Grand designer allows you to create an infinity of planets, nebulae, asteroids thanks to the power of procedural noises. Using the power of your DX11 GPU, every parameter changes can be seen in realtime. You can then export the planet geometry, its textures, snapshots and simple animations.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:03 UTC
$69.99
$69.99
DLC
AppID
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No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
3253792
2018-10-27 23:31 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
228985
windows
from app 228980 · shared install
228986
windows
from app 228980 · shared install
228990
windows
from app 228980 · shared install
372591
windows
533.17 MB
361.00 MB
4941999175528827901
383510
windows
71 B
112 B
458930489855625653
DLC 383510
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
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3253792
public
2018-10-27 23:31 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-10-24 19:57 UTC · Community Announcements · ignishot
Hi everyone, This DLC adds 40+ features resources to build planets. Those features are either structures, cities, buildings, hell holes, lava pits, rock formations that you can spawn on the surface of the planets to enrich them. You will have also access to the substance designer files used to create a large part of these features, except the ones that were made from 3D models. This will allow you to modify and/or create you own quite easily. The package contains 40+ models (height, color, emissive and alpha) at a resolution of 2K x 2K. https://store.steampowered.com/app/964480/Grand_Designer_
2018-10-23 20:04 UTC · Community Announcements · ignishot
The release of this update took a lot longer than expected, but finally ... it's here ... and it's free for all previous users This major update fixes the following bugs: Interface - Fixes incorrect tooltips Interface - In the minimap, the baked in height water level is fixed. Interface - Dropdowns are improved. Interface - Navigation was sometimes broken when in no UI mode (Tab) : fixed. Interface - Reset values not always consistent : fixed. Generator - Input map strange behavior when the map was not in the media directory fixed. And adds the following features : Interface - The water level
2017-05-08 21:33 UTC · Community Announcements · ignishot
Hi guys, There are 3 new tutorials available online on planet creation: - 2 for earth-like planets - 1 for asteroids They are part of this new playlist : http://www.youtube.com/watch?v=AoyToZgpilI&list=PL7vPs4VGxxSi6MgnPQLOU4xGZph3-LJEF You can also check Grand Designer artworks I've posted on artsation with some explanations on how they were made. You can find them over here : http://www.artstation.com/artist/ignishot/albums/81535 Enjoy!
2017-05-08 21:33 UTC · Community Announcements · ignishot
Hi guys, There are 3 new tutorials available online on planet creation: - 2 for earth-like planets - 1 for asteroids They are part of this new playlist : http://www.youtube.com/watch?v=AoyToZgpilI&list=PL7vPs4VGxxSi6MgnPQLOU4xGZph3-LJEF You can also check Grand Designer artworks I've posted on artsation with some explanations on how they were made. You can find them over here : http://www.artstation.com/artist/ignishot/albums/81535 Enjoy!
2017-04-24 16:29 UTC · Community Announcements · ignishot
This major update fixes the following bugs: Export - Improved color accuracy in 24bits and 48bits background export. Tonemapping is now correctly applied. Rendering - Spikes at poles are now fixed. Interface - Compatibility issues with Wacom tablets and 3DConnexion mouse is now fixed. Interface - Some tooltips has been fixed with the right text (it was a bit messed up). Interface - Clouds influence on roughness is now hidden in roughness layer mode. And adds the following features (Fasten your seatbelt) : Rendering - Improved rings rendering, shadows are transparent, allowing intensity variati
2017-04-24 16:29 UTC · Community Announcements · ignishot
This major update fixes the following bugs: Export - Improved color accuracy in 24bits and 48bits background export. Tonemapping is now correctly applied. Rendering - Spikes at poles are now fixed. Interface - Compatibility issues with Wacom tablets and 3DConnexion mouse is now fixed. Interface - Some tooltips has been fixed with the right text (it was a bit messed up). Interface - Clouds influence on roughness is now hidden in roughness layer mode. And adds the following features (Fasten your seatbelt) : Rendering - Improved rings rendering, shadows are transparent, allowing intensity variati
2016-10-24 15:39 UTC · Community Announcements · ignishot
This update fixes the following bugs : Export - Snapshot with alpha was not returning completely translucent color as background. Fixed Export - Decimated planets had hard edges on the UV seam. Fixed Rendering - Clouds shadows are now casted on cities. Interface - The random range of the Weather/Global/Random scale has been increased to 50 and the slider is now a logarithmic one. Interface - Integer slider is now editable like all other ones (Craters count) Interface - The min/max range for the cities altitude has been improved. Interface - Relief base input textures are now working properly,
2016-10-24 15:39 UTC · Community Announcements · ignishot
This update fixes the following bugs : Export - Snapshot with alpha was not returning completely translucent color as background. Fixed Export - Decimated planets had hard edges on the UV seam. Fixed Rendering - Clouds shadows are now casted on cities. Interface - The random range of the Weather/Global/Random scale has been increased to 50 and the slider is now a logarithmic one. Interface - Integer slider is now editable like all other ones (Craters count) Interface - The min/max range for the cities altitude has been improved. Interface - Relief base input textures are now working properly,
2016-07-08 14:23 UTC · Community Announcements · ignishot
This update fixes the following bug: VRAM usage computation was wrong in 16K/high precision And add the following features: Interface - Goldlilock changed to CHZ (Circumstellar habitable zone) Interface - The heat map is now displayed with slices, which is more readable. Interface - The planet size and max altitude are now displayed as references. The planet radius is defined in the shaders parameters, like the displacement. Interface - Dropdowns are now scrollable, allowing more presets available per file. Interface - Some sliders have now a logarithmic scale to allow a finer tuning of the va
2016-07-08 14:23 UTC · Community Announcements · ignishot
This update fixes the following bug: VRAM usage computation was wrong in 16K/high precision And add the following features: Interface - Goldlilock changed to CHZ (Circumstellar habitable zone) Interface - The heat map is now displayed with slices, which is more readable. Interface - The planet size and max altitude are now displayed as references. The planet radius is defined in the shaders parameters, like the displacement. Interface - Dropdowns are now scrollable, allowing more presets available per file. Interface - Some sliders have now a logarithmic scale to allow a finer tuning of the va
2016-05-31 18:44 UTC · Community Announcements · ignishot
Hi guys, I've just added 4 new videos in the tutorial playlist and a video of the creation of a mars-like planet. Enjoy! http://www.youtube.com/channel/UCMxbXJO2LSxe447W7auEAew
2016-05-31 18:44 UTC · Community Announcements · ignishot
Hi guys, I've just added 4 new videos in the tutorial playlist and a video of the creation of a mars-like planet. Enjoy! http://www.youtube.com/channel/UCMxbXJO2LSxe447W7auEAew
2016-04-22 16:49 UTC · Community Announcements · ignishot
This update fixes the following bugs : Squares appearing in HD render due to some problems with the moisture propagation. Fixed now. Export stuck at 75% fixed. And add some new features : Interface : Turnaround button in the mixer which allows an easy full rotation movie of a planet. Interface : Seeds modifier in the randomizer. You can now enforce the regeneration of similar planets by changing just the seeds. Interface : Batch generation in the randomizer. You can create and export several variations of a planets directly in the randomizer. Very useful if you want to generate content quickly
2016-04-22 16:49 UTC · Community Announcements · ignishot
This update fixes the following bugs : Squares appearing in HD render due to some problems with the moisture propagation. Fixed now. Export stuck at 75% fixed. And add some new features : Interface : Turnaround button in the mixer which allows an easy full rotation movie of a planet. Interface : Seeds modifier in the randomizer. You can now enforce the regeneration of similar planets by changing just the seeds. Interface : Batch generation in the randomizer. You can create and export several variations of a planets directly in the randomizer. Very useful if you want to generate content quickly
2016-04-13 15:34 UTC · Community Announcements · ignishot
Hi everyone, The wait is over, the V1 is finally out of the beta and Grand Designer is out of the early access. I hope that you'll enjoy the new version and the new features! Don't forget to check the tutorials, I will add new ones regularly as soon as possible to cover as much features as I can. Thanks again for you support, for your help, for your patience! -Ignishot-
Full appinfo as delivered by Steam PICS, changenumber 36840715. Also at /api/app/372590/raw.