2021-08-09 22:14 UTC · Community Announcements · Bryan Gale
This update allows you to transfer your progress between Induction on PC and Nintendo Switch. To transfer progress: Open the pause menu on the device you want to transfer progress from Go to the Data screen, and note down the 8 character code at the bottom of the screen Open the pause menu on the device you want to transfer progress to Go to the Data screen, and enter the 8 character code you noted down All levels unlocked on the first device will now be unlocked on the second device. Solution replays will not though be transferred. If you experience any problems with this update, please let m
2021-06-17 18:05 UTC · Community Announcements · Bryan Gale
Changes Add support for French, Dutch, Portuguese, Canadian French, Latin American Spanish, Brazilian Portuguese, and Traditional Chinese Replays show your most recent success (thanks to File_xor for helping me realise my logic for taking the "fastest" replay didn't make sense) Can slow down replays on level select Very minor animation, input, and tutorial tweaks If you experience any problems with this update, please let me know on the discussion board, or contact me at support@inductiongame.com.
2021-03-09 17:48 UTC · Community Announcements · Bryan Gale
Changes Grid option available in 'Video' settings Credits music respects volume settings Fix a minor bug where rewind ability wouldn't be unlocked early if used on the fourth level If you experience any problems with this update, please let me know on the discussion board, or contact me at support@inductiongame.com.
2021-02-26 18:36 UTC · Community Announcements · Bryan Gale
This update moves Induction to the latest stable version of the Unity engine, which means the desktop version of Induction will be in sync with ports to other platforms, coming later this year. Unfortunately this means version 1.1.0 will not support some older operating systems. If you're affected by this, the "legacy" 1.0.5 version of Induction will still be available - right click Induction in your Steam library, select "Properties...", select "Betas", then select the "legacy" branch. This update makes a few other small changes. Changes Minor redesign the the level select interface Game is n
2017-03-10 14:05 UTC · Community Announcements · Bryan Gale
The Induction soundtrack, by Melbourne-based composer, producer, and multi-instrumentalist Tim Shiel, is out now. The soundtrack combines the game’s signature theme with a collection of bespoke ambient works inspired by the game’s causality-bending premise. Induction’s sound world is playful and tricky, constantly shapeshifting and alternating from minimalism to maximalism. The soundtrack is available to buy now as DLC for Induction. -Bryan
2017-03-10 14:05 UTC · Community Announcements · Bryan Gale
The Induction soundtrack, by Melbourne-based composer, producer, and multi-instrumentalist Tim Shiel, is out now. The soundtrack combines the game’s signature theme with a collection of bespoke ambient works inspired by the game’s causality-bending premise. Induction’s sound world is playful and tricky, constantly shapeshifting and alternating from minimalism to maximalism. The soundtrack is available to buy now as DLC for Induction. -Bryan
2017-03-06 11:00 UTC · Community Announcements · Bryan Gale
Tim Shiel's superb soundtrack to Induction will be available to buy this Friday. The album combines the game’s upbeat signature theme with a collection of bespoke ambient works inspired by the game’s causality-bending premise. The soundtrack will be available on Steam, or you can pre-order now over at Bandcamp. -Bryan
2017-03-06 11:00 UTC · Community Announcements · Bryan Gale
Tim Shiel's superb soundtrack to Induction will be available to buy this Friday. The album combines the game’s upbeat signature theme with a collection of bespoke ambient works inspired by the game’s causality-bending premise. The soundtrack will be available on Steam, or you can pre-order now over at Bandcamp. -Bryan
2017-02-22 12:46 UTC · Community Announcements · Bryan Gale
Changes Fix a bug that allowed a trivial solution to a late stage puzzle For more details, please see this post in the discussion board.
2017-02-22 12:46 UTC · Community Announcements · Bryan Gale
Changes Fix a bug that allowed a trivial solution to a late stage puzzle For more details, please see this post in the discussion board.
2017-02-08 21:39 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Brendan Caldwell)
What s your favourite thing about spacetime? Mine is… that it goes… wobbly. Excuse me, the weirdest feeling just came over me. Never mind. Induction , a new time-travel puzzle game from Bryan Gale is out today, which aims to rewire how you think about cause and effect. I won t pretend to understand what s happening in the cube and colour-filled video below, but it might be very clever. …
2017-01-11 12:29 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Philippa Warr)
I just spent the last few minutes trying to work out how you play Induction – “an abstract puzzle game about time travel and paradoxes” – by watching the trailer. It’s very elegant-looking and I got as far as feeling like maybe there was an element of P.B Winterbottom in terms of time faffery but I eventually had to give up and started reading the press release instead. I’ve got until the Feb 7th release date to get to grips with it! …
2015-08-19 09:11 UTC · Community Announcements · Bryan Gale
I'm hugely delighted to announce that Tim Shiel will be creating all that you hear in Induction. Tim previously created the soundtracks to Duet and GameLoading: Rise of the Indies, and he'll now be turning his considerable talents to giving Induction its musical heart and soul. As well as a decade long career creating innovative and richly detailed electronic music, Tim performs as part of Gotye's live band, and is the host of Something More on Australia's Double J radio. You can hear Tim's past work on his Soundcloud page, and the first listen of his work for Induction in the new trailer rele
2015-08-19 09:11 UTC · Community Announcements · Bryan Gale
I'm hugely delighted to announce that Tim Shiel will be creating all that you hear in Induction. Tim previously created the soundtracks to Duet and GameLoading: Rise of the Indies, and he'll now be turning his considerable talents to giving Induction its musical heart and soul. As well as a decade long career creating innovative and richly detailed electronic music, Tim performs as part of Gotye's live band, and is the host of Something More on Australia's Double J radio. You can hear Tim's past work on his Soundcloud page, and the first listen of his work for Induction in the new trailer rele
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