2026-09-10 21:14 UTC · Community Announcements · Titi
Hey Runners! Hope you guys are doing well.Today's update is one of our biggest presentation and stability milestones yet! First off, we are introducing fully cinematic Cutscene Sequences for both the start and successful conclusion of every run, alongside a brand-new Emotes System so you can dance, gesture, or fake your death with your squad!PATCH NOTESBugs and reports that were addressed in this patch:Cutscene System: Implemented cinematic sequences for both the beginning of a run and the successful escape sequence at the end of a match.Emotes System: Press B to open the new Emote Wheel and e
2026-09-03 18:26 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well. We’re dropping a quick hotfix today to address a few annoying interaction bugs and give back our loved mouse key bidings. This week update is a little lighter on content but worry not we are working on more bug fixes and features for the next updates, they are just requiring a little more attention!Added interaction indicators to both new van parts. (the little white dots)Added custom icons to most keyboard keys to accommodate key binding changes better.Fixed issues where the aim assist would not trigger for the new van parts when playing on contro
2026-08-27 20:00 UTC · Community Announcements · Titi
Hey Runners! Hope you guys are doing well.Today's update brings a massive overhaul to how you repair the van and interact with the world! We are introducing brand-new van repair issues, including Brake Fluid and Spark Plugs, alongside five completely redesigned, immersive minigames that move beyond basic QTEs. Plus, you can now fully customize your UI inputs and minigame keybindings directly in the settings, giving you total control over how you fix, loot, and escape the storm!PATCH NOTESBugs and reports that were addressed in this patch:Improved the van's spawn position on the street to reduc
2026-08-21 22:26 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well.As our community continues to grow across the globe, we want to make sure as many players as possible can experience the chaotic storm-chasing action in their native language! And wewanted to let you guys know that we are working to make the game as inclusive as possible to everyone!Today, we are super excited to announce that we have locked in our Localization Update to officially drop this October!Are you new around here? Don’t worry, quick recap: In Funnel Runners, you have ~20 minutes to loot the city, fix the van, and escape before the EF5 reac
2026-08-20 19:06 UTC · Community Announcements · Titi
Hey Runners! 👋Hope you guys are doing well. Today's update brings a huge wave of bug fixes, audio polish, and some balance adjustments! We’ve reworked the "Protocol Nerd" achievement so you can complete it directly from the tutorial poster without needing to trigger every cue inside active matches. On top of that, Crowbars now break down fences much faster, sewage pit rescues are significantly smoother, and protection items like umbrellas and conductors will no longer get stuck or wipe out nearby safety zones. While this update was heavily focused on squashing bugs and polishing stability bas
2026-08-14 23:00 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well. We’re dropping a quick hotfix today to address a few annoying interaction bugs, polish some character skin visuals, and refine our graphics settings for maximum stability!Fixed an issue where interactable objects (like van parts or doors) would become completely uninteractable if the player using them entered a ragdoll state mid-interaction.Fixed car placements near the Grocery Store to prevent players from getting wedged between vehicles.Fixed a visual issue on female character skins where the fabric layer behind the number stood out too prominent
2026-08-13 19:59 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well.Today's update brings some huge quality-of-life enhancements for spectating, brand-new atmospheric audio effects, and two new locations to explore and loot!We are officially adding the Grocery Store and the Sheriff Station to the pool of spawn locations in the American Suburbs map. Both come packed with its own dedicated item spawn locations, giving you whole new tactical zones to clear out for high-value loot before the storm rolls in. ⚠️This is NOT a new map YET, just additions to the current one. Don't worry we are working hard on a new map for y
2026-08-06 22:37 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well. Just passing by with a quick update to let you know that we have just pushed an urgent hotfix to address a critical launch issue.We received reports that several new players were getting stuck on a black screen when attempting to boot up the game for the first time. Our team jumped on this immediately, identified the root cause, and deployed a fix so everyone can jump straight into the action without friction! We are so sorry for the inconvenience this caused those of you trying to jump in for your first run! Would you like to be closer to the comm
2026-08-06 20:02 UTC · Community Announcements · Titi
Hey Runners! 👋Hope you guys are doing well. August barely started and we can proudly announce that today's patch brings with it some new stuff, not only bug fixing! You can now use your trusty Crowbar to break down wood fences, dive into the brand-new "Field Survey" quest, and track your full game statistics right from the Locker! Of course, we've also addressed several bugs related to sewage pits, spectate screen effects, and item interactions.PATCH NOTESBugs and reports that were addressed in this patch:Added a new quest: Field Survey!In this quest you and your teammates must look for the t
2026-08-03 20:47 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well.First devlog since launch huh? This one is a dousie! We are thrilled to break down a brand-new feature, designed as a proper badge of honor for our dedicated employees: The Statistics System!Beyond outrunning tornados, fixing the van, and leveling up your profile, we know how satisfying it is to look back at everything you’ve survived (or barely survived) during your time in the storm. Whether it’s counting your miraculous revives or keeping track of how many times you’ve been electrocuted by a live wire, your legacy matters!Are you new around here?
2026-07-27 22:16 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well. We’ve been working around the clock to address multiplayer friction and voice chat latency! In today's update, Voice Chat will automatically connect to your local region but it will also give you the option to select which reagion is best for you and your party, shelter and crouch states are now much more reliable against Tornados, and house interiors have been adjusted so you don't get wedged behind doors!PATCH NOTESBugs and reports that were addressed in this patch:Added Voice Chat Region selection options in the Create Session popup.Improved aut
2026-07-24 14:53 UTC · Community Announcements · xxTombstonexx
Hey Runners! 👋 Hope you guys are doing well. Tombstone here, Community Manager for Supernova Studios, and I wanted to share with you another milestone that Funnel Runners hit. CAN YOU BELIIEVE THAT WE HAVE 200K RUNNERS IN JUST THE FIIRST WEEK? What an incredible feeling, and what an accomplishment for the studio and our amazing community. Without each of you streaming, playing the game, creating content, or just telling your friends all about us, none of this would be possible. Thank you. When I joined the team a week before launch, I knew this game was special, I never could have imagined it
2026-07-21 23:47 UTC · Community Announcements · Titi
Hey Runners! 👋Hope you guys are doing well.We’ve been listening closely to your feedback since launch, and today’s patch is packed with features you’ve been asking for! We are officially introducing Push-to-Talk for more control over voice comms even on proximity chat, brand-new Color Vision Filters for accessibility, and a massive new feature for the Whiteboards, a private mode and a higher, shared ink stroke limit so you can draw without hitting limits so fast. Plus, if you ever get wedged in geometry, our new Unstuck mechanics have got your back!PATCH NOTESBugs and reports that were addres
2026-07-20 17:37 UTC · Community Announcements · Titi
Hey Runners! 👋 Hope you guys are doing well. Because we… yeah, we don’t even have a proper word for it right now. 100,000 copies sold. One hundred thousand players actually owning and playing our game... It still doesn’t feel real to us.We started this as a small, passionate project, and seeing it explode like this after launch is both terrifying and the most beautiful thing that has ever happened to us. And it’s all because of you guys.Seeing so many of you jumping into the van together is motivating us like crazy to stay up late, squash every single remaining bug, improve, and keep deliveri
2026-07-20 00:06 UTC · Community Announcements · Titi
Hey Runners! 👋Hope you guys are doing well. We've been hard at work tracking down technical issues based on your recent gameplay reports. This patch brings a heavy dose of engine, physics, and lobby fixes to make sure your escape runs are as stable and smooth as possible. We are committed to keeping a close eye on the live build and will continue with an ongoing effort to push fixes and polish the game's stability, as we have been. PATCH NOTESBugs and reports that were addressed in this patch:Added the option to Reset all Key Bindings.Changed the visuals of the "revert changes" button on indi
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