2026-09-11 15:12 UTC · Community Announcements · Jasmin
Hey everyone! 🏰 Short update before the weekend as we’re still taking it all in. A few days after launch, more than 150,000 of you have picked up Wanderburg in the first three days, over 800 streamers have jumped into the game, and we peaked at 9.9K players online at once yesterday. That’s a pretty incredible start, and we’re very happy to see so many of you exploring Wanderburg with us. We've been spending a lot of time reading your feedback and bug reports, checking out your crazy builds and highscore chases, and were happy to see so many kind messages being directed towards us. We’re also
2026-09-11 13:05 UTC · Community Announcements · Jasmin
Hey everyone!another day another hot fix went live over night. Here's what's changed:🛠️ Bug Fixes - Enemy vehicle "Mole" no longer gets stuck on units - Fixed diminishing-damage upgrades for the Front Barracks Module - Fixed the Valkyrie / Phoenix Feather interaction - Fixed the reverse/forward multiplier - Fixed bugs with Legendary/Special upgrade selection - Fixed \ in the Boost Info Box - Fixed the First Win and All Biomes Won achievements 🎮 Gameplay & Controls- Force Mage active ability now cancels incoming projectiles - Wizard Crew auto attacks now slow targets for 3 seconds - Tweaked d
2026-09-10 13:35 UTC · Community Announcements · Langer Toast
Hi everyone! Now that we have better statistics from all of you playing, we took some time to rebalance our stats-based achivements, so that you don't have to grind quite as hard. We also changed the naming convention of the "distance travelled" achievements to meters, because that's what we're actually tracking (we kept kilometers in the description) The changes are: Distance Travelled:Tier 1: 10km (10.000m) Tier 2: 100km (100.000m) Tier 3: 1000km > 250km(250.000m) Tier 4: 5000km > 500km(500.000m) Tier 5: 10.000km > 1000km(1000.000m) Bosses killed:Tier 1: 10 Tier 2: 25 Tier 3: 50 Tier 4: 100
2026-09-10 07:19 UTC · Community Announcements · Sidekick Publishing
Hello again everyone!Another Hotfix went live over night and we wanted to share with you what has changed/improved:🐞 Bug FixesFixed enemy vehicle Ballista wheel animationAdded safety measures for the Agent 0 health agent bugPlease test this and let us know if you were affectedAdded safety measures for the Spider player vehicle loadout freezePlease test this!Fixed inconsistent Module Ram damageFixed player HP roundingFixed the “Rnage” typo 🎮 Gameplay & ControlsAdded an alternative controller driving stylePlease try it and give us your feedback!Nitro regeneration now starts 0.5 seconds after u
2026-09-09 20:00 UTC · Rock, Paper, Shotgun
Truth be told, I'm still not sold on "bullet heaven" as a genre. Name notwithstanding, the genre is certainly here to stay, and there always seems to be funny new takes on it despite the fact that Vampire Survivors did kind of start it off without much room for improvement. While I'm not sure if Wanderburg is an improvement (I haven't played it yet), I do conceptually like its approach being to hand you a modular medieval castle tank that can suck up sheep and blast cannon fire at your enemies. And it's out today in early access! Read more
2026-09-09 17:17 UTC · Community Announcements · Sidekick Publishing
Hi everyone!thank you for continuing to play and support Wanderburg. We see and hear everyone of you and your feedback!We've just pushed another Hotfix live with several improvements and bug fixes: 🐞 Bug FixesFixed an issue where bosses could get stuck on health cratesImproved boss spawn positioning to make it more robustFixed exception handling when Steam initialization is missingFixed Loadout localization on startupFixed Captain localization/description💻 Performance & StabilityChanged Graphics API priority to improve performance and reduce crashes⚖️ BalancingFront Barrack Module: Increased
2026-09-08 23:14 UTC · Community Announcements · Langer Toast
We fixed a few of the most important bugs, let us know if the fixes worked for you! We also tweaked the balancing and are excited for your feedback. You can join the discord to notify us of new bugs or to look if your issues have been reported already.Thank you much. Es gibt nur eine Burg! 🧩 Gameplay & Mechanics- Added Health pickups to Grassland 1- Grassland 3 and Dark Forest 2 & 3 enemy compositions adjusted with fewer but stronger enemies- Added an Overworld collider- Added prevention for teleporting outside the playable area⚖️ Balance Changes- The Dark Tower (Difficulty 1) health reduced
2026-09-08 14:53 UTC · GamingOnLinux
Wanderburg released into Early Access today and it's one I think you're going to love - with castles on wheels, legs and all sorts. Read the full article here: https://www.gamingonlinux.com/2026/09/castles-on-wheels-and-legs-built-for-destruction-wanderburg-is-explosive-fun/
2026-09-08 13:06 UTC · Community Announcements · Jasmin
We can finally let you explore what we’ve been working on at full force. The game has come a long way since the early playtests and demo and we think you’ll be surprised by how much has changed. We can’t wait to see your crazy builds, watch your runs, and see who takes over the leaderboards!A massive thank you to our community, playtesters, creators, families, and friends who supported us along the way. You are the best! This is just the beginning for us. We want to hear all your feedback and read your Steam reviews as we keep working on new content. Stay tuned, because we’ll be sharing an Ear
2026-09-06 09:24 UTC · Community Announcements · Sidekick Publishing
Hey everyone!To make sure you are prepared with snacks and a hot or cold beverage of your choice on the exact second the gates open on Tuesday, September 8, check out our global unlock schedule below to find out when the game goes live in your time zone: 🕒 Global Release Schedule:Los Angeles (PDT): 6:00 AMNew York (EDT): 9:00 AMLondon (BST): 2:00 PMBerlin / Paris (CEST): 3:00 PMTokyo (JST): 10:00 PMSydney (AEST): 11:00 PMSee you in 48 hours,Randwerk & Sidekick Publishing
2026-09-04 13:34 UTC · Community Announcements · Sidekick Publishing
{STEAM_CLAN_IMAGE}/45651220/b7c13c5aa78cd72b8bc7fcbc63d6f9a9fbc95289.jpg Hey everyone! We are still catching our breath after an absolute whirlwind of a week in Cologne, but we couldn't wait another second to share some huge news with you all. Wanderburg won the official gamescom award for "Most Entertaining"! 🥳🏆 None of this would be possible without YOU—our incredible community. Whether you tested the demo, gave us feedback, or cheered us on from home during the Future Games Show showcase, thank you from the bottom of our hearts. You built this hype with us! 🏰 Early Access Launches Next T
2026-08-26 19:15 UTC · Community Announcements · Sdaan
{STEAM_CLAN_IMAGE}/45651220/9a3408c77b010f16a08f7c44aa5706eb67af57ee.png Hi everyone, the date is finally here! 🎉 After all the work, testing, tweaking, breaking things, fixing them again, and plenty of adventures along the way, we're incredibly happy to finally share the date with you: On September 8, 2026 Wanderburg will officially enter Early Access on Steam! We're also incredibly happy to share that Wanderburg has been nominated for “Most Entertaining” at the Gamescom Awards! 😎 If you have a moment, we'd really appreciate your vote! 🙏🔥 ⭐ Vote for Wanderburg here! ! ⭐ Thank you to every
2026-07-20 19:02 UTC · Community Announcements · Sdaan
{STEAM_CLAN_IMAGE}/45651220/9a836289a083491c4b40c3e2fbdf8662e164bb72.jpg Hey hey everyone!! A little glimpse of what's coming... :eyes: We've been hard at work, and today we're excited to share a small sneak peek of what we've been cooking up and which has premiered today at the Games Composed in Germany Showcase hosted by IGN: a brand-new desert biome, new enemies, bosses, and more! We can't wait to show you what's ahead! Thank you all for your incredible support so far. It genuinely means the world to us. ❤️ If you're heading to Gamescom, come say hi! You'll find us in the Home of Indies are
2026-07-09 12:03 UTC · Community Announcements · Sdaan
{STEAM_CLAN_IMAGE}/45651220/138994ac83c8119f73c618c1ec5571c049dbb661.png Hey everyone! :wave: We know it’s been a little while since our announcement at the end of May, but the wait is officially over: the VIP playtest is kicking off this week! :tools::sparkles: We’ve been busy preparing the build, and over the next couple of days, we’ll start sending out invites to the select group of players who applied during the Medieval Fest. Keep an eye on your notifications — you’ll be added to our dedicated, private testing space very soon! Missed the first wave? Don’t worry! If you’ve joined our commu
2026-05-04 15:24 UTC · Community Announcements · Sdaan
{STEAM_CLAN_IMAGE}/45651220/138994ac83c8119f73c618c1ec5571c049dbb661.png Hey everyone! We have a small Wanderburg update for you 😎 Wanderburg will be launching into Early Access this summer! To help us make the game as strong as possible before then, we’ve decided to give ourselves a bit more time before starting the closed playtest. The more we work on the game, the more opportunities we see to improve and polish the experience before opening the gates to everyone 🙂 This extra time will help us improve balance, fix issues, add more polish, and make the overall experience even stronger. We k
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