2026-09-06 08:20 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 14.1.1 with the following changes: General:Fixed: An issue that allowed malicious actors to manipulate bank account data on servers.Fixed: A server crash that, depending on plugin load order, could occur during boot while initializing settlement claim stakes.Fixed: Plants did not visually change size as they grew, they only updated once their chunk was reloaded.Fixed: Trees located in far terrain failed to render.Fixed: Far terrain could, under specific circumstances, stay visible through already loaded terrain. Modding:Added: Mods can now hide areas f
2026-09-02 11:30 UTC · Community Announcements · SLG-Dennis
Hello Eco Citizens, we're happy to announce the release of Update 14.1, a surprise minor update we opted for due to some of the changes being too big for a maintenance update. Migration for Update 14 worlds is fully supported. Improved Storage ManagementAfter reviewing the feedback we received on some of the Quality of Life changes introduced in Update 14, we decided to rework the storage management to make it much more comfortable to use. The main addition in this Update is the ability to determine exactly which items any given storage can accept:We also improved the search functionality, it
2026-08-13 11:15 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 14.0.3 with the following changes: Balance:Changed: Cost of Crushed Mixed Rock for Asphalt and Concrete recipes was increased from 5 to 10.Changed: Cost of Crushed Mixed Rock for Bloomery recipe was decreased from 20 to 10 and a cost of 10 Clay was added.Changed: Salvage Materials for base rock was decreased from 1 to 0.25 Crushed Mixed Rock, reducing the large amount of stones generated.Changed: Tailing inputs in their reprocessing recipes are now static and their Crushed Mixed Rock yield was decreased from 4 to 2.Changed: Stack size in modern dumpste
2026-08-07 17:35 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 14.0.2 with the following changes: Balance:Changed: Yield for Composite Lumber, Flat Steel and Framed Glass was increased by 2.Changed: Yield for Ashlar Stone was increased by 1.Fixed: Some tables incorrectly required a Smelting Basic Upgrade instead of the Smelting Upgrade.Fixed: Upgrade modules had no weight.Gameplay:Fixed: When cancelling a craft order that used items with a durability value of 200 due to talent, the refund of those items into a stockpile would turn all items it stacked with into "broken" state. Fixed: A problem where a deed owned b
2026-08-06 23:15 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 14.0.1 with the following changes:Fixed: Players that had a world marker referencing a crafting order that was removed on world migration due to the recipe no longer existing couldn't join that world anymore.Fixed: Resizing the Economy Viewer UI completely changed the displayed results.Improved: Increased quality of the new main menu background.
2026-08-06 11:30 UTC · Community Announcements · SLG-Dennis
Hello Eco Citizens,we're happy to announce the release of Update 14! Let's get our hands dirty and check out what's new:Garbage & RecyclingCrafting ChangesIn Update 14 nearly all crafting recipes now also produce byproducts (called "Garbages"), their type and amount being determined based on a configurable percentage of the salvage materials of the item being crafted. Salvage materials is a term we use to represent what you are getting back when scrapping an item in the new Recycler - usually some form of scrap that contains parts of the original resources used to craft that item. These byprod
2026-07-31 17:15 UTC · Community Announcements · SLG-Dennis
Hello Eco Citizens, we're happy to announce that Update 14 - Garbage & Recycling is going to launch on August 6th!If you haven't heard about this update yet, we recommend to take a look at our small preview here. On release day, make sure to check the release notes, as they will contain a breakdown of the new pollution mechanics and some useful tips on how you can effectively minimize pollution effects - so you can start into Update 14 with better preparation than the participants in this update's playtest had:(Map shows the areas affected by cumulated ground pollution on the official playtest
2026-07-24 18:40 UTC · Community Announcements · SLG-Dennis
Hello Eco Citizens! Update 14 is coming together nicely and it's time to show you a small preview for some of the new features and improvements of the Garbage and Recycling Update! We're really excited to share what we've been working on, so let's dive right in.Garbage and RecyclingFor the main theme of Update 14 we are introducing a number of byproducts to the crafting process, coming in a variety of new blocks that not only provide differentiated and significant impact on the environment through different pollution types, but also still contain valuable resources that you'll be able to extra
2026-05-21 10:38 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Maintenance Update 13.0.4 with the following changes:Localization:We have given Eco's localization system some long needed updates. All language files were converted from CSV into XLIFF 1.2 format and the main game language file that contained translations into all available languages was split into separate files per language. The translation files were updated with all missing strings and obsolete strings have been removed from them. Translations can now be edited by the community again through our new localization portal.Added: Updated translations for Fre
2026-05-07 11:08 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Maintenance Update 13.0.3 with the following changes:Balance:Changed: Bannock output was increased to 2.Changed: Ingredient cost for outdoor furniture was reduced from 20 to 12 plastic.Fixed: Static recipes were erroneously affected by resource cost reductions from talents.Fixed: Long Lumber Shelves incorrectly used the Composite Lumber tag.Fixed: Composite shelves incorrectly used the Lumber tag for some combinations.Fixed: Processed Fish Oil didn't get unlocked by the Omega 3 talent.Civics:Fixed: The trigger "On tree felled" did not fire when the talent "Lo
2026-04-15 19:57 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 13.0.2 to address an issue with the construction of blocks, thanks for reporting!Fixed: Building with blocks taken from a stockpile could sometimes fail with a "Block type mismatch" error.
2026-04-15 14:15 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Hotfix 13.0.1 with the following changes:Balance:Changed: Transmission Pole recipe ingredients were reduced by 2 Iron Bars and 4 Copper Wiring and increased by 1 Basic Circuit.Changed: Waste Filter recipe ingredients were reduced by 4 Steel Bars and increased by 4 Basic Circuits.Changed: Oil Refinery recipe ingredients were reduced by 4 Iron Pipes and increased by 4 Basic Circuits.Changed: Pump Jack recipe ingredients were reduced by 2 Pistons and increased by 2 Basic Circuits.Changed: Electric Machinist Table recipe ingredients were reduced by 4 Steel Bars a
2026-04-08 12:27 UTC · Community Announcements · SLG-Dennis
Hello Eco Citizens,we're happy to announce the release of Update 13! Let's dive right in and take a look on what changed:Revised ProgressionThe largest changes have been made to the progression system, which has been completely revised to lay the groundwork for stars to become a "currency" that can be spent on a variety of benefits, ensuring that there is always a reason for good food and housing. Hence, starting with this update, players earn significantly more stars over the course of a game than before, but also need to spend more stars.Specialties now no longer all cost a single star, inst
2026-03-24 20:28 UTC · Community Announcements · SLG-Dennis
Hey Eco Citizens, we're happy to announce that Update 13 is going to launch on April 8th! Below you can find a little teaser for some of the upcoming features:Scorpion & Tractor Tree Cutter ModuleNew & Upgradable TalentsTags in StoresFull release notes will be available on release day. In the meanwhile you can already try out the new update in playtest on Steam (Branch: playtest) and provide your feedback on our discord.Thanks for your support! - Strange Loop Games
2026-02-11 13:53 UTC · Community Announcements · SLG-Dennis
Hey Citizens,we have just released Maintenance Update 12.0.7 with the following changes:Civics:Fixed: Elections that failed due to not having enough voters still displayed the player with most votes as winner.Fixed: An issue that could lead to lower-level settlements influencing a deed despite the option to block such influence being set.Fixed: The trigger "Drop Or Pickup Garbage" already triggered when opening a garbage bag, instead of only when something was added to or taken from it.Gameplay:Added: A mechanic that reduces the housing score of rooms affected by ground pollution.Fixed: Ornate
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