Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:30 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-06-24 04:55 UTC · Community Announcements · VoxelStorm
A selection of updates and improvements to AdvertCity. Changelog: Improved text layout rules to prevent inadvertent wrapping of header titles. Improved button layout to avoid wrapping megacorp names when the font is larger than default size. Fixed a bug with progress bar accuracy when starting a new game. Fixed a bug with buildings remaining selected after a game ends. Fixed several packaging-related bugs on OS X. Various optimisations and codebase improvements. Enjoy!
2016-06-24 04:55 UTC · Community Announcements · VoxelStorm
A selection of updates and improvements to AdvertCity. Changelog: Improved text layout rules to prevent inadvertent wrapping of header titles. Improved button layout to avoid wrapping megacorp names when the font is larger than default size. Fixed a bug with progress bar accuracy when starting a new game. Fixed a bug with buildings remaining selected after a game ends. Fixed several packaging-related bugs on OS X. Various optimisations and codebase improvements. Enjoy!
2016-04-20 15:55 UTC · Community Announcements · VoxelStorm
The latest version of AdvertCity includes a variety of bug fixes and optimisations, improving performance and reliability on all platforms. Some of the biggest changes: Significant improvements in world generation times, even on older machines. Improved multi-threaded implementation of parts of the world generation code. Improvements in font resizing, with UI elements fitting adjusted text sizes better. Additional help, about and information menus, and menu links to the wiki and other helpful info. Fixed volume adjustments being lost when starting a new game or loading one. Fixed errors in wat
2016-04-20 15:55 UTC · Community Announcements · VoxelStorm
The latest version of AdvertCity includes a variety of bug fixes and optimisations, improving performance and reliability on all platforms. Some of the biggest changes: Significant improvements in world generation times, even on older machines. Improved multi-threaded implementation of parts of the world generation code. Improvements in font resizing, with UI elements fitting adjusted text sizes better. Additional help, about and information menus, and menu links to the wiki and other helpful info. Fixed volume adjustments being lost when starting a new game or loading one. Fixed errors in wat
2016-04-06 21:53 UTC · Community Announcements · VoxelStorm
The latest version of AdvertCity, 9.7.9557.52228. A series of small improvements and optimisations, mostly behind the scenes but with a few especially visible improvements: World generation time reduced dramatically - generating a new city that previously took over 5 minutes on one of our test machines now runs in under 30 seconds. Parallel processing used more during city and road layout, better use of multi-core processors. Game logic performance optimisations throughout - lower system load during normal gameplay. Improvements to mouse sensitivity menu options - separate horizontal and verti
2016-04-06 21:53 UTC · Community Announcements · VoxelStorm
The latest version of AdvertCity, 9.7.9557.52228. A series of small improvements and optimisations, mostly behind the scenes but with a few especially visible improvements: World generation time reduced dramatically - generating a new city that previously took over 5 minutes on one of our test machines now runs in under 30 seconds. Parallel processing used more during city and road layout, better use of multi-core processors. Game logic performance optimisations throughout - lower system load during normal gameplay. Improvements to mouse sensitivity menu options - separate horizontal and verti
2016-03-10 23:53 UTC · Community Announcements · VoxelStorm
An update to Version 9.6 - a range of improvements and behind-the-scenes optimisations.
2016-03-10 23:53 UTC · Community Announcements · VoxelStorm
An update to Version 9.6 - a range of improvements and behind-the-scenes optimisations.
2015-12-16 13:12 UTC · Community Announcements · VoxelStorm
Latest updates for AdvertCity, now version 9.6! New GUI updates Improved font rendering, including sharpness of smaller font sizes Improved settings saving and loading Bug fixes and optimisations
2015-12-16 13:12 UTC · Community Announcements · VoxelStorm
Latest updates for AdvertCity, now version 9.6! New GUI updates Improved font rendering, including sharpness of smaller font sizes Improved settings saving and loading Bug fixes and optimisations
2015-11-26 23:03 UTC · Community Announcements · VoxelStorm
A new update for AdvertCity version 9.5! The primary improvement is several new tutorial steps to help you find your feet at the beginning of the game - including finding your sphere of influence, and seeing who owns what in cyberspace. However, the tutorial still remains mercifully short! Pay close attention, and explore the world and the interface yourself for best results. This update also has a couple of bug fixes. If you encounter any remaining bugs, please report them on our issue tracker.
2015-11-26 23:03 UTC · Community Announcements · VoxelStorm
A new update for AdvertCity version 9.5! The primary improvement is several new tutorial steps to help you find your feet at the beginning of the game - including finding your sphere of influence, and seeing who owns what in cyberspace. However, the tutorial still remains mercifully short! Pay close attention, and explore the world and the interface yourself for best results. This update also has a couple of bug fixes. If you encounter any remaining bugs, please report them on our issue tracker.
2015-11-23 16:12 UTC · Community Announcements · VoxelStorm
We're pleased to announce that AdvertCity has been updated to version 9.5, with a variety of improvements thanks to your feedback! New achievements, 64 in total - see where you stand on the full global achievement statistics! Game settings are now saved locally (independent from savegames, which are synced to Steam Cloud). Option to hire maximum available employees for a given building. Additional mouselook sensitivity settings. Improved music volume control. Miscellaneous bug fixes. A variety of performance optimisations. Enjoy!
2015-11-23 16:12 UTC · Community Announcements · VoxelStorm
We're pleased to announce that AdvertCity has been updated to version 9.5, with a variety of improvements thanks to your feedback! New achievements, 64 in total - see where you stand on the full global achievement statistics! Game settings are now saved locally (independent from savegames, which are synced to Steam Cloud). Option to hire maximum available employees for a given building. Additional mouselook sensitivity settings. Improved music volume control. Miscellaneous bug fixes. A variety of performance optimisations. Enjoy!
2015-09-10 19:51 UTC · Community Announcements · VoxelStorm
Listen to VoxelStorm developers interviewed onGameFace Radio, where we discuss what makes you an indie game developer, writing your own engines, and procedural generation - as well as some awesome music from our soundtracks, some of which has never been heard before! https://www.mixcloud.com/gamefaceshow/indie-gaming-with-voxelstorm/
Full appinfo as delivered by Steam PICS, changenumber 38494727. Also at /api/app/365800/raw.
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