Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-23 19:32 UTC · Community Announcements · Basolute
-Fixed an issue where the coal generator would get stuck if fed with any rock other than coal. -Fixed an issue where the coal generator could get stuck when running out of fuel. -Removed unnecessary conditions on the coal generator to make it easier to use.
2025-09-10 19:23 UTC · Community Announcements · Basolute
Biggest change is to the Deep and the game’s ending. The Book no longer finishes the game early but instead gives a big bonus. (As a consequence, the hints on the Motivation Screen have been made more subtle.) Quite a few new panels have been added to extend gameplay, and the game now features a completely new ending. I hope you’ll like it!List of changes:-Added a new ending.-Added the Opposite Button, which makes some things… opposite. (Thanks to 93svean for the inspiration!)-Added a new rock type: coal.-Added a Coal Generator to the Drill. It now needs coal to operate.-Added the Sand Maker p
2025-08-29 21:30 UTC · Community Announcements · Basolute
Hi everyone! Just wanted to share a quick devlog to keep you in the loop. I’m making good progress on the next update, the new ending is already implemented, along with several new panels. My trusty playtesters will be checking out the build soon, and if all goes well the update should be ready in about two weeks. See you soon!
2025-08-18 15:31 UTC · Community Announcements · Basolute
That’s… a lot of clicking. Click to Continue has now officially reached over 5,000 copies sold on Steam, which means there are thousands of you out there clicking buttons, opening panels, and occasionally wondering “why am I still doing this?". Thank you for playing, experimenting, and sending bug reports that are somehow both helpful and alarming.The next update is in the works, featuring new panels, fresh mechanics to finally reach the end the “legit” way, and a completely new ending.See you in the next update !
2025-08-08 05:29 UTC · Community Announcements · Basolute
-Fixed pickaxe that couldn't be picked up by deactivating substepping.
2025-08-07 08:51 UTC · Community Announcements · Basolute
-Fixed tunnel walls not granting any clicks when destroyed.-Added continuous collision detection to stones, polished stones, garbage, lemon, spring, ink cartridge, gold button, and jade button.-Enabled substepping to improve simulation accuracy for moving items.
2025-08-01 15:50 UTC · Community Announcements · Basolute
-Added a backup system for save files. If a save gets corrupted, the game will automatically use a backup and replace the broken file.-Fixed the missing collision on the Spin Game glass. Items can no longer be thrown into the machine.-Added a failsafe for spin game prizes. They now auto-delete if they stay stuck for too long.-Removed player collision on both cylinders of the polishing machine.-Removed player collision on all panel covers.-Fixed all panel covers, that could be clicked multiple times when opening a panel.-Fixed the camera’s eye being visible when hacked, even if the eye upgrade
2025-07-27 12:15 UTC · Community Announcements · Basolute
Click to Continue, Update 1.1 is now live! This patch brings a bunch of new stuff, quality-of-life improvements, and better performance. Here's the full list of changes: -Added the Quadslot Fabricator panel, allowing the creation of a few items to boost click power.-Added new items: jade button, spring, trash, ink cartridge, and polished stones.-Added the Trashcan panel to dispose of small unwanted items.-Added the S.M.O.O.T.H. panel, used to create polished stones.-Added the Spin Game panel, with 7 different click prizes.-Added the Laser Tower panel, which grants a click bonus with each full
2025-07-21 15:10 UTC · Community Announcements · Basolute
Against all odds, Click to Continue has passed the 1,000 copies sold mark and we’re now over 1,000 click enthusiasts.Thank you so much to everyone who clicked the button, found the secrets, or got weirdly obsessed with that one panel that does something, probably. Your support, feedback, and occasional bug reports have helped the game evolve, and there's more on the way.A major update is on the way, with new panels, new mechanics, and the usual mix of bug fixes and QOL improvements.In the meantime, if you enjoyed the game, feel free to leave a review, share it with a friend, or just keep click
2025-06-20 17:53 UTC · Community Announcements · Basolute
Hey everyone!Click to Continue has officially sold over 500 copies on Steam! For a strange little clicker game full of nonsense… that's honestly amazing.Thank you for playing, clicking, and sometimes breaking things.I made this game as a weird experiment, and your support means the world. Keep clicking !
2025-06-20 17:47 UTC · Community Announcements · Basolute
- Completely reworked the Color Simon Says mini-game. It shouldn't get stuck anymore (hopefully). The rules have also changed: the player can now press a button to view the pattern, then replicate it.
2025-06-16 09:23 UTC · Community Announcements · Basolute
Spanish version of Click To Continue is now live on Steam! Try the game in Spanish today!
2025-06-16 09:13 UTC · Community Announcements · Basolute
-Added full Spanish translation. -Removed the numpad "-" shortcut for opening the escape menu. -Fixed an issue where the escape menu could be opened from the title screen, causing loss of focus and unintended movement. -Added a few missing French translations. -Fixed the Autounit effect not appearing in the hack console when hacking or using /status. (Note: if already hacked, the effect remains blank due to save data.) -Prevented player movement during popups (was happening when a direction key was held while the popup appeared).
2025-06-01 20:04 UTC · Community Announcements · Basolute
-Reworked the coffee system, identical coffees can now be stacked. This means a coffee can be consumed while it's already active, and the timers will stack. -Added a stop button to the color game (it stop the color game at its current state to apply the bonus). -Fixed an issue where the end button could be clicked multiple times, causing multiple end screens to open. -Fixed end actors being spawned multiple times. -Increased a few tick rates for better performance. -Removed the pause for several popups. -Disabled camera debug and gameplay debugger keys that were still accessible to players. -C
2025-05-27 16:49 UTC · Community Announcements · Basolute
The game is now fully playable in French. The game should detect your language automatically, but you can also change it from the main menu.
Full appinfo as delivered by Steam PICS, changenumber 37919612. Also at /api/app/3636440/raw.
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