2026-09-08 05:44 UTC · Community Announcements · Troypc
Hey everyone! Vending Machine Co. v1.2.2 is now live with a batch of quality-of-life improvements, visual polish, and a few useful changes to banking and warehouse management. What's New Warehouse Trash Bin A trash bin has been added to the warehouse, along with a new discard flow for getting rid of unwanted items. Banking Improvements Withdrawal and deposit limits have been increased, and the amount selector now moves in larger steps to make bigger transactions faster. Money Tracking Fix Your save slot's total money now correctly includes both the cash you're carrying and your bank balance. T
2026-07-22 09:01 UTC · Community Announcements · Troypc
Hey everyone! Update v1.2.1 is now available, bringing major improvements to the save system and the way game data is stored. This update refactors several save data formats to reduce save file sizes, shorten serialization times, improve performance, and make saving more reliable. Save System Improvements Added protection against overlapping save operations Implemented comprehensive error handling for the save process Refactored several save data structures for improved efficiency Updated sales tracking with lifetime statistics and seven-day sales history retention Converted machine slot histo
2026-06-12 13:28 UTC · Community Announcements · Troypc
Hi everyone! Vending Machine Co. has received a new update focused on stability, Steam Deck support, UI polish, and several behind-the-scenes improvements to make the game smoother to play. Thank you for playing, reporting issues, and helping us improve the game! What's New & Improved Steam Deck Improvements Improved Steam Deck control support. Added missing Steam Deck UI texts. Fixed Steam Deck related resolution issues. Improved platform checks so the game can better detect and adjust for different devices. Save & Load Improvements Refactored the save/load system for better reliability. Adde
2026-05-02 11:43 UTC · Community Announcements · Troypc
We’ve been listening closely to your feedback, and two things kept coming up again and again. Some of you wanted to run the game on a second monitor, almost like an idler, where the day never ends, and you stay in control of when things move forward. Others told us the opposite: you want speed. Waiting a couple of minutes just to skip a day felt too slow. {STEAM_CLAN_IMAGE}/45649874/c1cd676e3cde5a3241442d3c685ff979fea1e0c2.png We hear you. Different players, different playstyles. So the team put together a Game Modes Update to let you enjoy Vending Machine Co. on your own terms. 🧘 Relax Mode
2026-04-28 13:50 UTC · Community Announcements · Troypc
A fresh update is here with UI improvements, better pacing, fixes, and some nice quality-of-life changes across the board. ⚙️ Balance & Progression Reduced vending machine upgrade costs by $50–$100 to speed up early game progression Improved overall early-game flow and ramp-up pace 🧠 UI & UX Improvements Updated day phase timer visuals and layout, now the player can clearly understand when they can end the day Improved book UI tag spacing Refined pricing panel increase/decrease steps (0.5 increments) Removed unused top item shift behavior Updated end-of-day timer text to “Ready to End” Remove
2026-04-26 13:52 UTC · Community Announcements · Troypc
Here's a small update focused on polish, fixes, and some under-the-hood improvements. Improvements Improved tutorial flow with market chapter adjustments Added Suika reward updates New floating texts for end of day and random events Improved shop stock count handling Better item cost balancing for partnerships Sell overlay can now check panel map visibility Fixes Fixed end of day text and day index issues Synced quest character data properly Improved machine sell chance behavior after Day 40 Fixed an issue causing auto pricing for sponsorship items to be $0.01 Refactors & Technical Refactored
2026-04-25 10:49 UTC · Community Announcements · Troypc
Vending Machine Co. is officially out now! Start small with just one machine… then suddenly, you’re running a whole vending empire across a lively Japanese-style city. Pick your neighborhoods, stock up on snacks, set the perfect prices, and keep your machines running smoothly. The full version is packed with improvements, new systems, and lots of extra content to explore: Shift Click to quickly load boxes into your machines or truck (no more dragging!) Truck upgrades, including some “illegal” mods in Yakuza Row 👀 Truck skins with colors and stickers to customize your style Charms from Temple
2026-04-10 04:02 UTC · Community Announcements · Troypc
Hey everyone! We just hit 70,000 wishlists for Vending Machine Co. 🤯 Seriously… thank you. This kind of support means everything to us. And we’ve got two big things to share: 📅 Release Date Announcement Vending Machine Co. officially launches on April 25th! We can’t wait for you to start building your vending empire across the city. 🎬 New Trailer is Live We’ve also dropped a brand new trailer showing off the latest gameplay, features, and improvements coming to the full version. Go check it out! 🛠️ Full Game QoL Improvements We’ve been listening closely to your feedback and made the game m
2026-03-08 05:18 UTC · Community Announcements · Troypc
Hey restockers!! We have been working on the full game content, as we shared it with you in the previous devlog, we have now also updated our game's demo to bring the latest QoL, bug fixes, and recent art updates to the demo. {STEAM_CLAN_IMAGE}/45649874/43b20701d518be56943ef3ad4b509bb12a3f30e6.png Here are some of the improvements you will notice in the updated demo: Quality of Life Improvements • Improved UI clarity across several menus and tablet apps • Icon size and interface readability polish • Updated area unlock panel and map indicators • Better backpack interaction and reduced misclick
2026-02-04 04:54 UTC · Community Announcements · Troypc
Hey Restockers! First of all, thank you so much for the amazing response to our game, we reached 70,000 wishlists with your support! Over the past months we’ve been reading your feedback, watching streams, and quietly noting where players got confused, where things felt shallow, and where you simply wanted more. The most common requests were pretty clear: make areas feel more unique, explain why sales fail, add more strategy, and make the city feel alive instead of static. So instead of just stacking more content on top of the demo, we reshaped the game around those ideas. The full version is
2025-10-29 06:06 UTC · Community Announcements · Troypc
Get ready for our biggest demo update yet! This patch focuses on new machines, UI polish, economy updates, and tons of quality-of-life improvements. 🆕 New Content New machine sprites with improved import & size optimization Introduced machineType enums for smoother system expansion Added expired machine system for time-based challenges New rent indicator setup for machine state clarity Fixed fuse mini-game and improved reward/repair feedback 💰 Economy & Systems Auto price button added for quicker setup pricingController and economyController fully reworked USD currency system now supports wh
2025-10-17 10:30 UTC · Community Announcements · Troypc
Hey vending moguls! 🍹 This update brings another round of improvements, polish, and system tweaks based on your latest feedback and our ongoing work toward full release. Here’s what’s new: ✨ Gameplay & Systems • Quest System refactored with Google Sheet integration • Improved quest UI & scroll wheel overlay support • Added pitch randomizer for map hover and refreshed coin stack sounds • Object destruction now works correctly with scale punch animations • Storage warnings optimized to prevent floating text spam • SlotModel improvements: new lightweight removeItem and deterministic refresh dela
2025-10-13 13:56 UTC · Community Announcements · Troypc
🍹 Vending Machine Co. — Next Fest Demo Is Live! Hey everyone! We’re thrilled to announce that Vending Machine Co. is joining Steam NextFest with a special demo build available now. Step into the cozy, snack-filled world of running your very own vending empire in a charming Japanese-inspired city. Whether you’re in it for the chill vibes or the strategic challenge, there’s something here for you. 🎮 What’s in the Demo Here’s a sneak peek at what you can try during NextFest: • Choose your starting neighborhood (Komorebi Homes or Otaku Alley) • Place and upgrade vending machines • Stock fun item
2025-09-23 16:45 UTC · Community Announcements · Troypc
We’ve packed in a lot of fixes and improvements with this update! Here’s what’s new: Gameplay & Systems EconomyController refactored, debugger added, and upgrade data sync improvements Hardcap removed from the economy system with exponential sellChance adjustments Hot item multiplier syncer added for better tracking of item boosts MachineConditionModel implemented for improved reliability UI & Visuals AreaApp tooltip yOffset fix for smoother display HUD updates: hideHUD action refined, new currency handling (LS+J), and debug panel improvements Tablet visuals updated with fresh art assets and a
2025-09-17 18:16 UTC · Community Announcements · Troypc
Vending Machine Co – Update 0.6.6 Hey Vending Tycoons! 🥤 We’re back with another update, and this one focuses on making your vending empire smoother, smarter, and way more strategic. Let’s dive into the highlights: 🛠️ Major Bug Fixes No More Vanishing Stock Some of you reported that buying a lot of items at once sometimes caused them to mysteriously disappear. We tracked down the issue and squashed it. Now, when you bulk buy, every item you’ve paid for will properly land in your hands, ready to stock up your machines. 🔥 New Feature: Hot Items Button Ever wondered what’s selling like crazy i
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