Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2022-03-29 20:42 UTC · Community Announcements · Autarca
{STEAM_CLAN_IMAGE}/9183966/3d04ab0edf6299b7d7e078f336c4cb4dadc43d4e.gif My new game "Void Marauders" has been released in Early Access. In this game you lead a squad of space pirates across several star systems: board ships or raid colonies, sell your well earned loot to pay your soldiers and buy new weapons and upgrades. Be careful though, pirates are fickle and could throw through an airlock if they don't trust you as their captain. {STEAM_CLAN_IMAGE}/9183966/e1d5f947d479423e112f2af0f4c9c05e4dbf9c41.gif I know this has little to do with Nomad Fleet but if you want to try a new game set in sp
2016-08-01 23:53 UTC · Community Announcements · Autarca
Hi Nomad Fleet is 50% off for this week. I also lowered the base price to $ 9.99 in response to some recent negative reviews. I also want to say I'm sorry if the game disappoint you, it was my first game but I know that's no excuse when you charge for it. I can only say that I hope to improve as a developer and make a better game for next time. ------------------------------------------------------------- My objective as a one man developer remains the same: stay in the industry even if I don't make much with my games so I started a new project before I run out of money. Its called Beastmancer
2016-04-19 18:23 UTC · Community Announcements · Autarca
After 9 months of Early Access, Nomad Fleet is finally released! I want to thank all the people that supported me during the development, you know who you are, the ones that thanked me for making patches despite that I shouldn't be thanked for doing my job. Your support was deeply appreciated. I want to also thank the people that keep their criticism civil. I know what's that a game doesn't meet your expectations and that is tempting to insult the developer (for example, call him lazy).I'm sorry that my game didn't reach your expectations but I also thank you for not going with the easy route
2016-04-19 18:23 UTC · Community Announcements · Autarca
After 9 months of Early Access, Nomad Fleet is finally released! I want to thank all the people that supported me during the development, you know who you are, the ones that thanked me for making patches despite that I shouldn't be thanked for doing my job. Your support was deeply appreciated. I want to also thank the people that keep their criticism civil. I know what's that a game doesn't meet your expectations and that is tempting to insult the developer (for example, call him lazy).I'm sorry that my game didn't reach your expectations but I also thank you for not going with the easy route
2016-04-16 00:52 UTC · Community Announcements · Autarca
http://i.imgur.com/OjkTy1D.png Hi For this week's patch I added several things: - A new unlockable fleet: The Hybrids. A whole new set of ships that combine human and Xeno technology. - Alternate ending for the campaign. This ending can be unlocked by reaching the Hypergate with the Hybrid fleet. Prepare for a long battle! - New scenario. - 2 new achievements. - Several new research items including tactical jump, corvette and fighter shields, better torpedoes, etc. http://i.imgur.com/pjg1qci.gif - Fixed a bug where a xeno interceptor would start jumping all over the place after colliding with
2016-04-16 00:52 UTC · Community Announcements · Autarca
http://i.imgur.com/OjkTy1D.png Hi For this week's patch I added several things: - A new unlockable fleet: The Hybrids. A whole new set of ships that combine human and Xeno technology. - Alternate ending for the campaign. This ending can be unlocked by reaching the Hypergate with the Hybrid fleet. Prepare for a long battle! - New scenario. - 2 new achievements. - Several new research items including tactical jump, corvette and fighter shields, better torpedoes, etc. http://i.imgur.com/pjg1qci.gif - Fixed a bug where a xeno interceptor would start jumping all over the place after colliding with
2016-03-19 06:40 UTC · Community Announcements · Autarca
Hi This small patch should fix these problems: - Subtitles for cinematics only showing "aaa..." text. - Harvesters get inside Mothership when repairing from certain angles. - A pair of internal bugs that don't get noticed by the players (seen in errors log). - 21/03/2016: added fix for achievements (Space Patrol and Rebel Fleet). Sorry for any inconveniences and I hope you continue to enjoy the game. Regards, Jorge
2016-03-19 06:40 UTC · Community Announcements · Autarca
Hi This small patch should fix these problems: - Subtitles for cinematics only showing "aaa..." text. - Harvesters get inside Mothership when repairing from certain angles. - A pair of internal bugs that don't get noticed by the players (seen in errors log). - 21/03/2016: added fix for achievements (Space Patrol and Rebel Fleet). Sorry for any inconveniences and I hope you continue to enjoy the game. Regards, Jorge
2016-03-12 20:32 UTC · Community Announcements · Autarca
http://i.imgur.com/aVD7Bo0.png Hi For this week's patch I made these changes and fixes: - Added 9 more ambient tracks for non combat situations. - Added 3 music tracks for main menu, ending and final battle. - Added Armed Harvester ship to the Lost Fleet. - You can now focus the camera on the Mothership by pressing the Home key. - Fixed a bug where ships docked manually just before pressing the jump button would disappear in the next level. - Fixed a bug where docking ships allow to build more than the limit allowed. - Changed way in what ships prioritize which dock to use. - Changed sound and
2016-03-12 20:32 UTC · Community Announcements · Autarca
http://i.imgur.com/aVD7Bo0.png Hi For this week's patch I made these changes and fixes: - Added 9 more ambient tracks for non combat situations. - Added 3 music tracks for main menu, ending and final battle. - Added Armed Harvester ship to the Lost Fleet. - You can now focus the camera on the Mothership by pressing the Home key. - Fixed a bug where ships docked manually just before pressing the jump button would disappear in the next level. - Fixed a bug where docking ships allow to build more than the limit allowed. - Changed way in what ships prioritize which dock to use. - Changed sound and
2016-02-21 20:29 UTC · Community Announcements · Autarca
Hi A small patch has been uploaded to fix these bugs: - Trading scenario inaccessible from the Galactic Map. - Ships bought from the shipyard causing an error after jumping to a new sector. That's all for now. Regards, Jorge
2016-02-21 20:29 UTC · Community Announcements · Autarca
Hi A small patch has been uploaded to fix these bugs: - Trading scenario inaccessible from the Galactic Map. - Ships bought from the shipyard causing an error after jumping to a new sector. That's all for now. Regards, Jorge
2016-02-17 05:36 UTC · Community Announcements · Autarca
http://i.imgur.com/ar5lIEu.png Hi For this week's patch I added: - 13 achievements. - Mothership and carriers will stop for a few seconds when fighters and harvesters are docking instead of cancelling their movement completely. - You can now move the camera up or down (using keys C and V by default). - Changed way to draw UI lines. Nothing more to add at the moment, I still keep working in the game so keep the feedback coming. Even if the game has been a sales failure so far I think I can deliver a complete game soon so please keep reporting any problems you found so I can add them to my to-do
2016-02-17 05:36 UTC · Community Announcements · Autarca
http://i.imgur.com/ar5lIEu.png Hi For this week's patch I added: - 13 achievements. - Mothership and carriers will stop for a few seconds when fighters and harvesters are docking instead of cancelling their movement completely. - You can now move the camera up or down (using keys C and V by default). - Changed way to draw UI lines. Nothing more to add at the moment, I still keep working in the game so keep the feedback coming. Even if the game has been a sales failure so far I think I can deliver a complete game soon so please keep reporting any problems you found so I can add them to my to-do
2016-02-02 00:49 UTC · Community Announcements · Autarca
http://i.imgur.com/uKNQyAQ.png Hi For this week's patch I made these fixes and additions: - 3 new scenarios (one of them, a shipyard encounter where you can buy new ships). http://i.imgur.com/JbZZMCJ.png - The Lost Fleet will appear locked now, that's because I added the scenario that you need to finish to unlock it. http://i.imgur.com/5XhkuVd.png - New Faction: The Syndicate. This corporate faction uses mostly heavy multipurpose capital ships and its goal is to protect trading convoys, mining operations, etc. I'm barely starting to adding Syndicate related content but the idea is that you can
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/371010/raw.
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