Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:43 UTC.
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2026-08-25 04:15 UTC · Community Announcements · SHINY
MateEngine 3.4XA little thing... i am still alive... so is MateEngine! it is still under developement... just slowed down... but here have some neat things until even bigger things will happen in future :)Changes:* Changed the walking Max Speed from 2.5 to 3.0* Changed the walking Max Cycle from 1 Second to Max 2 Seconds.Animations:Walking:* Updated the standard walking animation to a more cute "Happi Jumpy" Walking AnimationThat looks more cute that looks more cute!!! I DONT CARE!!!* The Character makes now cute spins after it stopped walking around!Dancing:* Added Hip-Hop Dance Animation* Ad
2026-01-19 16:09 UTC · Community Announcements · SHINY
MateEngine X3.3 Avatar Walking on Desktop (Experimental) We heard your feedback and worked on it. Avatars can now move freely on your desktop. When an avatar is idle, it can walk on its own to the left or right. If the avatar is not idle (for example, dancing or playing another animation), it will not walk away. This feature is experimental and can be enabled in the Settings menu by scrolling all the way down. Known issue: the avatar can still walk while the Settings menu is open, so be careful.Window Sitting FixesFixed an issue where switching to a custom or DLC model and then back to the mai
2025-12-15 03:35 UTC · Community Announcements · SHINY
Hello Silly Goobers!You may think, “Oh, there hasn’t been an update for a month.” Sometimes we humans need a vacation and a break from certain things in life, and that’s exactly what I did. The break is over, and I’ll soon be working on updates that mainly focus on fixing reported bugs.After those smaller bug-fix updates, I’ll introduce two new features I’ve been working on secretly in the background. I can’t wait to share them, and I thank you all for the bug reports, feature requests, and feedback.
2025-11-13 11:58 UTC · Community Announcements · SHINY
MateEngine X3.2 – Community UpdateThis update focuses on community suggestions and reported bugs.Timer Update (User Request #363) You can now add unlimited timers to MateEngine, perfect for reminders like your pizza timer. Open the Alarm menu via the radial menu and click the new “Add Timer” button next to “Add Alarm.” Set any duration up to 24 hours and 59 minutes, and add a custom message for each timer.Dance Player Update (User Request #321)Added a Shuffle button to play random dance songs instead of following a fixed order.Added a Loop button to repeat your favorite song and dance indefini
2025-11-05 05:43 UTC · Community Announcements · SHINY
MateEngine X3.1Screenshot Feature You can now take high-quality screenshots of your avatar directly from the MateEngine System Tray by clicking “Take Screenshot.” Images are saved with a transparent background, ideal for creating banners or editing photos. Saved under: Pictures/MateScreenshotsSystem TrayAdded a Resize Window option. This helps users on high-resolution displays (such as 4K monitors) adjust the app size between three preset scales if it appears too small on first startup.Window Sitting & TaskbarFixed a minor animation issue in one of the sitting poses. Reworked and re-added thre
2025-11-02 03:31 UTC · Community Announcements · SHINY
MateEngine X3.0-1 PatchFixed an issue where the avatar could clip into the taskbar when moved sideways quickly before sitting.Fixed an issue where the avatar could clip into windows when moved sideways quickly before sitting.Fixed an issue where the avatar could sink into windows or the taskbar when switching sitting positions rapidly.Fixed an issue causing the MateEngine startup sound to play with a long delay.
2025-11-01 10:49 UTC · Community Announcements · SHINY
MATEENGINE X3.0First of all, thank you so much for using MateEngine, especially to everyone who purchased it and supports me as a solo developer.MateEngine has reached a new milestone. We’ve fixed many bugs and added three major features and core changes to the app.You may have noticed a lot of recent updates. That’s because I’ve seen incredible support on Discord and here on the Steam page. It truly motivates me, and as an indie dev, I’m having even more fun working on this project. My goal is to make MateEngine the best desktop mascot experience possible.We’ve changed and improved so much al
2025-10-30 06:13 UTC · Community Announcements · SHINY
Oh no! A zombie!Yes, you see that right — we’re bringing Minecraft into MateEngine! We’re developing both a Forge mod and a Fabric mod for Minecraft 1.21.X.This integration enables cross-interaction between MateEngine and Minecraft: Java Edition. Right now, we’re building a system where your avatar warns you when certain mobs are nearby. We’ve all been there: a creeper sneaks up, and suddenly—boom—you’re gone.Not anymore. This time, your favorite avatar will help keep you safe during your Minecraft sessions, warning you whenever danger approaches. Soon!
2025-10-27 20:48 UTC · Community Announcements · SHINY
Improved Taskbar and Window Sitting We are currently rewriting the sitting mechanics for taskbar and window sitting. This update will allow avatars to sit on windows and the taskbar in a more natural and visually appealing way. It uses special layering methods so that legs appear in front of a window while hair and other parts render behind it, creating a more realistic look.Developing this feature is challenging, as MateEngine is designed to stay lightweight and highly performant. While we cannot guarantee its final inclusion, we want to share what might be possible in the future. Our goal is
2025-10-23 22:57 UTC · Community Announcements · SHINY
MateEngine 2.7.0Fixes and Improvements:Fixed an issue where the avatar could be dragged beyond window edges, causing visual glitches.#268 The avatar no longer reacts to mouse movement when “Avatar Always in Front” is disabled.#288 Added a “Reset Blendshapes” button to the Blendshape Menu that allows resetting all blendshape values to default.Changes:#149 Headpats now require circular or back-and-forth mouse movement on the avatar’s head to trigger the animation.Reduced the “Hand Hold” detection area to prevent accidental activation during headpats.New Cosmetics:Added a new cosmetic item “ERROR
2025-10-21 23:59 UTC · Community Announcements · SHINY
MateEngine 2.6.0-2 – Performance UpdateA new toggle called "Memory Optimization" has been added in the Debugging section (Open Settings and scroll down). When enabled, it reduces RAM usage by up to 60%. If you notice bugs, issues, or strange behavior, it’s recommended to turn this feature off. This option is mainly intended for systems with 8 GB of RAM or less. Users with 16 GB or more generally don’t need to enable it.
2025-10-21 20:55 UTC · Community Announcements · SHINY
MateEngine 2.6.0 – Modding UpdateUI UpdatesLanguages are now preloaded, removing visual glitches when opening the Settings MenuThe Settings Menu UI has been fully redesigned, with all settings organized into clear categories for easier navigationOverall UI loading speed has been improvedThe Tutorial Page now matches the new UI design for a consistent lookChanged the spacing between each letter to make the UI more compactModel UpdatesAdjusted Ayrina’s breast physics for more natural movement (they were a bit too exaggerated before)Tooltips Tooltips have been added to several options to explain
2025-10-21 01:53 UTC · Community Announcements · SHINY
Modding UpdateAn update is coming in a few days that opens more modding in MateEngine. This post walks you through what is new and how you can join in. MateEngine was built for the community and I have been reading your wishes on Discord and the GitHub request hub. Let us make cute things together.What is comingVoice packs and sound packs Replace any sound in MateEngine. UI clicks, drag sounds, dance cues, system voices. Use Vocaloid or UTAU for adorable voice sets or swap only a few UI sounds. Your choice, your vibe.Custom dance trails Change the dance trails to your own textures and particle
2025-10-18 13:22 UTC · Community Announcements · SHINY
MateEngine 2.5.0-2 – The Finishing UpdatePerformance UpdateFixed an issue that caused slow boot times on the Steam version.Improved startup speed by up to 2×, allowing MateEngine to launch much faster.Added automatic mesh data optimization to reduce GPU usage. Note: User-generated content such as Workshop avatars may still perform worse than MateEngine’s original avatars.VRMLoader UpdateAdded managed RAM allocation to minimize memory leaks when switching models frequently.Reduced overall RAM usage to improve system stability.Dance Player UpdateAdded smooth transitions between dances and animat
2025-10-16 19:00 UTC · Community Announcements · SHINY
MateEngine 2.5.0 – The Polishing UpdateMateEngine 2.5.0 focuses entirely on refinement and user experience. Countless small bugs, jitters, and inconsistencies have been removed to make the overall experience smoother, more stable, and natural. This update introduces no new features but improves performance, responsiveness, and internal reliability across all systems.VRMLoader UpdateAdded full support for VRM files using the Standard ShaderAdded full support for VRM files using the UniGLTF/UniUnlit Shader These changes ensure that more avatar types load correctly and consistently, both in Edito
Full appinfo as delivered by Steam PICS, changenumber 38304197. Also at /api/app/3625270/raw.
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