Illuminascii - a first person shooter with an ascii text based visual style, featuring randomly generated content and roguelike / rpg elements. Monsters, weapons, armor, levels and cutscenes are all created with random characteristics.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:14 UTC
$10.99
$10.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
730578
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
376131
windows · english
113.81 MB
73.31 MB
2225052391480346965
376132
macos · english
118.18 MB
69.05 MB
5491895673627035215
376133
linux · english
117.35 MB
69.40 MB
5647083238696583882
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
730578
public
2026-09-11 22:14 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2015-08-12 08:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Many games bear traces of Rogue and Roguelikes in their modern shells – your modern roguelikelikes like The Binding of Isaac and Spelunky – but they’re usually bits like procedurally-generated levels, mysterious items, and permadeath. New roguelikelike FPS Illuminascii also takes into its modern shell ASCII graphics. It’s a strange mish-mash of 3D and ASCII symbols, where the player character is a 3D @ character (of course) and enemies are also characters, while guns are made of ASCII art and levels can be too. You can see for yourself, as the game launched last night.
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/376130/raw.