Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
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2026-07-27 06:13 UTC · Community Announcements · Linmios
Greetings fellow Cultivators. I’m here with some news regarding IC2. Lately i have been posting some teasers and info in the discord. Another thing i brought up is that i have commissioned art. {STEAM_CLAN_IMAGE}/45607971/94364d720872b0ad277d256ed70994cdc0f1e3e8.png One problem is that my budget is very small, so the amount of art i can commission is quite limited. Thus if you want to give support for IC2 art, i made a Patreon If you can support i would really appreciate it. There are some rewards for those that choose to support. If you want a teaser for IC2's new combat and what it allows fo
2026-07-23 07:24 UTC · Community Announcements · Linmios
Greetings fellow Cultivators. Here is another batch of fixes and changes. The next few days i will spend some effort in finishing the Chinese translation. Progress on Idle Cultivation 2 is going smoothly. I have commissioned some proper art. If you want more details or ask questions about IC2, ask me in the Discord! New Changes Array and Dao Experience Companion task should calculate properly now Breakthrough pill bonus now should reset upon reincarnating Possible fix to negative item from double crafting Fix to adventure UI so it doesn’t move around Fixed Combat attack bar jumping around from
2026-06-04 07:14 UTC · Community Announcements · Linmios
Greetings Fellow cultivators! Here is another patch of minor fixes Note! There seems to be a bug where the Dao Companion asks for an item, but the displayed item is wrong, restarting fixes this. I’m still trying to figure out how this bug occurs, so if you encounter it, let me know in detail how you got it in the Discord. Today’s Changes Added toggle to Auto Finish Dao Companion Tasks, now if you have met the goal of the task, it will automatically finish the task. This can be toggled in sect settings but is on by default Hide breakthrough popup, and hide lootbox poup have the wrong hover info
2026-05-26 05:54 UTC · Community Announcements · Linmios
Greetings fellow cultivators! I have been making small patches every day. I decided to only post it in the discord. So this will be a list of fixes today and a summary of fixes since last Steam post. Today's Fixes Fixed a problem with the Minimum Age for auto recruit had wrong minimum lowest value. Fixed bug where in the elder effects panel, Training and Mission power took value from the Palace Elders power. Previous Fixes Dao Companion Breakthrough buff should now properly be included in the total % Devouring for Body xp should now properly count for Dao Companion Task Moved Sect Armory setti
2026-05-20 06:29 UTC · Community Announcements · Linmios
Greetings fellow cultivators! Here is some more fixes to Dao Companion. Changes Fixed problem with items sometimes not counting Fixed UI in Mission Panel so rewards are not stacked instead of displaying each roll separately Fixed problem where sometimes too high item amounts would be requested Dao Companion buff should now properly go to 24 hours
2026-05-16 09:33 UTC · Community Announcements · Linmios
Greetings fellow cultivators! Here is some fixes to Dao Companion. Changes Dao companion task can no longer generate garden xp task, due to Gardening being unreliable XP gain. Fixed Companion stored Qi bar not being accurate with displayed values. Added companion buff to Combat Stats and cultivation breakthrough. You can now claim a buff instead of Qi from your Dao Companion, the buff gives scaling Attack, Accuracy, Defense and Health multiplier and Breakthrough bonus. Added ability to pay your Dao companion to finish the task, however it will be expensive and they will be disappointed in you.
2026-05-15 07:06 UTC · Community Announcements · Linmios
Greetings fellow Cultivators! Dao Companion Dao Companion system is now available. It can be found in the Palace panel. However there might be some smaller problems or balancing issues. I will listen to feedback and apply some finetuning as needed. I had a hard time deciding exactly what i wanted it to be, so if there is any suggestions on how to expand it, not massive additions, i will listen and consider it. Other Fixes Fixed achievement for recruiting specific origins should now trigger from auto recruit. (And retroactively) Fixed so sects no longer want to sell or buy needles or fists Info
2026-05-12 07:11 UTC · Community Announcements · Linmios
Greetings fellow cultivators! Here is another batch of fixes. The Dao Companion system is mostly working, it just needs some polishing before it is done. Im also working on expanding the chinese localization. Todays Changes Income differences can now be seen in Palace Resource overview panel Disciples should now properly need required Gardening level to work at higher grade fields Fixed Collection Log Info Panel showing incorrect information Building Upgrade cost above level 39 should now have correct costs Quick equip should now properly check for equip requirements
2026-05-09 17:52 UTC · Community Announcements · Linmios
Greetings Fellow Cultivators! Here is another small patch of new achievements while im working on Dao Companion update. I want to address my plan for the future of Idle Cultivation Below. New Achievements Defeat Eternal Empress on Brutal Hardcore Reach 1200 total level Unlock 100 items in collection log Unlock 500 items in collection log Unlock all items in collection log Possess all standard Artifacts at the same time Possess all soul artifacts at the same time Possess all artifacts at the same time Future Plan I have decided that Dao Companion will be the last big update for Idle Cultivation
2026-05-06 12:04 UTC · Community Announcements · Linmios
Greeting fellow cultivators. Here is another small patch. Changes There is now a new repeatable Divination perk in the Divination tree, after the last perk. Each completion gives a stacking 1% faster building speed You can now sort by skill in the main disciple View Fixed a bug where sometimes sects could be created without meeting requirements Im currently working on the Dao companion update and will dedicate more time to finish it earlier. I also have some suggested achievements i will add soon.
2026-05-01 07:49 UTC · Community Announcements · Linmios
Greetings fellow cultivators. Here is some fixes and requested QoL Let me know if anything is broken! Fixed the counter for player manuals in the Sect Training Panel Added toggle to confirm cancelling missions Added toggle to confirm Expel Sect Member Fixed crafting tower typo Added more information to Tier 12 divination perk Fixed boat upgrade cost reduction to also apply on checking upgrade possibility Adjusted some logic in Auto recruit Removed elemental material cost from Qi pills, increased other costs instead Doubled base droprate for Sect manuals Added a fix for rare occurence of discip
2026-04-24 07:39 UTC · Community Announcements · Linmios
Greetings fellow cultivators! Here is a smaller QoL update. Physique and Manual Filters now save over sessions There is now a new tab for elder structure that shows the current effect from elders You can now select multiple disciples at a time for trading ship crews
2026-04-21 05:19 UTC · Community Announcements · Linmios
Greetings fellow cultivators. Here is another patch of fixes. Let me know if there is any other problems. Changes Divination disciples should now get potential at a proper rate Adjusted boat Cargo - immortal stages now go 150k - 300k- 500k, from 100k - 200k - 500k Fixed logic error for disciples in training, they should now pop pills like no tomorrow Fixed sect armory sell mode counting scroll wheel as selling Should no longer be able to plany with 0 seeds Devouring items should now properly clear on reincarnation Training Disciples should now properly get potential from Array
2026-04-14 05:14 UTC · Community Announcements · Linmios
Greetings fellow cultivators! Here is another patch of fixes and some QoL. Easter Egg Additionality, the bounty for finding the catstorm is still unclaimed. The clues are : Do not invoke the name of the cat, for it is an evil name... Right after building, you can spell it. Right after spelling, Catastrophe follows. Right is only needed for CAT First person to let me know how to summon the catstorm will receive one Support pack code Today's Changes Sect Armory One click sell toggle (found in new More tab in sect armory) Auto Equip for sect disciples (found in new More tab in sect armory) Ship c
2026-04-06 07:48 UTC · Community Announcements · Linmios
Greetings fellow Cultivators! Here is another batch of fixes and Quality of Life changes I added two easter eggs. The first person who finds the catstorm and tells me how to do it in the discord will receive a Support pack Code. Do not invoke the name of the cat, for it is an evil name, nor anger the flying cats for it will be catastrophic. Changes Cargespace is now for gaining and removing - if this change is hated, i can change it. Now more detailed filter for Manuals and Physiques, can sort by, element, tier, and stars Can now name your boats.
Full appinfo as delivered by Steam PICS, changenumber 38686674. Also at /api/app/3697240/raw.
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