Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
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2026-06-29 10:37 UTC · Community Announcements · Bytrix
On Saturday I took Positron in to the heart of Huddersfield and again participated in Get Your Geek On, a comic-con style festival event that takes over the town centre for the day, with activities, cosplaying, market stalls, games, and more for geeks and families to enjoy.Together with a few other local indie devs, and some representation from the local university, we demoed our games at The Warehouse on Zetland Street throughout the day. There were table-top arcade machines available too for free-play, which proved quite popular. I had a triple set up again which has become common for my eve
2026-02-16 11:18 UTC · Community Announcements · Bytrix
I'm always proud to promote game development within my local community and local area, and was asked if I'd like to have Positron take part in a showcase at the Yorkshire Games Festival which is happening right now. The week long event combines educational aspects, games showcases, and exhibitions from people and companies working in the games industry, with a particular focus on the local region (Yorkshire, England).The festival has a showcase featuring dozens of locally made games running on Steam Deck, with a custom launcher. To celebrate being part of this showcase I've discounted the game
2026-02-10 21:16 UTC · Community Announcements · Bytrix
Last week I was ready to give up on Positron, and Retroburn.Late last year I separated from my Wife after 18 years together and 16 years of marriage. Shortly after, having spent a month sleeping on the sofa, I got an offer to take out a £5000 loan, which was exactly what I needed to be able to move out, get my own place, buy furniture, appliances, and get settled, all while supporting my Wife during the transition too. We applied for divorce, and things were feeling good, my kids helped me move and came over a few times to eat and play boardgames.I barely had any time to work Positron, but I h
2026-01-02 00:02 UTC · Community Announcements · Bytrix
Hello Positron fans! Looking back on 2025, we had some good times with Positron, but due to some personal issues I've not had much time to work on the game for the past month or two. I'm hoping to get back in to a routine of working on the game in the evenings and have big plans for 2026! I had wanted to try and push out the Arena (Deathmatch) mode, but it needs some tweaks and performance optimisation before I do that, so hopefully will be coming in the next few weeks. Here's a list of things I'm working on, with some big changes coming to the game in the coming months:Arena Mode: Deathmatch
2025-12-05 02:16 UTC · Community Announcements · Bytrix
I've just pushed a hefty update to the game which replaces the old original soundtrack with an entirely new re-arranged and remastered soundtrack from our original composer!Here's a glimpse of the updated title track and one of the in-game tracks. I've also changed how the game selects a track to play, opting to always play the title track (Positron) on the main menu, and transitioning to a 'random' track when entering gameplay. This keeps the menu and launch of the game consistent (something I had always intended to do):Back in the XNA days, it was common to see people offering their artistic
2025-12-02 01:21 UTC · Community Announcements · Bytrix
Thank You to each and every person that played the game over our three days at MCM in Birmingham this weekend! Thank you to the people I chatted with, those that took a flyer, those that wishlisted the game, and especially those that actually bought a copy too! I'm just about recovered from the super busy weekend we had away in Birmingham for MCM / EGX demoing Positron there with a few dozen other Game Republic members. It was a great weekend amongst friends, all helping each other out and seeing really positive responses to our games from those that played them.I was lucky enough to be able t
2025-11-24 19:01 UTC · Community Announcements · Bytrix
This weekend we will be attending MCM / EGX Birmingham with whole slew of other fellow game devs from Game Republic, bringing the best of Yorkshire made Indie Games to one of the biggest expos of the year. We will have professionally printed backing-boards up behind our stand, so look out for us:I've also had some flyers printed up which we'll be handing out to people around the show to try and pull some of that Comic Con crowd towards the EGX / Game Republic area!We're looking forward to showing the game, and will likely have a couple of Steam Decks on hand for additional players too as we kn
2025-11-21 22:38 UTC · Community Announcements · Bytrix
One year ago today I released my spare-time game Positron to Steam Early Access! To celebrate, it's currently discounted 33% until December.I've sold 176 copies of the game, about half of those sales in the first month after hitting Early Access. I've added the new Snake game mode (to compliment Maze) and whole bunch of levels. I added full reflections in the walls reflecting the world, bikes, trails, and particle effects (old school stencil reflections, my renderer is super basic tbh). I've optimised for lower end machines and it runs great on Steam Deck.Driving traffic to the Steam store pag
2025-10-22 22:31 UTC · Community Announcements · Bytrix
ReviewsThis is a personal appeal to all owners of the game to please leave a review! Reviews are important for small games such as Positron as a higher number of reviews results in more visibility throughout Steam. To date, Positron has sold 174 copies here on Steam. That's not bad, for the price I've placed the game at (as I believe the game is worth the price, and will be worth more when it is feature complete). It's not exactly enough to sustain development however. Most of those copies were sold during sale periods, and after taxes and Steam's cut, we've made almost £1000. I've spent far m
2025-10-15 21:35 UTC · Community Announcements · Bytrix
If you're looking for a great game to play on your Steam Deck, then we have one right here with Positron!We're looking in to getting official verified status at the moment, but rest assured the game runs great on Steam Deck.The current live build is a Windows x64 D3D11 build, which runs great on our own LCD Steam Decks. Full 60fps on device or hooked up to TV. Weve also had someone test the OLED model too which hits 90 just fine. The game has primarily been tested using controller, so all inputs on the Steam Deck can be used for turning the bike. We will be looking in to using Steam Input for
2025-10-15 21:03 UTC · Community Announcements · Bytrix
The update I have just pushed to Steam is primarily so that I can submit Positron for Steam Deck Verified. All that was required for this was for the starting screen to say 'Press A to start'. Hopefully, it gets a verified pass. I may need to do a full sweep over all screens with interaction to add A/B prompts though. As for performance on Steam Deck, I had a friend try it on his OLED a few days ago and it runs at a solid 90fps on the largest of levels. I've tested mine thoroughly (LCD) on device, and on TV, with no issues whatsoever. There are a couple of very minor changes to this build also
2025-10-10 13:56 UTC · Community Announcements · Retroburn
Last night I pushed an update to Steam which brings with it a few changes I've been meaning to push live for a while. The most fundamental change is that the spacing between walls in QUICK and TOUGH levels is now slightly reduced. This means you can complete those levels quicker than was previously possible, so recommend players having a bash at the early levels again if you want to try and get some top ten scores on the leaderboards!Reflections have been greatly improved and optimised further, so you now see reflections much deeper than before, and particle effects including the explosions an
2025-10-05 18:24 UTC · Community Announcements · Bytrix
Thank You to everyone that came and played the game at Play Expo Blackpool, and special thanks to all those that wishlisted, and the twelve people (so far) that bought a copy too!We have been demoing this little game here in Blackpool for over ten years, and this year is our first time demoing here since the game was released to Early Access!We've had a great weekend away. Laura, Myself, and our five kids were all in attendance wearing our new Positron shirts. We'll definitely be back next year, but also have a bunch of other demo events lined up for the coming months too!
2025-09-29 20:34 UTC · Community Announcements · Bytrix
Get 33% off Positron all week, as part of the Steam Autumn Sale. We have a number of public demo events coming up over the coming weeks and months, and we are pushing ahead with getting our next content update pushed to Early Access too, so what better time to grab a copy of the game, and let us know what you think as we continue on towards our 'full release'.
2025-06-22 12:30 UTC · Community Announcements · Retroburn
We were proud to be representing Huddersfield's game developers this weekend, demoing our game as part of Huddersfield BID's Get Your Geek On. The event is a town-centre comic-con style takeover, with a range of activities for people to take part in. The gaming zone was hosted in The Warehouse, where myself and a few other indie devs set up our games for people to play. There were also some tabletop arcade games available too.We only live a couple of miles away, and much of the game has been written in the Wetherspoons just round the corner from The Warehouse, so we're always happy to be invol
Full appinfo as delivered by Steam PICS, changenumber 38469240. Also at /api/app/374780/raw.
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