2026-09-02 18:04 UTC · Community Announcements · timbre
This year has been a very big year for our small studio. Between working on getting BLACKWOOD ready for release, we also had the pleasure of showcasing it at Gamescom! Until now, we have shared gameplay and cinematics all through video or private playtests, so it was about time we put it in the hands of the public. BLACKWOOD at the booth before the chaos of Gamescom. To start, BLACKWOOD dropped its biggest news to date during Gamescom's Future Games Show. In case you missed it, we were ecstatic to announce BLACKWOOD ACT 1 is arriving on Steam September 16th! Check out the release Deep Dive her
2026-08-26 19:13 UTC · Community Announcements · M7™
BLACKWOOD Act 1 Releases September 16, 2026 We’re excited to finally share that the release date for BLACKWOOD: Act 1 is September 16, 2026! This is a major milestone for our team. BLACKWOOD has been an ambitious passion project from the beginning, and we’re incredibly proud to be at the point where we can have the players experience what we have built. Alongside this announcement, we’ve also released the latest BLACKWOOD release-date trailer. We hope you’ll watch it and get a closer look at what’s waiting for you in Act 1. There are a few important things we want to explain before launch, par
2026-08-17 18:01 UTC · Community Announcements · timbre
Begin your double life as a DVD shop owner by day and assassin by night over at the Infernozilla booth during Gamescom with the BLACKWOOD demo! Find BLACKWOOD at Gamescom: 🗺️ August 26-30, 2026📌In the Indie Section: Hall 10.2 | Stand F044g - E061g Not at Gamescom? Don't stress, BLACKWOOD will be part of the next Future Game Show Live From showcase at Gamescom, and we have something special for you!Tune in to the Future Game Show Live From showcase for an exclusive reveal on Wednesday, August 26.🕒11.30am PDT | 2.30pm EDT | 7.30pm BST | 8.30pm CEST | 2.30am CST In other awesome news, BLACKWOO
2026-07-22 15:08 UTC · Community Announcements · M7™
From Tactical Realism to Immersive RoleplayingMany players know our team from Zero Hour, where we focused heavily on tactical gameplay and realistic combat. While Blackwood still carries the tactical aspect, we're taking things in a different direction by combining it with immersive roleplaying.Our goal is to create an experience that doesn't begin and end with a mission. In Blackwood, there is a life outside of contracts. Managing your equipment, earning money, customizing your spaces, and preparing for future jobs are all part of the experience. We want players to feel like they're living th
2026-01-25 14:25 UTC · Community Announcements · M7™
Thank you for all the continued support. Today, we want to share more details about BLACKWOOD's core gameplay loop, along with what you can expect from the game.The Core LoopAt its heart, BLACKWOOD is built around a repeating daily rhythm that integrates routine, choice, and consequence: Wake up → Get ready → Manage the store → Enter a main mission or side mission → Return and close the store → Upgrade and plan → Rest or sleep Each day begins at home, where you get ready before opening your store. Managing the shop is an important part of progression, from handling inventory to deciding how mu
2025-12-07 16:52 UTC · Community Announcements · M7™
Welcome to BLACKWOODBLACKWOOD is a third-person action thriller that blends smooth, responsive combat with a grounded, story-driven experience. Set in Brooklyn, 2012, you play as Anton Blackwood, a quiet DVD store owner by day, and a contract killer drawn into the city’s criminal underworld by night. At its core, BLACKWOOD features a dynamic contextual takedown system, allowing players to finish enemies in multiple ways depending on the surroundings. The combat is fast-paced and tactical, giving players the ability to dive, roll, and use the environment to their advantage in cinematic yet chal
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