Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
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2021-03-26 16:13 UTC · Rock, Paper, Shotgun
Over the next few days, both Spacebase Startopia and Evil Genius 2: World Domination arrive. The first is a spiritual successor to Startopia, the 2001 management sim about looking after space stations for alien travellers. The second is a sequel to 2004's Evil Genius, another management sim where you get to play a Bond-esque villain taking over the world. It's a brilliant coincidence these games have bagged themselves release dates within a week of each other, and speaks to the resurgence of management games over the last couple of years. To find out a little more about this trend, I wrangled
2021-01-28 16:23 UTC · Rock, Paper, Shotgun
As evil plans go, waiting 17 years between making a game and releasing the sequel is a pretty good one. Rebellion are finally releasing Evil Genius 2: World Domination this year, aiming their launch nukes squarely at March 30th. I’ve started my countdown timer to prepare us all. Just 5,215,571 seconds seconds to go before we're all doomed. Read more
2021-01-21 15:36 UTC · Community Announcements · [REB] Beldeth
Trapping and Capturing Hello there! Evil Genius 2 Lead Designer Rich Edwards here, once again blogging for your pleasure. This week, we’ll be looking into Trapping and Capturing enemy Agents – both essential for budding supervillains! It’s A Trap! In Evil Genius 2, Traps feed into Lair defense. We’ve previously chatted about how you can defend your base with the help of Guards or other Muscle minions…but what sets traps apart from their fleshy counterparts? For starters, they don’t talk back and they seem to genuinely enjoy their jobs. Not like some yellow-jumpsuited minions I could care to me
2021-01-07 15:01 UTC · Community Announcements · [REB] Beldeth
Composer James Hannigan Answers Your Questions! (Part 2) We’re back with more answers from James Hannigan! If you missed Part 1, you can find it through this link. Thanks once again to James for his time! Will there be different music for each of the geniuses? There will indeed. Each of the four Evil Geniuses have their own theme… kind of related to their personalities, I would say. What’s different between making music for EG1 and EG2, beyond having the former as an inspiration when making music for a sequel? Are there new challenges, how has your process changed over the years, or are you ta
2020-12-03 15:01 UTC · Community Announcements · [REB] Beldeth
Composer James Hannigan Answers Your Questions! (Part 1) It wouldn’t be an Evil Genius game without the sinister sounds of James Hannigan pumping through the airwaves. Once word got out that the sonic mastermind himself had returned, our community had plenty of questions for him. We gathered up the most relevant ones and put them to the man himself! Many thanks to James for his time, and to Nick Brewer for facilitating this conversation. When you were composing the original Evil Genius, what were your inspirations? You’ve composed several works with Russian influences over the years, what has
2020-11-25 10:18 UTC · Community Announcements · [REB] Beldeth
Rebellion, one of Europe’s leading independent studios, is delighted to reveal a brand new gameplay trailer for Evil Genius 2: World Domination, featuring none other than the legendary Brian Blessed. https://www.youtube.com/watch?v=444qJSmyVzE The new trailer features world-first gameplay footage of playable genius Red Ivan, as voiced by Blessed. Not only can you see Red Ivan’s literally iron fist and destructive rocket launcher in action, but also never-before-seen traps, minions, henchmen, rooms, contraptions and more! Blessed is known for his incredible performances across film, TV and stag
2020-11-19 15:26 UTC · Community Announcements · [REB] Beldeth
The Dos and Dodos of Domination Hello, minions! Rich Edwards here, Lead Designer on Evil Genius 2, here to lift the lid on another Development Blog. Does a blog have a lid? No matter. Let’s talk about World Domination. In the last blog, we talked a little bit about the differences between each Evil Genius’ campaigns, but that was just a tease. The full World Domination mode is so much more. World Domination {STEAM_CLAN_IMAGE}/35214975/148095ffce1f769b8e5c178ba2868fad2791feac.jpg In the last blog we talked about your place as a Genius in the world. We were talking metaphorically. It’s time to t
2020-11-05 15:12 UTC · Community Announcements · [REB] Beldeth
Hello everyone! It’s Rich Edwards, Lead Designer on Evil Genius 2, and I’m running out of ways to say “I’m back again.” I’m back once more with another Development Blog for you. Today I’m going to be changing up the format slightly and telling you about all of our Evil Geniuses. You may already know some of them, but there are a definitely a couple you don’t… so let’s get on with introducing our four nefarious supervillains. First of all, let’s talk about how they play, and their place in the grander world… Breaking the Lore {STEAM_CLAN_IMAGE}/35214975/164ba18e5f83bb8e7a710f06b789a8b63d8baa03.
2020-10-22 14:34 UTC · Community Announcements · [REB] Beldeth
Hello, minions! Recently, we invited a select group of individuals to a series of exclusive, hands-off preview sessions for Evil Genius 2: World Domination. The evil thing to do would be to ask you to do the necessary legwork…but we figured a good misinformation campaign needs some propaganda. So, we’ve compiled a selection of our personal favourites here for your enjoyment. Happy reading, muahahaha. {STEAM_CLAN_IMAGE}/35214975/3f2710d7d76251008acd5a1600d99a3664c77170.jpg PC Gamer “This sequel is more lavishly made, with a more '60s retro flair than the first, but it retains and updates the be
2020-10-08 14:01 UTC · Community Announcements · [REB] Beldeth
{STEAM_CLAN_IMAGE}/35214975/ab9a7aacd4e41944a991adf72b38f49687fd8379.jpg Hey there! It’s me, Lead Designer Rich Edwards. Back again with another Developer Blog post on Evil Genius 2: World Domination. This time, we’re going to be talking about the first lines of defence in your base. We nefarious types call it the Cover Operation, but the public know it as a Casino. A successful cover operation is the Evil Genius’ front, a means of shifting prying eyes away from their Lair, and in our game this takes the form of a Casino. This is your first line of defence against the Forces of Justice. This d
2020-09-24 14:39 UTC · Community Announcements · Rebellion_Beldeth
{STEAM_CLAN_IMAGE}/35214975/2f6e72778c1e0c19438c3a596836132a8a4717c7.jpg Hello! Rich Edwards back again, Lead Designer on Evil Genius 2: World Domination. We’re here with another Development Blog, this time covering minion Traits. It’s a broad topic, but every character in Evil Genius 2 can have Traits – these inform the personality and the behavior of that character. Traits come out in all sorts of different ways, so let’s dive in and see what they’re all about. Trait-ing Places {STEAM_CLAN_IMAGE}/35214975/1277b23f238c04ecb432e491a48bef970a39dd5c.jpg I’m going to address the unspoken first. Y
2020-09-10 14:01 UTC · Community Announcements · Rebellion_Beldeth
{STEAM_CLAN_IMAGE}/35214975/84fb8e47936b954555ef0f56bb4b3114f968e152.jpg Hello. This is Rich Edwards here, Lead Designer on Evil Genius 2: World Domination. In today’s Development Blog we’ll be covering Lair Building. The best criminal masterminds put a lot of thought into their Lair and we know this is something you’ve been asking us to divulge more on, so let’s get right to it. Enter The Lair Builder {STEAM_CLAN_IMAGE}/35214975/d54a15af0302ab28dab1f9a8206f7a0c2fa4918b.jpg Let’s tackle the elephant-sized-device in the room first. You might have noticed in our trailers that your minions have a
2020-08-13 14:00 UTC · Community Announcements · Rebellion_Beldeth
{STEAM_CLAN_IMAGE}/35214975/896c56fa61bf42ce1a08984bfbc47740715fb42b.jpg Hello! My name is Rich Edwards and I’m the Lead Designer on Evil Genius 2: World Domination. I can’t tell you how excited I am to be here talking to you guys about our game. But let me give it a go. I joined Rebellion to work specifically on Evil Genius 2 as a massive – and I mean massive – fan of the original. This is my dream project and I’m so thrilled to be finally able to talk more about it. Two weeks ago our Spin Doctor Sadie launched the Evil Genius 2 Development Blog and she promised you guys some brand new info i
2020-06-17 13:57 UTC · Community Announcements · Rebellion_Beldeth
{STEAM_CLAN_IMAGE}/3953319/063634c25f07070b85e35cd1a4c6e944de78439a.jpg EVIL STREAMIUS TODAY Today’s the day, minions! Join us at 18:00 UK Time for a small behind-the-scenes sneak peek! Let’s see how much information we can extract from those pesky devs. #Twitch: http://twitch.tv/rebellion_official #Mixer: http://mixer.com/rebellion_official
2020-06-14 17:02 UTC · Community Announcements · Rebellion_Beldeth
https://youtu.be/KnsIFMqxQeY Location Redacted, June 14, 2020 – Hot on the heels of the first gameplay footage, here’s another deadly piece of news for EVIL GENIUS 2: WORLD DOMINATION – the return of James Hannigan! As revealed during today’s Guerrilla Collective stream, the BAFTA-award winning composer of the original Evil Genius is back to create a suitably wicked soundtrack for the spy-fi, lair-building sequel. James is renowned for composing music for illustrious games franchises that include Dead Space, Harry Potter, Transformers, Theme Park and Command and Conquer. We can’t wait for his
Full appinfo as delivered by Steam PICS, changenumber 37431529. Also at /api/app/3720/raw.
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