Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
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2020-05-31 20:35 UTC · Community Announcements · Bigosaur
Version 2.0.2 is online. The game now has Steam achievement for every hat. You have to reach a checkpoint after collecting it in order for the game to save it. The level editor is now available from the main menu as well. Both of these changes are only available in the Puzzle Reboot version, so make sure you select that one when launching the game.
2020-04-25 21:06 UTC · Community Announcements · Bigosaur
A completely revamped version of Seeders is now available on Steam. The update is completely free for all players who own the original game. It includes major improvements to graphics and animations and overhaul of sound effects and music. Many puzzles are redesigned. Most of the hardest puzzles are now optional. Here's the full list of changes: - major graphics improvements - added character animations - added many missing sound effects - redesigned many of the puzzles for better control - made the hardest puzzles optional - improved co-op play: better puzzles, restart chapter option, etc. -
2019-07-26 20:46 UTC · Community Announcements · Bigosaur
A completely revamped version of Seeders is now available for Nintendo Switch. It includes major improvements to graphics and animations, overhaul of sound effects and music, many puzzles redesigned and most hardest puzzles are now optional. Here's the full list of changes: - major graphics improvements - added character animations - added many missing sound effects - redesigned many of the puzzles for better control - made the hardest puzzles optional - improved co-op play: better puzzles, restart chapter option, etc. - improved controller support - updated music and improved audio mixing - r
2019-07-10 12:55 UTC · Community Announcements · Bigosaur
Based on player feedback for the Seeders Classic version, I decided to make some major improvements for the new Nintendo Switch port: - major improvements to graphics - added character animations - added many missing sound effects - redesigned many of the puzzles for better control - made the hardest puzzles optional - improved co-op play: better puzzles, restart chapter option, etc. - improved controller support - updated music and improved audio mixing - reloading checkpoints is much faster - added more hats (there are 16 hats total now) - general polish Seeders Puzzle Reboot will be exclusi
2018-02-19 17:48 UTC · Community Announcements · Bigosaur
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9778632/daf2b60e39f88eac9a7dba591fa52ba1c3ff65e0.png Since Seeders was released I have been working on a new game. It's an action roguelike game which is easy to play, but has complex game mechanics. It supports 1-4 players, both in local co-op and online. The game is called "Son of a Witch", and you can find it here: http://store.steampowered.com/app/539400/
2018-02-19 17:48 UTC · Community Announcements · Bigosaur
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9778632/daf2b60e39f88eac9a7dba591fa52ba1c3ff65e0.png Since Seeders was released I have been working on a new game. It's an action roguelike game which is easy to play, but has complex game mechanics. It supports 1-4 players, both in local co-op and online. The game is called "Son of a Witch", and you can find it here: http://store.steampowered.com/app/539400/
2015-10-28 21:51 UTC · Community Announcements · Bigosaur
This is a first major update since the game was released. This update is focused on fixing all the puzzles that seem hard to execute. The puzzles are changed to use different types of objects, so that the player doesn't have to fiddle with tricky physics anymore. Some of the hard puzzles are made optional - you can still play them to get the hats. Some puzzles were removed from regular single player story, but you can still play them in co-op. If you want, you can restore the old puzzles (instructions below), which I recommend you do after you complete the main storyline. Here are the details:
2015-10-28 21:51 UTC · Community Announcements · Bigosaur
This is a first major update since the game was released. This update is focused on fixing all the puzzles that seem hard to execute. The puzzles are changed to use different types of objects, so that the player doesn't have to fiddle with tricky physics anymore. Some of the hard puzzles are made optional - you can still play them to get the hats. Some puzzles were removed from regular single player story, but you can still play them in co-op. If you want, you can restore the old puzzles (instructions below), which I recommend you do after you complete the main storyline. Here are the details:
2015-08-27 17:33 UTC · Community Announcements · Bigosaur
For all of you who are having a hard time, here's a video showing how to complete some puzzles in the first chapter: https://www.youtube.com/watch?v=HHfwI9TXkeU The video shows somewhat older version of the game, so some puzzles are changed and the order is not the same. Still, it can give you clues or ideas if you get stuck somewhere. I considered about updating it with a recent version, but maybe it's more of a challenge like this, so I won't. From chapter 2 onward, you are on your own :)
2015-08-25 19:39 UTC · Community Announcements · Bigosaur
A few details about co-op play. Co-op is basically the same as the main campaign. There are about 10 additional puzzles unique to co-op that require two players to cooperate. All the other puzzles are mostly the same, although some are slightly changed and some are removed because they are not suitable for two players... Most notably, the puzzles removed include: keypad puzzle at the end of chapter one, the big elevator puzzle in chapter one and the entire chapter three which is really a single-player puzzle and the other player would get bored. In co-op, both players need to stand at the tele
2015-08-21 19:07 UTC · Community Announcements · Bigosaur
The level editor is officially not supported yet. It mostly works, but it is still not very user friendly and does not have complete documentation. However, you can try it out by pressing F7 in the main menu. You can then place player on the screen by pressing 4, and some enemies with other number keys. To toggle the background image, press T. I plan to release a new version with more user-friendly and well documented level editor in the future and then I will mark that the game has a level editor.
2015-08-21 19:07 UTC · Community Announcements · Bigosaur
The level editor is officially not supported yet. It mostly works, but it is still not very user friendly and does not have complete documentation. However, you can try it out by pressing F7 in the main menu. You can then place player on the screen by pressing 4, and some enemies with other number keys. To toggle the background image, press T. I plan to release a new version with more user-friendly and well documented level editor in the future and then I will mark that the game has a level editor.
2015-08-13 18:17 UTC · Community Announcements · Bigosaur
This is my first game on Steam, so I did not want to complicate things as I'm still learning how the release process works. The game has mostly been developed on Linux (Ubuntu 14.04) and Mac (Yosemite 10.10) and I have working versions for both, but those will come after the Windows launch completes and I see that everything is in order. Important note: both Linux and Mac version will be 64-bit only.
2015-08-13 18:17 UTC · Community Announcements · Bigosaur
This is my first game on Steam, so I did not want to complicate things as I'm still learning how the release process works. The game has mostly been developed on Linux (Ubuntu 14.04) and Mac (Yosemite 10.10) and I have working versions for both, but those will come after the Windows launch completes and I see that everything is in order. Important note: both Linux and Mac version will be 64-bit only.
Full appinfo as delivered by Steam PICS, changenumber 36719620. Also at /api/app/363670/raw.
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