Fighties 2
The sequel to Fighties is available now in Early Access. It is called Fighties 2. Here is a link: Link to Fighties 2
Fighties is a fast paced 2D platform fighter. Choose from a wide selection of Fighties each with their own unique play style. Beat down your opponents to become the strongest Fightie of them all.
| App ID | 362810 |
|---|---|
| App type | Game |
| Developer | Pillow Pig Games |
| Publisher | Pillow Pig Games |
| Homepage | http://pillowpiggames.com/ |
| Release date | 2015-07-14 06:59 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/362810 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Fighties.exe | windows | Launch | |
| 1 | Fighties.app | macos | Launch | |
| 2 | Fighties | linux | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:26 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 1033497 | 2016-03-21 21:07 UTC | ||
| mac2 | 731466 | |||
| updatetest | 830030 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 362811 | windows | 59.06 MB | 37.18 MB | 2390610685139602761 | branches: mac2, updatetest | |
| 362812 | macos | 60.99 MB | 25.05 MB | 414440804964233834 | branches: mac2, updatetest | |
| 362813 | linux | 63.60 MB | 39.38 MB | 3220646162881039128 | branches: mac2, updatetest |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 830030 | updatetest | 2026-09-11 22:26 UTC | 4 hours ago |
| 731466 | mac2 | 2026-09-11 22:26 UTC | 4 hours ago |
| 1033497 | public | 2016-03-21 21:07 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The sequel to Fighties is available now in Early Access. It is called Fighties 2. Here is a link: Link to Fighties 2
Added online mode to survival. Added a new filter red blue. Fixes: Fixed a memory leak when recieving packets online. Fixed death pixel packet not being sent online. Fixed puppet facing wrong direction online. Fixed projectiles not being displayed when a puppet bullet or shotgun bullet is on screen when online. Fixed shuriken being drawn as a card online. Fixed a memory leak when using the baller.
Added online mode to survival. Added a new filter red blue. Fixes: Fixed a memory leak when recieving packets online. Fixed death pixel packet not being sent online. Fixed puppet facing wrong direction online. Fixed projectiles not being displayed when a puppet bullet or shotgun bullet is on screen when online. Fixed shuriken being drawn as a card online. Fixed a memory leak when using the baller.
Problem causing game to not launch should be fixed. Online on the mac version might not be working. We will try to fix it. Changes: Made it so that when the shooter shoots within smoke the bullets give more damage and are different color. Ninja can pick up shuriken to refill stamina. Improved punching puppets attack hit boxes. Owl gets stunned if their knife gets hit. Decreased Trickster attack speed. Removed send type option for online multiplayer. Fixes: Fixed bug where pixel effects on item pickup were small. Fixed some of the achievements not being given. Fixed bomber throwing bombs in to
Problem causing game to not launch should be fixed. Online on the mac version might not be working. We will try to fix it. Changes: Made it so that when the shooter shoots within smoke the bullets give more damage and are different color. Ninja can pick up shuriken to refill stamina. Improved punching puppets attack hit boxes. Owl gets stunned if their knife gets hit. Decreased Trickster attack speed. Removed send type option for online multiplayer. Fixes: Fixed bug where pixel effects on item pickup were small. Fixed some of the achievements not being given. Fixed bomber throwing bombs in to
Fixed the final boss in arcade 1 being the wrong boss. Fixed problem with the game not saving Poison costume or beating arcade. Fixed up how the poison gas gives damage. The poison will now give the correct amount of damage to bosses. Fixed bug where Clawer could go into the wall at the start of a fight. Fixed game being drawn wrong sizes when using filters on mac. Fixed shooter not going invisible when in smoke. Added a slowing effect to the poison gas to make it a little better. For next update: There is a problem with some of the achievements so I will fix those. I will try to get online su
Fixed the final boss in arcade 1 being the wrong boss. Fixed problem with the game not saving Poison costume or beating arcade. Fixed up how the poison gas gives damage. The poison will now give the correct amount of damage to bosses. Fixed bug where Clawer could go into the wall at the start of a fight. Fixed game being drawn wrong sizes when using filters on mac. Fixed shooter not going invisible when in smoke. Added a slowing effect to the poison gas to make it a little better. For next update: There is a problem with some of the achievements so I will fix those. I will try to get online su
Added three new characters. Added arcade mode number two. Added option to play with more health in offline versus mode. Added option for vsync. Added new levels. Redone online code to improve performance. Added some filters in video options. Added steam cloud. Added character moves to tutorial. Fixed a bunch of small bugs. New bugs we will fix soon: Shooter not going invisible when in smoke. Game is drawn wrong size when using filters on Mac.
Added three new characters. Added arcade mode number two. Added option to play with more health in offline versus mode. Added option for vsync. Added new levels. Redone online code to improve performance. Added some filters in video options. Added steam cloud. Added character moves to tutorial. Fixed a bunch of small bugs. New bugs we will fix soon: Shooter not going invisible when in smoke. Game is drawn wrong size when using filters on Mac.
Added a way to reset controls if they get all messed up. Press shift + enter to reset controls to default and go to the main menu. Press tab to switch draw setting. This will probably be moved to the options in the next update. The second draw setting wont keep the aspect ratio and it might make the game run faster if it is running slow. Increased shotgun single shot strength when colliding with other projectiles. Increased owl maximum special stamina. Increased owl special stamina cost. Shortened delay when bomber throws bombs. Slightly increased delay when robot shoots a rocket. Shortened de
Added a way to reset controls if they get all messed up. Press shift + enter to reset controls to default and go to the main menu. Press tab to switch draw setting. This will probably be moved to the options in the next update. The second draw setting wont keep the aspect ratio and it might make the game run faster if it is running slow. Increased shotgun single shot strength when colliding with other projectiles. Increased owl maximum special stamina. Increased owl special stamina cost. Shortened delay when bomber throws bombs. Slightly increased delay when robot shoots a rocket. Shortened de
If the game wont start or you can't go to online mode after the update: right click the game and delete local content then reinstall the game. Fixed bomber idle graphic. Made it so that the host will wait if someone is lagging online. Fixed up the options menu. Added sfx volume control. Added setting to turn off hud bars and draw game taller. Added option to turn off double tap dash. Fixed bug where choosing random in online would crash game. Fixed online character select display on higher res screens. Added shift to list of keys. Added dash button for keyboard controls. Made it so necromancer
If the game wont start or you can't go to online mode after the update: right click the game and delete local content then reinstall the game. Fixed bomber idle graphic. Made it so that the host will wait if someone is lagging online. Fixed up the options menu. Added sfx volume control. Added setting to turn off hud bars and draw game taller. Added option to turn off double tap dash. Fixed bug where choosing random in online would crash game. Fixed online character select display on higher res screens. Added shift to list of keys. Added dash button for keyboard controls. Made it so necromancer
Fixed bug where removing certain players in squad mode characterselect screen caused game to crash. Fixed bug where deleting an ai in squad mode characterselect screen caused another players squad to change. Fixed bug where arcade mode couldn't be played if squad mode was selected in versus. Fixed water bubble going small when attacking. Fixed most of characters drawing wrong frames when rolling in the air. Fixed robot being able to shoot infinite rockets while dashing. Fixed fire being able to create infinite fireballs when dashing. Fixed melee fighters being able to continuously attack while
Fixed bug where removing certain players in squad mode characterselect screen caused game to crash. Fixed bug where deleting an ai in squad mode characterselect screen caused another players squad to change. Fixed bug where arcade mode couldn't be played if squad mode was selected in versus. Fixed water bubble going small when attacking. Fixed most of characters drawing wrong frames when rolling in the air. Fixed robot being able to shoot infinite rockets while dashing. Fixed fire being able to create infinite fireballs when dashing. Fixed melee fighters being able to continuously attack while
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/362810/raw.
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