Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2015-09-25 22:41 UTC · Community Announcements · Scary Bee
The last few updates have all been about tidying up loose ends and fixing or improving things that have been around for a while including ... * Endless Focus will now work offline. * You can earn more than 1 Rank from offline monster kills. * Offline earnings now calculated when manually importing a game save or loading a cloud save. * Pickup icons and labels reordered to make the important ones (like gems) appear on top of the less important (like gold coins). All feedback appreciated, have something else you'd really like fixed/improved - let us know!
2015-09-25 22:41 UTC · Community Announcements · Scary Bee
The last few updates have all been about tidying up loose ends and fixing or improving things that have been around for a while including ... * Endless Focus will now work offline. * You can earn more than 1 Rank from offline monster kills. * Offline earnings now calculated when manually importing a game save or loading a cloud save. * Pickup icons and labels reordered to make the important ones (like gems) appear on top of the less important (like gold coins). All feedback appreciated, have something else you'd really like fixed/improved - let us know!
2015-08-30 00:14 UTC · Community Announcements · Scary Bee
Hi all, thanks for all the feedback and interest around this new feature. This is now live - Check out the reddit post ( https://redd.it/3iwhyt ) for more information. Thanks for playing!
2015-08-30 00:14 UTC · Community Announcements · Scary Bee
Hi all, thanks for all the feedback and interest around this new feature. This is now live - Check out the reddit post ( https://redd.it/3iwhyt ) for more information. Thanks for playing!
2015-08-27 19:25 UTC · Community Announcements · Scary Bee
Hey all, Soul Links are about to roll-out but as a quick sneak-peek at what they'll bring check out this reddit announcement: https://redd.it/3imq8f All feedback, as always, much appreciated!
2015-08-27 19:25 UTC · Community Announcements · Scary Bee
Hey all, Soul Links are about to roll-out but as a quick sneak-peek at what they'll bring check out this reddit announcement: https://redd.it/3imq8f All feedback, as always, much appreciated!
2015-07-24 19:45 UTC · Community Announcements · Scary Bee
Hi all - for those new to the game I post up new ideas / incoming content pretty regularly on reddit, this post : http://redd.it/3eg2ce is all about the next, big, planned update. Check it out if you're interested and/or want to give feedback or suggestions. Thanks for playing!
2015-07-24 19:45 UTC · Community Announcements · Scary Bee
Hi all - for those new to the game I post up new ideas / incoming content pretty regularly on reddit, this post : http://redd.it/3eg2ce is all about the next, big, planned update. Check it out if you're interested and/or want to give feedback or suggestions. Thanks for playing!
2015-07-23 12:22 UTC · Community Announcements · Scary Bee
This patch update has more minor issues/bugs fixed - thanks for all the reports/feedback! Fixes for: In-game dialog typos. Tooltip toggle button going missing when used. Wrong hero being highlighted after returning from the Edge of Infinity. Wormhole not setting a new highest level cleared. Game pausing when minimized or another full-screen app/game is running.
2015-07-23 12:22 UTC · Community Announcements · Scary Bee
This patch update has more minor issues/bugs fixed - thanks for all the reports/feedback! Fixes for: In-game dialog typos. Tooltip toggle button going missing when used. Wrong hero being highlighted after returning from the Edge of Infinity. Wormhole not setting a new highest level cleared. Game pausing when minimized or another full-screen app/game is running.
2015-07-21 14:10 UTC · Community Announcements · Scary Bee
"At least it's 3D and has a totally different look to it. And the game progresses differently enough that I feel like they built it from scratch and used a lot of their own ideas to make it different without 100% mimicking everything in my game." https://www.reddit.com/r/WebGames/comments/38fvr6/tap_tap_infinity_fully_3d_indie_incremental_rpg/cruxeb4 Hi all, I'm posting this because currently just about all of the negative reviews are being made by people who've played the game for less than an hour and are writing it off as a clone ... which is sorta crazy when even the CH developer is on red
2015-07-21 14:10 UTC · Community Announcements · Scary Bee
"At least it's 3D and has a totally different look to it. And the game progresses differently enough that I feel like they built it from scratch and used a lot of their own ideas to make it different without 100% mimicking everything in my game." https://www.reddit.com/r/WebGames/comments/38fvr6/tap_tap_infinity_fully_3d_indie_incremental_rpg/cruxeb4 Hi all, I'm posting this because currently just about all of the negative reviews are being made by people who've played the game for less than an hour and are writing it off as a clone ... which is sorta crazy when even the CH developer is on red
2015-07-19 09:03 UTC · Community Announcements · Scary Bee
This update addresses some of the initial feedback from Steam players and fixes up a couple of minor bugs: UI scaled slightly smaller FPS cap added to stop the game rendering as many frames as possible Fix for the Edge of Infinity background not swapping out on returning from the Edge Using the 3rd spell will now immediately update the tap damage number Thanks for all the feedback and positive reviews, keep 'em coming!
2015-07-19 09:03 UTC · Community Announcements · Scary Bee
This update addresses some of the initial feedback from Steam players and fixes up a couple of minor bugs: UI scaled slightly smaller FPS cap added to stop the game rendering as many frames as possible Fix for the Edge of Infinity background not swapping out on returning from the Edge Using the 3rd spell will now immediately update the tap damage number Thanks for all the feedback and positive reviews, keep 'em coming!
2015-07-18 10:44 UTC · Community Announcements · Scary Bee
Hello all, thanks for all the awesome reviews so far, great to see it getting played by so many people! Trading Cards and Badges are built and approved for release by Valve but there's some Steam glitch stopping them from going live, hopefully will get someone at Valve fixing this next week! Enjoy the game!
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/380360/raw.
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