Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-07-16 20:33 UTC · Community Announcements · devotid
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10216230/7e9fb6b2c138cd97c757597a70fe66098911f093.jpg Thanks to all of the wonderful supporters of RC Sim 2.0 Early Access! I have been cranking away on the core game for about 3-4 years now and am VERY happy to be bringing the game out of early access. Dont worry the updates or development is not finished....:) I just felt that all the boxes have been ticked from the early access plan and have been moving the game toward Full Release for a couple months now. I am still building the "Race Weekend" feature and a couple new simpl
2018-06-05 21:53 UTC · Community Announcements · devotid
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10216230/9340e95307b2d7ef71e1577de5f55508ada6db1d.jpg Update June 5th, 2018 (Build # .906) AI_Bots for Practice, Proving Grounds Default Track AI BOTS: - Added Version 0.88 AI bots to all the Default Tracks for the Practice Mode. This will give the practice mode a little more action. For now you can select 1-9 bots and also the ability to change their speed from 20%-100%. (this will change in the future as I am still building the race weekend system which will use a little different method of calculating the speed of your oppon
2018-04-17 10:01 UTC · Community Announcements · devotid
Whats up fellow RC Enthusiasts! I am here with some update news, videos and pics of the new AI bots coming to RC Sim in the next update. I have been making some big changes behind the scenes and am getting excited to bring you the next iteration of RC SIMulation 2.0 in 2018..... but for now just a teaser. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10216230/3503288938c49aa2d4ccda597d898aa4fefbfd24.jpg I have been working hard on the new default track layouts and the new AI racing bots. So I just wanted to take a break to show all of the users what is coming to RC Sim in
2017-11-15 08:06 UTC · Community Announcements · devotid
(Build Version # .905) November 15th, 2017 http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/dbf2930aabbdc60990fe96dfa46f28c7144e67c6.jpg This one is one of my favorite updates so far. I have been wanting to build an in-game vehicle painter for years. I really wanted for users to be able to paint the bodies right in the game and not have to use an external image editor. (You can still use PS, Gimp etc by just saving the .png file in the correct folder in your Documents/devotid/RCSIM2/Paints/.... folder.) The paint booth still has some small little things that I want
2017-11-15 08:06 UTC · Community Announcements · devotid
(Build Version # .905) November 15th, 2017 http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/dbf2930aabbdc60990fe96dfa46f28c7144e67c6.jpg This one is one of my favorite updates so far. I have been wanting to build an in-game vehicle painter for years. I really wanted for users to be able to paint the bodies right in the game and not have to use an external image editor. (You can still use PS, Gimp etc by just saving the .png file in the correct folder in your Documents/devotid/RCSIM2/Paints/.... folder.) The paint booth still has some small little things that I want
2017-10-30 01:07 UTC · Community Announcements · devotid
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/56c61081a33f41d04f098e8596792755c05628d5.jpg I have been working hard on the the new Vehicle PAINT BOOTH and Customizing Area and thought I would make a video showing some of the new features that are coming in the next update. Painting lexan bodies has been one of my favorite parts about this hobby for a long time. I have always wanted to build a ingame livery painting system that was simple to use and would allow people to fully customize their body to their taste. Complete with adding decals of their favorite "spo
2017-10-30 01:07 UTC · Community Announcements · devotid
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/56c61081a33f41d04f098e8596792755c05628d5.jpg I have been working hard on the the new Vehicle PAINT BOOTH and Customizing Area and thought I would make a video showing some of the new features that are coming in the next update. Painting lexan bodies has been one of my favorite parts about this hobby for a long time. I have always wanted to build a ingame livery painting system that was simple to use and would allow people to fully customize their body to their taste. Complete with adding decals of their favorite "spo
2017-09-29 05:39 UTC · Community Announcements · devotid
Update September 27th, 2017 (Build Version # .904) New HUGE update! New 3D Models, Physics, Menus and many optimizations. https://www.youtube.com/watch?v=L2QoioMpQnI http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/232096c3045df9f0b995defe184ccfc810452deb.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/4a3eb3bc7be99545ac3ba35469232205ef184176.jpg LAND VEHICLES Updates: - All new models with much higher quality, complete with animated moving suspension systems and steering servos. - New modeled electronics in all cars. - Removed and
2017-09-29 05:39 UTC · Community Announcements · devotid
Update September 27th, 2017 (Build Version # .904) New HUGE update! New 3D Models, Physics, Menus and many optimizations. https://www.youtube.com/watch?v=L2QoioMpQnI http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/232096c3045df9f0b995defe184ccfc810452deb.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10216230/4a3eb3bc7be99545ac3ba35469232205ef184176.jpg LAND VEHICLES Updates: - All new models with much higher quality, complete with animated moving suspension systems and steering servos. - New modeled electronics in all cars. - Removed and
2017-09-14 15:49 UTC · Community Announcements · devotid
I thought I would post another small announcement with some more TEASER PICS of the new 3D Models and updated graphics that are coming to RC SIM 2.0's next update. I have been RE-modeling them and learning to texture much better. (Thanks to Substance Painter 2.0) The ability to paint on more details is really addicting and fulfilling. So far I have done about 70 percent of the vehicles and I am currently working on the new interactive Vehicle selection menus, Some AI competitors to race against and a couple other things for the Crawler scene. Lots to come. :) http://cdn.akamai.steamstatic.com/
2017-09-14 15:49 UTC · Community Announcements · devotid
I thought I would post another small announcement with some more TEASER PICS of the new 3D Models and updated graphics that are coming to RC SIM 2.0's next update. I have been RE-modeling them and learning to texture much better. (Thanks to Substance Painter 2.0) The ability to paint on more details is really addicting and fulfilling. So far I have done about 70 percent of the vehicles and I am currently working on the new interactive Vehicle selection menus, Some AI competitors to race against and a couple other things for the Crawler scene. Lots to come. :) http://cdn.akamai.steamstatic.com/
2017-07-22 05:56 UTC · Community Announcements · devotid
First Off..... WELCOME all the new users and Thank you for supporting RC Sim 2.0 I just wanted to touch base with all of the community and show a little bit of what is to come for the future of RC Sim 2.0. I have been making a bunch of big changes behind the scenes over the last few months. I have been looking at the numbers of Multiplayer, Levels played, average time played and other stats and have come to the conclusion that we simply dont have enough players to have a good multiplayer experience. Soooooo, Since we are still in Early Access I have decided to build a more local gaming experie
2017-07-22 05:56 UTC · Community Announcements · devotid
First Off..... WELCOME all the new users and Thank you for supporting RC Sim 2.0 I just wanted to touch base with all of the community and show a little bit of what is to come for the future of RC Sim 2.0. I have been making a bunch of big changes behind the scenes over the last few months. I have been looking at the numbers of Multiplayer, Levels played, average time played and other stats and have come to the conclusion that we simply dont have enough players to have a good multiplayer experience. Soooooo, Since we are still in Early Access I have decided to build a more local gaming experie
2017-01-28 03:18 UTC · Community Announcements · devotid
Update January 28, 2017 (Build Version # .903) New Default Track, New Track Editor UNDO & REDO buttons, Track Editor Camera controls, Full controller support, New Boat physics, Menu updates, New First Person View and Explore cameras and much more! I am still working on a new "tutorial level" in game and some youtube tutorials to help new users get up to speed with the new track editor controls and custom controller support but I did not want to wait any longer on releasing these new features. As always. THANK YOU VERY MUCH for your support of RC SIM 2.0 and I look forward to the next update...
2017-01-28 03:18 UTC · Community Announcements · devotid
Update January 28, 2017 (Build Version # .903) New Default Track, New Track Editor UNDO & REDO buttons, Track Editor Camera controls, Full controller support, New Boat physics, Menu updates, New First Person View and Explore cameras and much more! I am still working on a new "tutorial level" in game and some youtube tutorials to help new users get up to speed with the new track editor controls and custom controller support but I did not want to wait any longer on releasing these new features. As always. THANK YOU VERY MUCH for your support of RC SIM 2.0 and I look forward to the next update...
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/381750/raw.
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