Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-08-18 05:45 UTC · Community Announcements · Idiots will be shot
I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'll add you to the builds. Trailer -> https://www.youtube.com/watch?v=WVo1RRIYBus
2017-08-18 05:45 UTC · Community Announcements · Idiots will be shot
I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'll add you to the builds. Trailer -> https://www.youtube.com/watch?v=WVo1RRIYBus
2017-08-06 02:27 UTC · Community Announcements · Idiots will be shot
While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily working on (and yes, I do this in my own spare time and it doesn't pay, it's just for you) the REAL Fragmented Reality Experience and in support for that, I've dropped the price of this game to 99cents (trying to figure out how to make it free, don't know if i can since it's a greenlight). I'll post a video soon here, maybe tonight, to give you a hint of what it looks like. It's a completely new gaming
2017-08-06 02:27 UTC · Community Announcements · Idiots will be shot
While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily working on (and yes, I do this in my own spare time and it doesn't pay, it's just for you) the REAL Fragmented Reality Experience and in support for that, I've dropped the price of this game to 99cents (trying to figure out how to make it free, don't know if i can since it's a greenlight). I'll post a video soon here, maybe tonight, to give you a hint of what it looks like. It's a completely new gaming
2017-03-09 06:50 UTC · Community Announcements · Idiots will be shot
Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.
2017-03-09 06:50 UTC · Community Announcements · Gamer Dad
Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.
2016-03-19 04:30 UTC · Community Announcements · Gamer Dad
This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very soon - maybe tonight, buy my Tango device is dead, and it drains battery while you develop, so I have to wait.. But before I do, I wanted to get some direction. First, realize, I do this for fun. And, it is only I. The meager dollars I get from sales will never pay the raw expenses, much less the time I have into this (so please tell your friends to buy it!!) While I had some help on the tower model
2016-03-19 04:30 UTC · Community Announcements · Idiots will be shot
This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very soon - maybe tonight, buy my Tango device is dead, and it drains battery while you develop, so I have to wait.. But before I do, I wanted to get some direction. First, realize, I do this for fun. And, it is only I. The meager dollars I get from sales will never pay the raw expenses, much less the time I have into this (so please tell your friends to buy it!!) While I had some help on the tower model
2016-03-10 08:12 UTC · Community Announcements · Gamer Dad
Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And yet, the day I released, I somehow messed up and posted a version that was about 5 months old. Very sorry to those that purchased and deserved more, but hat has indeed been fixed, so please, if you were disappointed - TRY AGAIN :) Do realize that this is "Part 1 of 2" of the full Fragmented Reality experience (for which I am happy to share I just recently secured the trademark). Part 2 is the continue
2016-03-10 08:12 UTC · Community Announcements · Idiots will be shot
Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And yet, the day I released, I somehow messed up and posted a version that was about 5 months old. Very sorry to those that purchased and deserved more, but hat has indeed been fixed, so please, if you were disappointed - TRY AGAIN :) Do realize that this is "Part 1 of 2" of the full Fragmented Reality experience (for which I am happy to share I just recently secured the trademark). Part 2 is the continue
2016-02-10 06:58 UTC · Community Announcements · Gamer Dad
There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! https://www.youtube.com/watch?v=mUHiQOJFOMk 1. Levels, monsters and towers have been balanced well (we think) 2. Shadows have been introduced and now the whole game feels better :0 3. Rocket Tower now is much better and more effect and *physics are now a benefit* (we hope) 4. Dual tower effects are now in play (check the end of the new sample video where a fire tower lights the monster on fire, but then the water tower puts it out) Hints Don't forget to doubl
2016-02-10 06:58 UTC · Community Announcements · Idiots will be shot
There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! https://www.youtube.com/watch?v=mUHiQOJFOMk 1. Levels, monsters and towers have been balanced well (we think) 2. Shadows have been introduced and now the whole game feels better :0 3. Rocket Tower now is much better and more effect and *physics are now a benefit* (we hope) 4. Dual tower effects are now in play (check the end of the new sample video where a fire tower lights the monster on fire, but then the water tower puts it out) Hints Don't forget to doubl
2016-01-10 07:39 UTC · Community Announcements · Gamer Dad
Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :) https://youtu.be/-5PuZSUP3s0
2016-01-10 07:39 UTC · Community Announcements · Idiots will be shot
Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :) https://youtu.be/-5PuZSUP3s0
2016-01-10 03:01 UTC · Community Announcements · Gamer Dad
Thanks to community feedback we're able to fix issues, and we hope to fix them quickly. Some fixes here include: -adjusted enemy speed (hopefully to avoid spin outs) -removed joint from drag/drop (no longer throw towers around, though no longer -drop them accidentally while they are swinging) -fixed round begin / round end issues -added close button to wave (in case we really didn't fix round begin/ round end issues) -modified zoom out to allow for a larger view of the area -fixed please wait dialog to be customizable so the user knows more of what's going on -resized round control end so the
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/372430/raw.
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