functionality where users got stuck on cert
2016-03-11 21:01 UTC · Community Announcements · Goodnews
Going live in a couple of minutes. Come hang out in the chat! twitch.tv/fugitivegames
2016-03-08 02:25 UTC · Community Announcements · Fugitive Games
Hey everyone, It has been a crazy couple of days for our small team, but we've been able to collect some solid data thanks to your efforts and will have an update with high-priority fixes rolling out soon. Right now we're focused on the following: Crashes on Startup & During Gameplay Ability to change desired language in-game Input lockout from Escape Key/Pause Game interaction Localized UI cleanup If you'd like to help us track down the crashes, please send a message to support@fugitive-games.com and we'll set you up with the Beta branch. As always, you can follow what we're working on by che
2016-03-08 02:25 UTC · Community Announcements · Fugitive Games
Hey everyone, It has been a crazy couple of days for our small team, but we've been able to collect some solid data thanks to your efforts and will have an update with high-priority fixes rolling out soon. Right now we're focused on the following: Crashes on Startup & During Gameplay Ability to change desired language in-game Input lockout from Escape Key/Pause Game interaction Localized UI cleanup If you'd like to help us track down the crashes, please send a message to support@fugitive-games.com and we'll set you up with the Beta branch. As always, you can follow what we're working on by che
2016-03-05 00:10 UTC · Community Announcements · Goodnews
Join us! Ask us questions! https://www.reddit.com/r/pcmasterrace/comments/49016i/were_fugitive_games_and_our_new_indie_survival/
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/360510/raw.
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