Bezier is a dual stick blaster set inside a vast computer built deep underground. The story traces the principal's escape from this "Noah's Ark" gone wrong. A simple shooter on the surface, the deeper narrative pulls in his relationship between evolution and god, family and love.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:21 UTC
$9.99
$9.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1765655
2017-04-18 18:58 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
381321
windows
81.61 MB
76.71 MB
5265666317948029250
456560
165.58 MB
165.54 MB
504121777791682577
DLC 456560
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1765655
public
2017-04-18 18:58 UTC
45 minutes ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-09-13 12:54 UTC · Community Announcements · Philip Bak
Thanks for buying Bezier. Hopefully you're having a blast. Steam are currently jiggling with their review system. Reviews help potential players considering a purchase and the more reviews a game gets the more players are made aware of it via Valve's super secret algorithms. If you haven't already, if you could leave a review that would be amazingly helpful. Many many many thanks to those of you who already have. Finally, both the game and the soundtrack are currently on sale. Happy blasting. http://store.steampowered.com/app/456560
2016-09-13 12:54 UTC · Community Announcements · Philip Bak
Thanks for buying Bezier. Hopefully you're having a blast. Steam are currently jiggling with their review system. Reviews help potential players considering a purchase and the more reviews a game gets the more players are made aware of it via Valve's super secret algorithms. If you haven't already, if you could leave a review that would be amazingly helpful. Many many many thanks to those of you who already have. Finally, both the game and the soundtrack are currently on sale. Happy blasting. http://store.steampowered.com/app/456560
2016-03-28 19:39 UTC · Community Announcements · Philip Bak
http://store.steampowered.com/app/456560/ The original soundtrack to Bezier. 22 tracks spanning over 70 minutes. Provided in high quality 320kbps MP3 format. The soundtrack mixes orchestral, synthesizer, vocal and solo instruments within 15 game tracks. One for each four minute zone in campaign mode. The soundtrack of Bezier was composed by Philip Bak between 2008 and 2010. It was engineered and produced by Matt Rhodes & Matt Howe at Pinewood Studios using ProTools running through a Vintage Neve 5315 console. You can listen to the soundtrack here: https://soundcloud.com/niinegames/sets/bezier.
2016-03-28 19:39 UTC · Community Announcements · Philip Bak
http://store.steampowered.com/app/456560/ The original soundtrack to Bezier. 22 tracks spanning over 70 minutes. Provided in high quality 320kbps MP3 format. The soundtrack mixes orchestral, synthesizer, vocal and solo instruments within 15 game tracks. One for each four minute zone in campaign mode. The soundtrack of Bezier was composed by Philip Bak between 2008 and 2010. It was engineered and produced by Matt Rhodes & Matt Howe at Pinewood Studios using ProTools running through a Vintage Neve 5315 console. You can listen to the soundtrack here: https://soundcloud.com/niinegames/sets/bezier.
2016-03-20 21:51 UTC · Community Announcements · Philip Bak
Today I have overhauled how the Endurance mode worked. As you progress through the 100 waves the difficulty of the game increases. At Wave 100 you will be getting hit 10 times harder than you did at Wave 1. That's the stick. Here is the carrot. To counter this, as you move through the waves, a constantly increasing score multiplier will run alongside this difficulty ramp. At Wave 100 you will be scoring 10 times the points you were at Wave 1. So, the mode quickly gets a lot harder, but the points you can score in those higher Waves is HUGE. Happy blasting.
2016-03-20 21:51 UTC · Community Announcements · Philip Bak
Today I have overhauled how the Endurance mode worked. As you progress through the 100 waves the difficulty of the game increases. At Wave 100 you will be getting hit 10 times harder than you did at Wave 1. That's the stick. Here is the carrot. To counter this, as you move through the waves, a constantly increasing score multiplier will run alongside this difficulty ramp. At Wave 100 you will be scoring 10 times the points you were at Wave 1. So, the mode quickly gets a lot harder, but the points you can score in those higher Waves is HUGE. Happy blasting.
2016-03-03 10:35 UTC · Community Announcements · Philip Bak
Hello you, Thanks for stopping by. It has been a long road but my first game is finally finished and released. Heartfelt thanks to everyone who has helped me out along the way. It's my birthday too, so I'm now off to the pub. See you later.
2016-03-03 10:35 UTC · Community Announcements · Philip Bak
Hello you, Thanks for stopping by. It has been a long road but my first game is finally finished and released. Heartfelt thanks to everyone who has helped me out along the way. It's my birthday too, so I'm now off to the pub. See you later.
Full appinfo as delivered by Steam PICS, changenumber 38471068. Also at /api/app/381320/raw.