Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-22 23:29 UTC · Community Announcements · Spaced Cadet
Incoming Update: The Fight Goes On \Hey there, AFF community! We’re still hard at work on cleaning up the rubble from the 1.0 launch, and wanted to share some of the next patch’s highlights ahead of time.We still have more content plans cooking and will share our \ plans with you all at some point in the near future, as we have some really cool (at least we sure think so) stuff we still want to add to the game. There’s still a lot of love for the game from us and we want to be more consistent with communicating where we’re at with its development and what you all can expect in the future.Onwar
2026-07-18 00:08 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!First hotfix for 1.0 is out! A whirlwind of fixes, tweaks, map improvements and balance changes, all in response to Your awesome feedback! It's been an amazing week!The servers haven’t exactly gone up in flames after release either but you’ve undoubtedly noticed we keep most of them capped to 32 players - that’s largely because the networking layer started hammering their CPUs after so many new people showed up and we can’t exactly get a building full of NASA supercomputers. We have however identified all the bottlenecks and we’re working on optimising the servers, so e
2026-07-14 22:55 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!So the release went surprisingly smoothly given how scrappy of an endeavour this is! There's still obviously a bunch of things we'll have to hotfix - but a lot of people seem to be having fun with the game and we're eternally grateful for all your input and reactions and reviews and how much the Community is growing right now! The online matches have been awesome, we've had our share of fighting all of you in space and on the ground, had the laughs and the drinks and now we're back to work!The release period was so busy we didn't manage to write a proper changelog up fo
2026-07-12 15:59 UTC · PCGamesN · editor@pcgamesn.com
Angels Fall First combines Star Wars Tie Fighter, classic Battlefield, and Battlefront into a huge multiplayer FPS with spaceship battles. Read the full story on PCGamesN: Finally complete after 11 years, Angels Fall First delivers massive FPS space battles with old-school Battlefront vibes, at a must-have price
2026-07-11 22:02 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!The wait is over, after 10 years of Two Weeks ™ Angels Fall First 1.0 is here!Ten years ago, we launched Angels Fall First into Early Access with a ridiculously ambitious goal: build the large-scale combined-arms sci-fi shooter we always wanted to play ourselves. Today, that journey reaches its destination! It all started with the fantastic sci-fi universe and stories created by James Morris-King, to whom we owe our special thanks.We'd also like to express our gratitude to the entire AFF Community, we wouldn't be here without you!Is it perfectly polished and bug-free? N
2026-07-11 21:59 UTC · Product Release · Valve
Angels Fall First is Now Available on Steam and is 10% off!* From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included! *Offer ends July 18 at 10AM Pacific Time
2026-07-04 19:07 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!Thanks to Your efforts in the last few days we've managed to identify and fix a bunch of nasty crashes - mostly on the side of the dedicated servers, but also a couple client-side ones. We can't overstate how helpful you guys and girls have been in making AFF better and more stable!With the turnout we've been seeing lately, our servers' hamsters have been struggling a bit to keep up but everything's still on course. We're working as quickly as we can to rehydrate the hamsters and extinguish the fires and have it all ready on the release date. You might see the game and
2026-06-26 08:54 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!So we're almost there! The Big Day! Our Discord won't stop laughing at us for this silly joke but AFF is actually coming out of Early Access in Two Weeks ™ Angels Fall First will hit 1.0 on July 11 2026!Over the years AFF has grown into something enormous, and as we prepared for 1.0 we found ourselves with pages and pages of changelogs - improvements that simply deserved to make it into the game before launch, also to minimize the risk of something going up in flames spectacularly on the launch day. Does it mean AFF will suddenly be an incredibly polished AAA game on Ju
2026-03-01 18:13 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community!As we’ve mentioned before, AFF is approaching the 1.0 release and for that we needed one final element to fall into place: The Tutorial. AFF can be quite a complicated and opaque game to the first-time player, so we needed to make sure there exists a proper on-boarding process. And to effectively cover all the aspects of the game, the tutorial has grown into quite a sizeable experience.Therefore we would like to ask you, guys and gals and pals from our Community, to try and break it as much as possible - so we can polish it before unleashing it on the general public. Ou
2025-03-13 16:32 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community! A quick patch today to squash some remaining bugs as we inch towards the 1.0 release. For safety and convenience we decided to put these smaller fixes out now, so that everyone who might come onboard during the incoming sale has a smoother experience with the game: Less derpy turrets, less in-your-face-grenade-duplication, less jank around prestige and achievements, fixes to map visuals and collision {STEAM_CLAN_IMAGE}/10243916/d6046a9c8ef0c776ba63901eaf21f96d26100499.png {STEAM_CLAN_IMAGE}/10243916/ff37590eba24e664f1ec378d17972f8c7f145571.png We will follow this up wi
2024-06-09 00:00 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community! While we’re wrapping things up for the tutorial and the upcoming 1.0 release, here’s a smaller patch to mend some of the issues left over from the previous update: Fixes to player stats and achievements A few of the 100+ achievements introduced in Update 29 didn’t quite register correctly and needed some touching up. But more importantly, a pesky bug creeped in alongside the achievements which made the game not read player stats (levels) correctly from Steam every other match. That should be fixed now. {STEAM_CLAN_IMAGE}/10243916/d145480acb2bf066f0c66583c24d89a299f42a9
2024-04-05 17:44 UTC · PCGamesN · editor@pcgamesn.com
Even by today's standards, Angels Fall First is an impressively ambitious game. It's got first-person shooting, arcade-style space dogfighting, capital ship combat, supporting up to 64 players in each match. That's all even more noteworthy when you consider that it began development early enough to win a prize in Epic's "Make Something in Unreal" contest back in 2009. Now it's just gotten its first update in two years, and the developers say they're almost ready to move it out of early access and into version 1.0. Read the rest of the story... RELATED LINKS: Genre-blending space combat FPS Ang
2024-04-04 21:42 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community! Update 29 is live! Yes, it’s finally here! It wasn’t an April Fools joke at all, despite the timing! Here’s what’s new: Majuro Brand new map for the Territories gamemode, set on a beautiful, tropical atoll and focused on fast-paced infantry and light-vehicles combat. But remember, mind the gap! {STEAM_CLAN_IMAGE}/10243916/bc75aeef20e7da0babe72bce8225986b503496b3.jpg {STEAM_CLAN_IMAGE}/10243916/af5f291f3ae8c889c4bd7391925dd52e801a7d2d.jpg {STEAM_CLAN_IMAGE}/10243916/22b553303c8723bb22238d02f3b5cae1a433ba52.jpg {STEAM_CLAN_IMAGE}/10243916/83924dce9fcb1970311dd80695795e08
2024-04-01 21:54 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community! The day after tomorrow, Update 29 will be upon us as a tiny bit late Easter present! Slightly uneasy to come back to you like that, after another few months of having to postpone this massive update… BUT. It is finally packaged and ready to go! We appreciate your patience with us very much. We are just doing some cleanup on the official servers - so expect some temporary server outages - we haven’t updated them in two years, it’s a miracle they’re still up and running. {STEAM_CLAN_IMAGE}/10243916/154c5184edfe221340dfdb4fe279de68402f7f6a.png Happy Easter or whichever se
2023-07-12 21:16 UTC · Community Announcements · [AFF]farseer
Hey there AFF Community! It might be a tiny bit unexpected after this prolonged period of silence but AFF is still very much being updated! In fact, there is a massive update on the way that not only fixes a lot of bugs but also: Reworks a number of systems, making the gameplay smoother Makes the AI even smarter so that the game forever remains enjoyable with or without human players Adds a big, beautiful, new map, Majuro. Here's a small teaser: https://media.giphy.com/media/UcB3zdzLANrQOLwdxm/giphy-downsized-large.gif It doesn't end there either. AFF is still being developed for fun and giggl
Full appinfo as delivered by Steam PICS, changenumber 38459447. Also at /api/app/367270/raw.
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