Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2026-09-04 20:14 UTC · Community Announcements · colonyman
The dream of sharing Bot Colony _Redux with the world at large is about to become a reality, as we have set an October 30, 2026 date for the game's Early Access release on Steam - now with comprehensive multilingual support. Speak to Robots In 16 Languages! We've always wanted the game to support multiple languages for all gameplay, so this is a serious milestone for us to reach. We cordially invite gamers from the global community to take part in Bot Colony _Redux's multilingual gameplay. You can use your microphone (or type) to speak to a dynamic cast of intelligent robots in your preferred
2026-06-15 15:31 UTC · Community Announcements · BotColony
As part of our invitation-only Private Beta this summer, we’ve been working with a small group of playtesters who enjoy discovering and sharing interesting gameplay moments.In Bot Colony Redux, every playthrough is different. There are no dialogue trees. Instead, you interact with characters through conversation, using English, other languages, or even a mix of two languages from the 16 languages currently supported by the game.The result is that players often encounter surprising, funny, emotional, or completely unexpected situations that are unique to their playthrough.We’re pleased to launc
2026-05-14 15:48 UTC · Community Announcements · colonyman
Greetings all, We're happy to announce the release of the official trailers for Bot Colony _Redux, along with new details regarding the game’s upcoming multilingual support and next Playtest. Here's the official trailer for Bot Colony _Redux. We also have a new, extended gameplay trailer for your viewing pleasure. Language is one of the core gameplay mechanics of Bot Colony _Redux, and making the game playable in multiple languages — or even a mix of two languages — opens the door to creative, funny, and natural interactions for players around the world. Bot Colony _Redux is a multilingual sci
2026-01-28 02:56 UTC · Community Announcements · colonyman
Hi all, We have a development update today for the new year (pardon the radio silence!). Bot Colony _redux is making steady progress, leveraging improved technology to deliver new features.Robot refreshFollowing our sweeping, game-wide remaster of environments in every episode (exploiting several Unreal 5.6 features), we've now completed a similar refresh to all the robots and vehicles in the game. It's great to see this extra detail, with sophisticated shaders and nuances like weathered metal--making the bots feel more at home in their respective environment. Check out some examples in this p
2025-10-17 14:27 UTC · Community Announcements · colonyman
Greetings all,As you may have noticed, we unfortunately missed the September 30th launch on Early Access. On the bright side, we made this decision based on the excellent feedback we received during our live Playtest (thanks again to all the testers!). The consensus is that Bot Colony _Redux has potential, but needs more polish. Some points we're addressing:Better objectives tracking and checkpoints:Game objectives were not visible, as our mission tracker interface - inside the PDA - wasn't implemented in time for the first Playtest. When we return with the next phase of Playtest, we'll have t
2025-09-26 16:45 UTC · Community Announcements · colonyman
Greetings Testers!As Phase 1 of the Bot Colony _redux Playtest winds down, we'd like to extend a heartfelt THANK YOU to all the players who engaged with the game and provided feedback.It was nerve-racking to put the game "out in the wild" for the first time in earnest, but so worth it.We're in the midst of a big transition from Unreal 5.5 to 5.6, which comes with a lot of re-tooling (and some great performance gains). In addition, we are hooking up Episode 1 and 2 to the main branch and they are inheriting the engine updates and adding new features.When we're back for the next playable version
2025-08-14 14:33 UTC · Community Announcements · Van
Greetings Playtesters! We have some small content updates and game fixes for the Bot Colony _redux Playtest to improve your experience: • Updated chat avatars in the text field for all remaining oil rig bots. Now the face matches the bot! • Updated the audio for the Hunter Bot landing cutscene. Punchier sounds, suitable for Jeff or Jennifer. • Improved SKIP options: Skip the early cutscenes if you like. Get back to gameplay faster! • Updates to Jennifer's sounds when taking damage. No more conspicuously male grunts for our gal. • Fixes to sound restarting in Humanity Test. Background tunes are
2025-08-02 00:42 UTC · Community Announcements · Van
Welcome Playtesters!Thank you for your interest in the Bot Colony _redux Playtest. For this first phase of the Playtest, we have a slice of the game's third episode for you to sample (and feedback!). This episode takes place on an oil rig in the Pacific Ocean, recently abandoned by human staff and taken over by robots!Gameplay to Test: In this smaller version of the episode we've prepared for the Playtest, you'll start by flying a Hunter Bot over the oil rig to remove some pesky sentries before landing. After landing, you'll experience several of the early mission-related dialogue challenges t
2025-07-24 18:11 UTC · Community Announcements · Van
Hey Bot Colony fans! We wanted to share a look at how Bot Colony _redux is evolving with a gameplay clip from our new Humanity Test, which will be part of the Playtest branch (sign up here!).This short scene features two AI interrogators testing whether a player is truly human or a synthetic impostor. The robots are suspicious, sarcastic, and in full control — and it all plays out through real-time mic or keyboard interaction.Here’s what’s improved since the original:✅ More expressive AI dialogue NPCs respond more naturally and stay in-character through complex back-and-forths — including inte
2025-06-11 21:30 UTC · Community Announcements · Van
We are thrilled (!) to invite you to try the first public demo of Bot Colony _redux as part of Steam Next Fest!This is your chance to experience our signature real-time AI-powered conversations with NPCs, with no dialogue trees and no scripts; just whatever YOU want to say!We’re currently hard at work on the upcoming Closed Beta, which will feature expanded content including factions, more mission depth, and richer interaction. Your feedback from this Demo will help shape what comes next.If you’ve ever wondered what it feels like to talk in a game and be understood, now’s the time! Give it a t
2025-05-23 17:56 UTC · Community Announcements · Van
We are excited to share a sneak-peek into the visual transformation our game has seen over the past months and years of hard work! 🤩 Without further ado... ta-da! 🥳 {STEAM_CLAN_IMAGE}/6166112/704c7785efd412b527f42443d82c3f40f99817b1.png What you see here is a 1:1 comparison of the same scene, one from earlier in development, and the other a completely rebuilt version with richer atmosphere and striking details to bring our immersive storytelling to life. This is not only a comprehensive update to models, textures, and level design, it's a complete artistic reimagining powered by Unreal Engin
2025-05-16 17:03 UTC · Community Announcements · Van
Whether you're a long-time fan of the original or totally new to the world of advanced natural language interaction with robots, this is your chance to experience a taste of what's coming. The demo features the same groundbreaking vision we've always shared — now with improved tech and updated visuals, powered by Unreal Engine 5! 🧠 Speak with robots, investigate mysteries and test the limits of AI conversation. It’s all back and better than ever — now featuring an exciting collaboration between OpenAI services and our own homemade Natural Language Processing technology! 💬 Join our community
Full appinfo as delivered by Steam PICS, changenumber 38806473. Also at /api/app/3613080/raw.
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